Player Matchup

Artio
Artio
Ghez Hokan07
Artio
Level 61
God Stats
4W - 5L
1,500 SR
Queue Stats
205W - 215L
1,592 Elo+
Party 2
Chiron
Chiron
Rinkashikimo
Chiron
Level 120
God Stats
4W - 5L
1,500 SR
Queue Stats
244W - 265L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
xKrazymanatee
Baron Samedi
Level 88
God Stats
29W - 19L
1,705 SR
Queue Stats
241W - 219L
1,566 Elo+
Party 2
Team Averages
Level 90
1,569 SR
1,552 Elo+

VS

Team Averages
Level 66
1,407 SR
1,540 Elo+
Heimdallr
Heimdallr
Callmefunky1
Heimdallr
Level 107
God Stats
1W - 2L
1,478 SR
Queue Stats
97W - 86L
1,576 Elo+
Party 1
Achilles
Achilles
Cantubrit67
Achilles
Level 23
God Stats
1W - 4L
1,274 SR
Queue Stats
14W - 17L
1,460 Elo+
Solo
Thoth
Thoth
SprayOzium
Thoth
Level 67
God Stats
5W - 4L
1,468 SR
Queue Stats
139W - 113L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
13,155
598
12,497
29,947
26,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
18
6 / 4 / 5
15,159
689
16,718
24,195
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
xKrazymanatee
Baron Samedi
18
4 / 3 / 6
14,111
641
16,235
17,189
11,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Callmefunky1
Heimdallr
16
3 / 6 / 8
13,677
622
17,322
18,326
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Cantubrit67
Achilles
17
8 / 3 / 5
14,565
662
20,140
26,140
31,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
18
2 / 2 / 10
13,508
614
18,147
10,962
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
11
Kills
13
13
Deaths
11
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Callmefunky1
Heimdallr
3
6
8
1.17
L
Achilles
Cantubrit67
Achilles
8
3
5
3.5
W
1
6
8
0.83
W
Chiron
6
4
5
2.13
L
Thoth
2
2
10
3.5
W
Baron Samedi
xKrazymanatee
Baron Samedi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,450
Damage
55,609
71,331
Taken
55,428
46,989
Mitigated
43,813
38,319
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Callmefunky1
Heimdallr
17,322
6,539
0
3,901
18,326
8,162
1,117
11,908
6,418
0
74,152
L
Achilles
Cantubrit67
Achilles
20,140
6,710
837
8,398
26,140
31,262
0
11,664
14,476
0
61,878
W
12,497
1,261
2,426
11,345
29,947
26,609
107
7,447
21,392
37,972
0
W
Chiron
16,718
8,267
3,127
11,018
24,195
8,663
2,761
5,086
18,467
0
105,169
L
Thoth
18,147
1,000
0
2,386
10,962
4,389
594
5,207
5,755
80,231
0
W
Baron Samedi
xKrazymanatee
Baron Samedi
16,235
414
3,310
7,093
17,189
11,717
247
4,224
12,203
70,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
41,750
237
Minions Killed
270
0
Camps Cleared
0
1,288,679
Distance Traveled
1,205,118
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,677
622
88
4
0
376,745
5
L
Achilles
14,565
662
68
3
0
418,094
3
W
Artio
13,155
598
39
2
0
441,480
3
W
Chiron
15,159
689
105
5
0
409,161
0
L
Thoth
13,508
614
114
5
0
410,279
4
W
Baron Samedi
14,111
641
93
4
0
438,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role