Player Matchup

Heimdallr
Heimdallr
Arcadia-Fresh_1
Heimdallr
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 107L
1,438 Elo+
Solo
Nu Wa
Nu Wa
MORENAZOO7994
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,441 Elo+
Solo
Neith
Neith
S2Evrton
Neith
Level 43
God Stats
1,013W - 980L
1,577 SR
Queue Stats
1,133W - 1,116L
1,546 Elo+
Solo
Nox
Nox
Shaw2007
Nox
Level 35
God Stats
1W - 3L
1,289 SR
Queue Stats
7W - 10L
1,578 Elo+
Solo
Artio
Artio
cookiebhip
Artio
Level 43
God Stats
7W - 10L
1,500 SR
Queue Stats
302W - 326L
1,455 Elo+
Solo
Team Averages
Level 41
1,473 SR
1,491 Elo+

VS

Team Averages
Level 56
1,536 SR
1,514 Elo+
Chang'e
Chang'e
Animalkingj
Chang'e
Level 80
God Stats
1W - 0L
1,709 SR
Queue Stats
13W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
F00lpr00fpiano
Tsukuyomi
Level 42
God Stats
2W - 1L
1,469 SR
Queue Stats
23W - 36L
1,531 Elo+
Party 1
Neith
Neith
ItzaMeChancho
Neith
Level 40
God Stats
5W - 4L
1,642 SR
Queue Stats
67W - 78L
1,541 Elo+
Solo
Tiamat
Tiamat
Ohitsmule
Tiamat
Level 75
God Stats
1W - 0L
1,250 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Fafnir
Fafnir
etakahana
Fafnir
Level 42
God Stats
1W - 0L
1,610 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arcadia-Fresh_1
Heimdallr
15
3 / 14 / 4
9,557
1,062
13,713
22,494
7,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 7 / 4
8,877
986
6,219
7,389
2,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
S2Evrton
Neith
15
4 / 5 / 4
10,279
1,142
13,226
24,087
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 7 / 4
9,219
1,024
10,227
14,043
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
13
0 / 1 / 1
8,129
903
1,419
3,479
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Animalkingj
Chang'e
17
13 / 4 / 9
11,393
1,266
15,929
13,279
5,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
F00lpr00fpiano
Tsukuyomi
16
6 / 2 / 12
10,306
1,145
9,641
9,578
4,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 16
10,463
1,163
10,678
8,883
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Ohitsmule
Tiamat
17
7 / 3 / 22
11,563
1,285
22,892
10,788
12,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
etakahana
Fafnir
17
5 / 0 / 23
11,824
1,314
9,229
14,444
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
10
Kills
34
34
Deaths
10
17
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Animalkingj
Chang'e
13
4
9
4.38
L
Heimdallr
Arcadia-Fresh_1
Heimdallr
3
14
4
0.36
W
Tsukuyomi
F00lpr00fpiano
Tsukuyomi
6
2
12
6
W
3
1
16
11
L
1
7
4
0.43
W
Tiamat
Ohitsmule
Tiamat
7
3
22
6
L
Neith
S2Evrton
Neith
4
5
4
1.2
L
2
7
4
0.57
L
Artio
0
1
1
0.5
W
Fafnir
etakahana
Fafnir
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,804
Damage
68,369
71,492
Taken
56,972
25,171
Mitigated
43,859
5,684
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Animalkingj
Chang'e
15,929
458
4,537
4,752
13,279
5,672
0
5,504
7,775
33,473
0
L
Heimdallr
Arcadia-Fresh_1
Heimdallr
13,713
6,344
0
1,758
22,494
7,955
0
13,518
8,732
354
25,762
W
Tsukuyomi
F00lpr00fpiano
Tsukuyomi
9,641
3,292
510
1,767
9,578
4,184
0
2,446
7,132
0
22,593
W
10,678
5,063
0
2,761
8,883
3,646
0
2,776
6,107
0
37,297
L
6,219
3,002
0
0
7,389
2,124
0
5,507
1,786
10,544
0
W
Tiamat
Ohitsmule
Tiamat
22,892
2,832
0
3,013
10,788
12,748
0
2,975
7,772
36,412
0
L
Neith
S2Evrton
Neith
13,226
6,230
0
3,001
24,087
8,163
0
15,463
8,280
0
37,999
L
10,227
922
0
168
14,043
4,804
0
11,595
2,210
15,698
0
L
Artio
1,419
142
60
697
3,479
2,125
0
1,005
2,434
3,210
0
W
Fafnir
etakahana
Fafnir
9,229
2,498
1,347
6,505
14,444
17,609
0
4,518
9,926
22,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,061
Gold Earned
55,549
95
Minions Killed
202
4
Camps Cleared
4
566,911
Distance Traveled
947,355
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,393
1,266
44
5
0
175,210
0
L
Heimdallr
9,557
1,062
20
2
2
135,481
2
W
Tsukuyomi
10,306
1,145
22
2
0
173,764
1
W
Neith
10,463
1,163
67
7
2
207,026
0
L
Nu Wa
8,877
986
4
0
0
72,441
0
W
Tiamat
11,563
1,285
46
5
0
214,768
0
L
Neith
10,279
1,142
50
6
0
155,554
0
L
Nox
9,219
1,024
16
2
2
145,235
0
L
Artio
8,129
903
5
1
0
58,200
0
W
Fafnir
11,824
1,314
23
3
2
176,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role