Player Matchup

Ganesha
Ganesha
AStud1
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,561 Elo+
Party 1
Poseidon
Poseidon
Chickenballs6
Poseidon
Level 20
God Stats
3W - 0L
1,836 SR
Queue Stats
13W - 6L
1,561 Elo+
Party 1
Cerberus
Cerberus
Chickenballs7
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
InfinityXMyth
Hun Batz
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
LoganFont
Jing Wei
Level 8
God Stats
4W - 0L
1,748 SR
Queue Stats
7W - 2L
1,675 Elo+
Party 1
Team Averages
Level 28
1,617 SR
1,576 Elo+

VS

Team Averages
Level 28
1,502 SR
1,508 Elo+
Ymir
Ymir
Apostateking
Ymir
Level 11
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 6L
1,419 Elo+
Party 2
Medusa
Medusa
DrDoctor3
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,668 Elo+
Party 3
Cu Chulainn
Cu Chulainn
apath7207
Cu Chulainn
Level 14
God Stats
0W - 1L
1,247 SR
Queue Stats
16W - 18L
1,533 Elo+
Solo
Thanatos
Thanatos
bravesfan1970
Thanatos
Level 78
God Stats
108W - 105L
1,549 SR
Queue Stats
320W - 307L
1,498 Elo+
Party 3
Hel
Hel
mitsukos
Hel
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AStud1
Ganesha
13
0 / 1 / 18
8,858
492
4,936
9,975
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Chickenballs6
Poseidon
16
7 / 1 / 6
10,058
559
11,311
6,644
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Chickenballs7
Cerberus
17
3 / 0 / 3
10,011
556
10,259
11,529
11,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
InfinityXMyth
Hun Batz
18
14 / 3 / 5
10,836
602
12,024
13,368
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
LoganFont
Jing Wei
14
7 / 1 / 11
9,349
519
10,292
10,803
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
6,277
349
2,851
11,913
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
DrDoctor3
Medusa
12
1 / 7 / 2
7,436
413
7,161
11,200
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
apath7207
Cu Chulainn
13
0 / 5 / 0
7,964
442
7,939
16,075
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
bravesfan1970
Thanatos
15
4 / 6 / 2
9,988
555
6,963
17,200
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 5 / 0
7,444
414
1,367
8,455
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
6
6
Deaths
31
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AStud1
Ganesha
0
1
18
9
L
0
8
2
0.13
W
Poseidon
Chickenballs6
Poseidon
7
1
6
10
W
Cerberus
Chickenballs7
Cerberus
3
0
3
4.5
L
Medusa
DrDoctor3
Medusa
1
7
2
0.29
W
Hun Batz
InfinityXMyth
Hun Batz
14
3
5
5.5
W
Jing Wei
LoganFont
Jing Wei
7
1
11
12.5
L
Cu Chulainn
apath7207
Cu Chulainn
0
5
0
0
L
Thanatos
bravesfan1970
Thanatos
4
6
2
0.83
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,822
Damage
26,281
52,319
Taken
64,843
34,100
Mitigated
23,984
20,426
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AStud1
Ganesha
4,936
669
0
2,159
9,975
10,204
26
1,928
8,047
19,015
0
L
2,851
529
0
617
11,913
5,728
0
3,857
7,947
8,602
0
W
Poseidon
Chickenballs6
Poseidon
11,311
1,606
0
849
6,644
2,399
288
849
5,795
57,697
0
W
Cerberus
Chickenballs7
Cerberus
10,259
1,054
0
5,672
11,529
11,173
386
0
11,529
66,040
0
L
Medusa
DrDoctor3
Medusa
7,161
2,977
0
1,861
11,200
4,018
0
4,152
6,955
0
38,095
W
Hun Batz
InfinityXMyth
Hun Batz
12,024
5,681
0
6,112
13,368
6,013
46
575
12,793
0
86,631
W
Jing Wei
LoganFont
Jing Wei
10,292
7,024
0
5,634
10,803
4,311
561
866
9,937
0
55,974
L
Cu Chulainn
apath7207
Cu Chulainn
7,939
2,223
0
2,850
16,075
5,964
0
9,334
6,713
0
48,555
L
Thanatos
bravesfan1970
Thanatos
6,963
2,208
246
13,187
17,200
5,512
0
3,802
13,280
0
50,116
L
1,367
312
23
1,866
8,455
2,762
474
4,681
3,442
31,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
39,109
548
Minions Killed
358
0
Camps Cleared
0
1,745,756
Distance Traveled
1,408,050
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,858
492
9
1
0
336,168
4
L
Ymir
6,277
349
18
1
0
301,470
0
W
Poseidon
10,058
559
120
7
0
371,369
0
W
Cerberus
10,011
556
175
10
0
331,661
2
L
Medusa
7,436
413
62
3
0
278,599
3
W
Hun Batz
10,836
602
126
7
0
380,781
4
W
Jing Wei
9,349
519
118
7
0
325,777
0
L
Cu Chulainn
7,964
442
100
6
0
295,428
0
L
Thanatos
9,988
555
94
5
0
275,753
5
L
Hel
7,444
414
84
5
0
256,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role