Player Matchup

Xing Tian
Xing Tian
GnarCytos
Xing Tian
Level 20
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 1
Neith
Neith
Phant0mZer0ss
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
StrwBerru
Baron Samedi
Level 5
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,368 SR
1,425 Elo+

VS

Team Averages
Level 39
1,526 SR
1,437 Elo+
Sun Wukong
Sun Wukong
RedM4RK
Sun Wukong
Level 29
God Stats
13W - 13L
1,443 SR
Queue Stats
136W - 154L
1,411 Elo+
Party 2
Thoth
Thoth
Skullyboiz
Thoth
Level 25
God Stats
3W - 11L
1,567 SR
Queue Stats
363W - 392L
1,462 Elo+
Party 2
Cupid
Cupid
ohmypulse187
Cupid
Level 62
God Stats
6W - 7L
1,567 SR
Queue Stats
553W - 543L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GnarCytos
Xing Tian
10
3 / 5 / 1
8,573
714
5,353
17,613
12,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 2
7,550
629
7,597
9,820
3,650
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
StrwBerru
Baron Samedi
9
0 / 6 / 4
7,083
590
1,986
8,720
5,538
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RedM4RK
Sun Wukong
12
4 / 0 / 6
8,478
707
6,900
8,404
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
11
3 / 2 / 7
8,455
705
6,748
5,459
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 3 / 7
9,521
793
15,883
6,702
2,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
14
14
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GnarCytos
Xing Tian
3
5
1
0.7
L
1
3
2
0.67
W
Sun Wukong
RedM4RK
Sun Wukong
4
0
6
7
W
Thoth
3
2
7
3.25
L
Baron Samedi
StrwBerru
Baron Samedi
0
6
4
0.33
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
29,531
36,153
Taken
20,565
22,125
Mitigated
10,295
6,766
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GnarCytos
Xing Tian
5,353
674
1,041
1,919
17,613
12,937
0
1,933
15,095
22,315
0
L
7,597
3,832
0
2,706
9,820
3,650
240
2,143
7,181
0
28,231
W
Sun Wukong
RedM4RK
Sun Wukong
6,900
1,991
0
632
8,404
6,660
259
2,422
5,982
0
18,802
W
Thoth
6,748
287
270
648
5,459
1,593
936
2,914
2,545
26,283
0
L
Baron Samedi
StrwBerru
Baron Samedi
1,986
488
618
482
8,720
5,538
0
1,905
6,465
16,165
0
W
15,883
9,500
1,787
2,319
6,702
2,042
1,661
2,047
4,655
0
46,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,206
Gold Earned
26,454
93
Minions Killed
117
0
Camps Cleared
0
555,392
Distance Traveled
601,730
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,573
714
14
1
0
214,742
4
L
Neith
7,550
629
52
4
0
170,765
0
W
Sun Wukong
8,478
707
22
2
0
204,820
0
W
Thoth
8,455
705
35
3
0
178,035
0
L
Baron Samedi
7,083
590
27
2
0
169,885
2
W
Cupid
9,521
793
60
5
0
218,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role