Player Matchup

Fenrir
Fenrir
AKFrosty
Fenrir
Level 12
God Stats
3W - 1L
1,688 SR
Queue Stats
110W - 102L
1,175 Elo+
Party 2
Guan Yu
Guan Yu
Demedroll5000000
Guan Yu
Level 3
God Stats
1W - 1L
1,179 SR
Queue Stats
2W - 5L
1,170 Elo+
Solo
Ymir
Ymir
MrPyroze
Ymir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
kiwix88
Neith
Level 2
God Stats
16W - 4L
1,500 SR
Queue Stats
31W - 9L
1,500 Elo+
Party 3
Anubis
Anubis
littledecks
Anubis
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
78W - 89L
1,199 Elo+
Party 2
Team Averages
Level 26
1,473 SR
1,309 Elo+

VS

Team Averages
Level 21
1,365 SR
1,442 Elo+
Jing Wei
Jing Wei
AjaaxKylo
Jing Wei
Level 7
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Bakasura
Bakasura
BitzoneJosh
Bakasura
Level 13
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 2L
1,534 Elo+
Party 1
Discordia
Discordia
Tapatah
Discordia
Level 63
God Stats
2W - 2L
1,271 SR
Queue Stats
68W - 71L
1,390 Elo+
Party 1
King Arthur
King Arthur
Trabz10Lee
King Arthur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Хисса29
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AKFrosty
Fenrir
11
4 / 5 / 6
7,277
520
7,798
10,991
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 3 / 5
6,461
462
3,036
6,608
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
14
13 / 0 / 6
9,415
673
13,082
7,079
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kiwix88
Neith
13
7 / 1 / 7
8,448
603
11,572
9,885
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
2 / 3 / 8
7,298
521
3,875
5,789
2,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AjaaxKylo
Jing Wei
8
0 / 7 / 1
5,138
367
1,530
9,054
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
BitzoneJosh
Bakasura
11
5 / 7 / 2
7,606
543
7,188
11,739
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Tapatah
Discordia
10
0 / 5 / 1
6,186
442
6,802
7,409
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Trabz10Lee
King Arthur
12
4 / 2 / 2
7,428
531
5,448
8,974
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 8 / 1
6,575
470
1,874
13,334
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
29
Kills
10
12
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AKFrosty
Fenrir
4
5
6
1.4
L
Jing Wei
AjaaxKylo
Jing Wei
0
7
1
0.07
L
Bakasura
BitzoneJosh
Bakasura
5
7
2
0.86
W
3
3
5
1.83
W
Ymir
13
0
6
16
L
Discordia
Tapatah
Discordia
0
5
1
0.1
L
King Arthur
Trabz10Lee
King Arthur
4
2
2
2.5
W
Neith
kiwix88
Neith
7
1
7
10.5
W
Anubis
2
3
8
2
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
22,842
40,352
Taken
50,510
16,553
Mitigated
19,250
15,131
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AKFrosty
Fenrir
7,798
3,223
0
2,606
10,991
3,874
0
740
9,747
0
35,526
L
Jing Wei
AjaaxKylo
Jing Wei
1,530
1,522
0
399
9,054
1,950
0
3,608
5,446
0
6,552
L
Bakasura
BitzoneJosh
Bakasura
7,188
5,527
0
2,285
11,739
3,156
0
1,765
9,874
0
27,398
W
3,036
466
542
1,301
6,608
3,586
0
1,944
4,357
0
13,115
W
Ymir
13,082
3,332
0
2,989
7,079
3,500
115
1,089
5,838
45,759
0
L
Discordia
Tapatah
Discordia
6,802
550
0
1,245
7,409
1,637
0
4,560
2,799
28,848
0
L
King Arthur
Trabz10Lee
King Arthur
5,448
488
0
2,929
8,974
5,156
72
2,215
6,638
0
27,935
W
Neith
kiwix88
Neith
11,572
7,315
0
7,219
9,885
3,237
2,559
1,757
7,954
0
56,948
W
Anubis
3,875
391
0
474
5,789
2,356
357
2,248
3,141
27,090
0
L
1,874
891
0
391
13,334
7,351
0
4,809
8,500
25,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
32,933
283
Minions Killed
222
0
Camps Cleared
0
1,299,726
Distance Traveled
1,219,894
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,277
520
58
4
0
285,359
1
L
Jing Wei
5,138
367
14
1
0
220,223
2
L
Bakasura
7,606
543
53
4
0
297,115
0
W
Guan Yu
6,461
462
23
2
0
266,551
0
W
Ymir
9,415
673
69
5
0
285,514
1
L
Discordia
6,186
442
49
4
0
226,717
1
L
King Arthur
7,428
531
59
4
0
263,251
0
W
Neith
8,448
603
74
5
0
194,102
1
W
Anubis
7,298
521
59
4
0
268,200
0
L
Ymir
6,575
470
47
3
0
212,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role