Player Matchup

Izanami
Izanami
AlookAp
Izanami
Level 109
God Stats
7W - 3L
1,541 SR
Queue Stats
51W - 66L
1,367 Elo+
Party 1
Nemesis
Nemesis
Feroxzg3666
Nemesis
Level 40
God Stats
11W - 7L
1,297 SR
Queue Stats
50W - 68L
1,359 Elo+
Party 1
Osiris
Osiris
Ieguin
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JGKiller1
Ymir
Level 16
God Stats
2W - 0L
1,669 SR
Queue Stats
10W - 15L
1,308 Elo+
Party 1
Ra
Ra
biscalquimlucas
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 34
1,501 SR
1,407 Elo+

VS

Team Averages
Level 15
1,537 SR
1,454 Elo+
Jing Wei
Jing Wei
KuromeJkl
Jing Wei
Level 25
God Stats
7W - 4L
1,400 SR
Queue Stats
97W - 69L
1,443 Elo+
Solo
Yemoja
Yemoja
Morganinn
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rdias06
Kukulkan
Level 8
God Stats
4W - 8L
1,379 SR
Queue Stats
6W - 13L
1,361 Elo+
Solo
Arachne
Arachne
TEFFORMYS
Arachne
Level 22
God Stats
40W - 23L
1,588 SR
Queue Stats
136W - 153L
1,391 Elo+
Solo
King Arthur
King Arthur
TheOrangutangu
King Arthur
Level 17
God Stats
9W - 14L
1,816 SR
Queue Stats
136W - 84L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlookAp
Izanami
10
3 / 0 / 3
5,675
631
3,723
4,921
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Feroxzg3666
Nemesis
8
2 / 1 / 2
4,885
543
1,362
5,235
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Ieguin
Osiris
8
2 / 4 / 1
4,908
545
3,113
5,770
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
7
1 / 1 / 3
4,379
487
2,043
4,284
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 1
4,678
520
1,162
2,149
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KuromeJkl
Jing Wei
8
2 / 3 / 0
4,715
524
2,056
6,497
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Morganinn
Yemoja
6
0 / 2 / 0
4,275
475
1,683
3,562
1,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Rdias06
Kukulkan
2
0 / 0 / 0
3,384
376
119
384
85
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
TEFFORMYS
Arachne
7
1 / 2 / 1
4,711
523
938
4,965
1,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheOrangutangu
King Arthur
9
3 / 2 / 1
5,391
599
3,466
6,193
3,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
6
7
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlookAp
Izanami
3
0
3
4.5
W
Nemesis
Feroxzg3666
Nemesis
2
1
2
3
W
Osiris
Ieguin
Osiris
2
4
1
0.63
W
Ymir
1
1
3
2.5
L
Jing Wei
KuromeJkl
Jing Wei
2
3
0
0.67
L
Yemoja
Morganinn
Yemoja
0
2
0
0
L
Kukulkan
Rdias06
Kukulkan
0
0
0
0
L
Arachne
TEFFORMYS
Arachne
1
2
1
0.75
L
King Arthur
TheOrangutangu
King Arthur
3
2
1
1.75
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
8,262
22,359
Taken
21,601
8,875
Mitigated
7,743
6,717
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlookAp
Izanami
3,723
2,027
0
3,851
4,921
1,256
0
603
4,318
0
33,093
W
Nemesis
Feroxzg3666
Nemesis
1,362
941
0
818
5,235
1,453
0
36
5,199
0
17,457
W
Osiris
Ieguin
Osiris
3,113
1,318
0
845
5,770
3,369
156
0
5,770
0
15,113
W
Ymir
2,043
668
0
723
4,284
2,220
160
709
3,575
8,333
0
L
Jing Wei
KuromeJkl
Jing Wei
2,056
1,858
0
2,543
6,497
1,568
0
1,074
5,373
0
19,696
L
Yemoja
Morganinn
Yemoja
1,683
358
204
405
3,562
1,179
0
397
3,115
10,498
0
L
Kukulkan
Rdias06
Kukulkan
119
0
0
0
384
85
0
95
289
2,238
0
L
Arachne
TEFFORMYS
Arachne
938
519
0
921
4,965
1,408
0
803
4,087
0
15,647
L
King Arthur
TheOrangutangu
King Arthur
3,466
707
0
2,166
6,193
3,503
252
647
5,209
0
20,101
W
1,162
92
26
454
2,149
577
938
454
1,695
21,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
22,476
197
Minions Killed
127
0
Camps Cleared
0
843,383
Distance Traveled
674,087
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,675
631
74
8
0
148,498
0
W
Nemesis
4,885
543
40
4
0
189,573
1
W
Osiris
4,908
545
27
3
0
159,069
0
W
Ymir
4,379
487
15
2
0
189,536
0
L
Jing Wei
4,715
524
35
4
0
137,222
0
L
Yemoja
4,275
475
19
2
0
179,304
1
L
Kukulkan
3,384
376
2
0
0
36,291
0
L
Arachne
4,711
523
38
4
0
166,338
0
L
King Arthur
5,391
599
33
4
0
154,932
0
W
Ra
4,678
520
41
5
0
156,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role