Player Matchup

Zhong Kui
Zhong Kui
GebStoleMyPants
Zhong Kui
Level 12
God Stats
17W - 12L
1,971 SR
Queue Stats
115W - 126L
1,326 Elo+
Party 2
Yemoja
Yemoja
Noncooperation
Yemoja
Level 24
God Stats
8W - 9L
1,737 SR
Queue Stats
109W - 126L
1,584 Elo+
Party 2
Merlin
Merlin
WHouuuuuuuWHouuu
Merlin
Level 7
God Stats
3W - 7L
1,693 SR
Queue Stats
11W - 20L
1,337 Elo+
Solo
Team Averages
Level 14
1,800 SR
1,416 Elo+

VS

Team Averages
Level 31
1,422 SR
1,129 Elo+
Osiris
Osiris
Bene7biinks
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,229 Elo+
Party 1
Olorun
Olorun
bendeer974
Olorun
Level 7
God Stats
6W - 5L
1,352 SR
Queue Stats
11W - 30L
966 Elo+
Party 1
Fenrir
Fenrir
gaet94440
Fenrir
Level 69
God Stats
2W - 2L
1,416 SR
Queue Stats
20W - 38L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GebStoleMyPants
Zhong Kui
14
0 / 1 / 8
10,671
711
9,000
14,395
15,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 1 / 3
10,272
685
3,959
12,377
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 4 / 4
10,567
704
13,212
9,211
3,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 6 / 2
9,463
631
4,917
12,700
5,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
bendeer974
Olorun
12
0 / 1 / 4
8,571
571
4,897
10,271
3,448
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
gaet94440
Fenrir
13
3 / 2 / 2
9,508
634
10,454
12,434
9,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
6
2
0.67
L
Zhong Kui
GebStoleMyPants
Zhong Kui
0
1
8
4
L
4
1
3
5.5
L
5
4
4
1.75
W
Olorun
bendeer974
Olorun
0
1
4
2
W
Fenrir
gaet94440
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
20,268
35,983
Taken
35,405
24,687
Mitigated
18,336
15,863
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,917
2,242
0
90
12,700
5,762
150
9,755
2,945
0
21,448
L
Zhong Kui
GebStoleMyPants
Zhong Kui
9,000
1,020
0
4,961
14,395
15,585
0
2,273
12,122
45,801
0
L
3,959
2,324
1,361
7,798
12,377
5,652
1,079
2,332
10,045
40,468
0
L
13,212
1,209
0
1,743
9,211
3,450
0
891
8,320
44,427
0
W
Olorun
bendeer974
Olorun
4,897
1,558
1,229
4,300
10,271
3,448
0
8,354
1,917
24,429
0
W
Fenrir
gaet94440
Fenrir
10,454
3,474
787
2,532
12,434
9,126
0
8,202
4,232
0
45,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
27,542
176
Minions Killed
127
0
Camps Cleared
0
691,950
Distance Traveled
787,882
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,463
631
32
2
0
244,038
0
L
Zhong Kui
10,671
711
52
3
0
239,541
2
L
Yemoja
10,272
685
70
5
0
209,573
0
L
Merlin
10,567
704
54
4
0
242,836
1
W
Olorun
8,571
571
35
2
0
248,392
2
W
Fenrir
9,508
634
60
4
0
295,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role