Player Matchup

Apollo
Apollo
Gerardofdz26
Apollo
Level 28
God Stats
78W - 52L
1,565 SR
Queue Stats
83W - 59L
1,422 Elo+
Solo
Bacchus
Bacchus
SAXMAN9000
Bacchus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,098 Elo+
Solo
Ra
Ra
Steel3rD4n50
Ra
Level 17
God Stats
6W - 13L
1,106 SR
Queue Stats
130W - 164L
1,305 Elo+
Party 1
Thor
Thor
The-Fight-Wolf
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
mcwalken
Hou Yi
Level 17
God Stats
9W - 10L
1,471 SR
Queue Stats
95W - 130L
1,293 Elo+
Party 1
Team Averages
Level 15
1,428 SR
1,324 Elo+

VS

Team Averages
Level 25
1,433 SR
1,284 Elo+
Kali
Kali
HipThiftybull
Kali
Level 29
God Stats
13W - 13L
1,490 SR
Queue Stats
610W - 722L
1,332 Elo+
Party 2
Yemoja
Yemoja
Noodles27th
Yemoja
Level 29
God Stats
12W - 8L
1,715 SR
Queue Stats
103W - 108L
1,276 Elo+
Party 3
Susano
Susano
SandorSlayer
Susano
Level 22
God Stats
1W - 2L
1,138 SR
Queue Stats
5W - 6L
1,226 Elo+
Solo
Nike
Nike
mattywilcoxson0
Nike
Level 26
God Stats
10W - 5L
1,359 SR
Queue Stats
39W - 35L
1,319 Elo+
Party 3
Sol
Sol
mopman16
Sol
Level 20
God Stats
23W - 27L
1,461 SR
Queue Stats
253W - 387L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
6 / 4 / 2
9,447
497
9,668
13,939
5,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SAXMAN9000
Bacchus
12
2 / 14 / 3
8,491
447
6,626
24,436
20,382
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 3
8,619
454
10,911
10,713
5,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 1
5,637
297
1,531
2,719
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
mcwalken
Hou Yi
13
1 / 7 / 2
7,928
417
5,640
12,210
5,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
11,230
591
10,107
17,297
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
5 / 2 / 8
9,877
520
4,475
11,962
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
15
6 / 0 / 6
9,855
519
6,594
10,891
3,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
9 / 4 / 11
10,662
561
14,418
13,988
8,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 1 / 6
10,377
546
12,709
9,664
3,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
32
33
Deaths
10
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
6
4
2
1.75
W
7
3
11
4.17
W
Yemoja
5
2
8
4.5
L
Bacchus
SAXMAN9000
Bacchus
2
14
3
0.25
W
Susano
6
0
6
9
L
1
5
3
0.5
L
0
3
1
0.17
W
9
4
11
3.63
L
Hou Yi
mcwalken
Hou Yi
1
7
2
0.29
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,376
Damage
48,303
64,017
Taken
63,802
37,499
Mitigated
34,714
9,828
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,668
5,143
99
3,954
13,939
5,397
237
3,923
10,016
0
48,588
W
10,107
6,611
597
8,224
17,297
6,936
1,127
2,908
14,389
0
53,196
W
Yemoja
4,475
1,483
4,124
2,322
11,962
11,965
1,577
4,373
7,589
24,437
0
L
Bacchus
SAXMAN9000
Bacchus
6,626
1,974
0
758
24,436
20,382
93
7,485
16,951
29,127
0
W
Susano
6,594
955
0
4,229
10,891
3,992
282
1,916
8,975
0
41,627
L
10,911
1,630
65
2,946
10,713
5,697
0
3,444
7,269
49,170
0
L
1,531
292
0
0
2,719
689
0
369
2,350
0
5,835
W
14,418
4,124
0
0
13,988
8,518
3,001
5,615
8,373
534
51,707
L
Hou Yi
mcwalken
Hou Yi
5,640
3,146
99
1,907
12,210
5,334
566
2,403
9,807
0
40,074
W
12,709
4,409
0
4,260
9,664
3,303
4,277
2,725
6,939
62,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
52,001
298
Minions Killed
364
0
Camps Cleared
0
1,213,404
Distance Traveled
1,777,668
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,447
497
86
5
0
314,228
2
W
Kali
11,230
591
72
4
0
342,988
0
W
Yemoja
9,877
520
23
1
0
334,941
0
L
Bacchus
8,491
447
49
3
0
289,666
0
W
Susano
9,855
519
80
4
0
385,404
0
L
Ra
8,619
454
72
4
0
272,146
5
L
Thor
5,637
297
10
1
0
105,209
0
W
Nike
10,662
561
80
4
0
359,027
6
L
Hou Yi
7,928
417
81
4
0
232,155
0
W
Sol
10,377
546
109
6
0
355,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role