Player Matchup

Heimdallr
Heimdallr
LiquidNOS37
Heimdallr
Level 56
God Stats
2W - 4L
1,552 SR
Queue Stats
35W - 63L
1,322 Elo+
Solo
Kumbhakarna
Kumbhakarna
PsychedelicKiwi3
Kumbhakarna
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
535W - 492L
1,563 Elo+
Solo
Chang'e
Chang'e
SenshiRyushi
Chang'e
Level 69
God Stats
107W - 87L
1,568 SR
Queue Stats
214W - 183L
1,497 Elo+
Solo
Bakasura
Bakasura
havus
Bakasura
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 151L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
smell1
Zhong Kui
Level 107
God Stats
22W - 14L
1,554 SR
Queue Stats
377W - 413L
1,382 Elo+
Solo
Team Averages
Level 94
1,535 SR
1,439 Elo+

VS

Team Averages
Level 85
1,530 SR
1,354 Elo+
Sobek
Sobek
NaGoH66
Sobek
Level 108
God Stats
4W - 2L
1,572 SR
Queue Stats
138W - 145L
1,298 Elo+
Solo
Heimdallr
Heimdallr
RogueStorm6472
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,331 Elo+
Solo
Ravana
Ravana
SpunkMuffin
Ravana
Level 107
God Stats
1W - 6L
1,284 SR
Queue Stats
94W - 138L
1,340 Elo+
Solo
Serqet
Serqet
ZippyDoubloon65
Serqet
Level 77
God Stats
3W - 3L
1,711 SR
Queue Stats
226W - 192L
1,482 Elo+
Solo
Zeus
Zeus
iTkB RAZIEL
Zeus
Level 67
God Stats
6W - 7L
1,584 SR
Queue Stats
379W - 430L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LiquidNOS37
Heimdallr
16
8 / 3 / 8
10,558
528
10,561
16,096
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
PsychedelicKiwi3
Kumbhakarna
16
7 / 0 / 12
10,067
503
11,515
16,472
12,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SenshiRyushi
Chang'e
16
4 / 4 / 0
10,164
508
17,698
13,840
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
havus
Bakasura
15
1 / 5 / 9
9,356
468
7,700
15,208
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
smell1
Zhong Kui
16
8 / 4 / 5
10,225
511
13,352
20,021
14,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NaGoH66
Sobek
14
2 / 6 / 3
9,698
485
7,033
16,393
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RogueStorm6472
Heimdallr
14
1 / 9 / 3
9,102
455
6,499
15,935
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
14
3 / 7 / 4
9,259
463
6,785
15,872
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 0 / 1
11,849
592
12,118
21,098
14,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 6 / 1
10,378
519
14,470
13,809
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
28
Kills
16
16
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
LiquidNOS37
Heimdallr
8
3
8
4
L
Sobek
NaGoH66
Sobek
2
6
3
0.58
W
Kumbhakarna
PsychedelicKiwi3
Kumbhakarna
7
0
12
13
L
Heimdallr
RogueStorm6472
Heimdallr
1
9
3
0.28
W
Chang'e
SenshiRyushi
Chang'e
4
4
0
1
L
Ravana
3
7
4
0.71
L
6
0
1
6.5
W
Bakasura
havus
Bakasura
1
5
9
1.1
L
4
6
1
0.75
W
Zhong Kui
smell1
Zhong Kui
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,826
Damage
46,905
81,637
Taken
83,107
45,673
Mitigated
46,168
36,861
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
LiquidNOS37
Heimdallr
10,561
5,409
1,245
8,228
16,096
7,799
4,262
5,005
10,977
0
65,582
L
Sobek
NaGoH66
Sobek
7,033
428
0
4,001
16,393
16,009
649
6,213
10,033
35,222
0
W
Kumbhakarna
PsychedelicKiwi3
Kumbhakarna
11,515
1,045
399
3,415
16,472
12,985
449
3,424
12,940
37,166
0
L
Heimdallr
RogueStorm6472
Heimdallr
6,499
2,278
489
3,281
15,935
5,364
99
5,879
9,891
0
49,494
W
Chang'e
SenshiRyushi
Chang'e
17,698
1,543
1,278
7,327
13,840
4,873
0
906
12,080
70,529
0
L
Ravana
6,785
2,342
0
3,367
15,872
5,531
0
8,522
6,931
0
30,391
L
12,118
3,125
0
8,722
21,098
14,759
328
12,966
7,852
0
81,234
W
Bakasura
havus
Bakasura
7,700
5,189
0
4,498
15,208
5,506
27
1,454
12,922
0
53,343
L
14,470
2,369
0
3,724
13,809
4,505
0
8,945
4,413
56,947
0
W
Zhong Kui
smell1
Zhong Kui
13,352
1,008
549
9,922
20,021
14,510
693
9,818
9,657
49,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,370
Gold Earned
50,286
447
Minions Killed
468
0
Camps Cleared
0
1,937,448
Distance Traveled
1,792,156
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,558
528
107
5
0
354,742
3
L
Sobek
9,698
485
43
2
0
408,464
1
W
Kumbhakarna
10,067
503
43
2
0
453,282
3
L
Heimdallr
9,102
455
77
4
0
330,219
1
W
Chang'e
10,164
508
121
6
0
361,692
3
L
Ravana
9,259
463
57
3
0
326,730
0
L
Serqet
11,849
592
175
9
0
404,955
1
W
Bakasura
9,356
468
95
5
0
406,321
2
L
Zeus
10,378
519
116
6
0
321,788
2
W
Zhong Kui
10,225
511
81
4
0
361,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role