Player Matchup

Ullr
Ullr
Platinum II
Güstavöβëkër
Ullr
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
chris0121
Sobek
Gold III
Level 155
God Stats
17W - 17L
1,500 SR
Queue Stats
406W - 383L
1,730 MMR
Solo
Chang'e
Chang'e
Gold II
maskedmonkey13
Chang'e
Gold II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 96L
1,770 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,500 SR
1,667 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,678 SR
1,821 MMR
Osiris
Osiris
Diamond III
Reré
Osiris
Diamond III
Level 160
God Stats
23W - 13L
1,528 SR
Queue Stats
708W - 399L
1,915 MMR
Party 1
Anubis
Anubis
Silver III
Russbussolob
Anubis
Silver III
Level 69
God Stats
8W - 14L
1,517 SR
Queue Stats
14W - 20L
1,715 MMR
Solo
Cerberus
Cerberus
Diamond V
iMrCheek
Cerberus
Diamond V
Level 157
God Stats
107W - 33L
1,990 SR
Queue Stats
503W - 260L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
11,915
745
12,067
17,802
6,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
chris0121
Sobek
12
0 / 5 / 7
10,335
646
7,767
22,240
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 5
10,421
651
14,431
17,847
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetScyllaAphroditeThothPersephone

VS

Bans
Guan YuDiscordiaAchillesDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Reré
Osiris
15
6 / 3 / 10
11,470
717
18,092
17,599
16,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
14
7 / 6 / 6
11,434
715
17,502
16,114
9,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
iMrCheek
Cerberus
16
5 / 0 / 11
12,693
793
12,885
24,042
30,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
8
Kills
18
18
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Osiris
Reré
Osiris
6
3
10
3.67
W
Anubis
7
6
6
1.67
L
Sobek
chris0121
Sobek
0
5
7
0.7
W
Cerberus
iMrCheek
Cerberus
5
0
11
10.5
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
48,479
57,889
Taken
57,755
33,258
Mitigated
56,125
15,224
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,067
6,036
0
3,070
17,802
6,528
1,761
7,539
10,263
0
61,871
W
Osiris
Reré
Osiris
18,092
5,107
0
3,965
17,599
16,595
1,566
7,029
10,570
554
50,233
W
Anubis
17,502
509
1,580
7,573
16,114
9,516
678
7,462
8,652
68,559
0
L
Sobek
chris0121
Sobek
7,767
976
0
4,437
22,240
21,040
29
12,929
9,311
16,382
0
W
Cerberus
iMrCheek
Cerberus
12,885
1,079
0
7,580
24,042
30,014
602
7,758
16,284
50,574
0
L
14,431
1,793
3,181
4,536
17,847
5,690
210
10,280
7,567
42,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
35,597
178
Minions Killed
205
0
Camps Cleared
0
833,975
Distance Traveled
922,015
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,915
745
97
6
0
283,093
4
W
Osiris
11,470
717
49
3
0
321,669
3
W
Anubis
11,434
715
86
5
0
262,706
0
L
Sobek
10,335
646
16
1
0
292,715
0
W
Cerberus
12,693
793
70
4
0
337,640
6
L
Chang'e
10,421
651
65
4
0
258,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role