Player Matchup

Cerberus
Cerberus
DonQX26
Cerberus
Level 3
God Stats
28W - 17L
1,682 SR
Queue Stats
47W - 45L
1,660 Elo+
Solo
Ymir
Ymir
Qhana
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
cuthisheadoff
Neith
Level 2
God Stats
13W - 18L
1,289 SR
Queue Stats
54W - 54L
1,193 Elo+
Solo
Arachne
Arachne
moiffy
Arachne
Level 27
God Stats
10W - 4L
1,692 SR
Queue Stats
108W - 97L
1,396 Elo+
Solo
Thor
Thor
poslenok
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,533 SR
1,450 Elo+

VS

Team Averages
Level 22
1,522 SR
1,386 Elo+
Fenrir
Fenrir
Shellica567
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,352 Elo+
Solo
Kukulkan
Kukulkan
SillyMarioMagic
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Sothish
King Arthur
Level 29
God Stats
2W - 6L
1,314 SR
Queue Stats
202W - 305L
1,336 Elo+
Solo
Xbalanque
Xbalanque
W1LL-FUNN
Xbalanque
Level 26
God Stats
2W - 1L
1,809 SR
Queue Stats
31W - 60L
1,345 Elo+
Party 1
Arachne
Arachne
virelix_11
Arachne
Level 33
God Stats
18W - 19L
1,485 SR
Queue Stats
128W - 198L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonQX26
Cerberus
8
2 / 1 / 3
5,230
523
3,123
5,986
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Qhana
Ymir
11
2 / 0 / 1
6,351
635
3,150
3,750
2,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 0 / 5
5,166
517
3,291
2,104
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
moiffy
Arachne
11
10 / 0 / 3
6,846
685
5,850
5,945
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
9
4 / 4 / 3
5,671
567
2,401
4,253
1,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 3 / 0
4,476
448
1,207
5,608
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
8
1 / 7 / 1
4,911
491
2,481
5,115
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sothish
King Arthur
6
0 / 3 / 0
4,078
408
1,736
6,203
2,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
W1LL-FUNN
Xbalanque
7
0 / 3 / 0
4,203
420
1,821
4,314
1,147
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
virelix_11
Arachne
9
4 / 4 / 0
5,455
546
3,468
8,491
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
5
5
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DonQX26
Cerberus
2
1
3
3.5
W
Ymir
Qhana
Ymir
2
0
1
2.5
L
Fenrir
0
3
0
0
L
Kukulkan
1
7
1
0.21
L
King Arthur
Sothish
King Arthur
0
3
0
0
L
Xbalanque
W1LL-FUNN
Xbalanque
0
3
0
0
W
1
0
5
3.5
W
Arachne
moiffy
Arachne
10
0
3
11.5
W
Thor
4
4
3
1.38
L
Arachne
virelix_11
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,815
Damage
10,713
22,038
Taken
29,731
8,285
Mitigated
9,642
8,527
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DonQX26
Cerberus
3,123
230
0
2,650
5,986
2,307
124
57
5,929
16,182
0
W
Ymir
Qhana
Ymir
3,150
1,291
0
1,843
3,750
2,142
420
0
3,750
37,274
0
L
Fenrir
1,207
50
0
1,927
5,608
1,896
0
2,470
3,138
0
13,563
L
Kukulkan
2,481
900
0
0
5,115
1,214
96
0
5,115
17,574
0
L
King Arthur
Sothish
King Arthur
1,736
487
0
1,704
6,203
2,976
0
1,436
4,767
0
11,671
L
Xbalanque
W1LL-FUNN
Xbalanque
1,821
449
369
614
4,314
1,147
0
1,305
3,009
0
12,923
W
3,291
1,620
0
1,406
2,104
634
512
59
2,045
0
23,231
W
Arachne
moiffy
Arachne
5,850
4,284
0
2,628
5,945
1,842
0
827
5,118
0
23,910
W
Thor
2,401
826
0
0
4,253
1,360
0
1,538
2,715
0
12,752
L
Arachne
virelix_11
Arachne
3,468
2,890
0
1,744
8,491
2,409
0
1,062
7,429
0
21,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
23,123
230
Minions Killed
160
0
Camps Cleared
0
896,048
Distance Traveled
826,840
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,230
523
37
4
0
163,548
4
W
Ymir
6,351
635
74
7
0
191,757
5
L
Fenrir
4,476
448
33
3
0
133,858
2
L
Kukulkan
4,911
491
33
3
0
174,150
0
L
King Arthur
4,078
408
21
2
0
169,760
0
L
Xbalanque
4,203
420
29
3
0
172,489
0
W
Neith
5,166
517
45
5
0
167,613
1
W
Arachne
6,846
685
53
5
0
217,981
1
W
Thor
5,671
567
21
2
0
155,149
3
L
Arachne
5,455
546
44
4
0
176,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role