Player Matchup

Apollo
Apollo
Hooch
Apollo
Level 120
God Stats
11W - 9L
1,515 SR
Queue Stats
133W - 100L
1,475 Elo+
Party 1
Osiris
Osiris
LordTommyG
Osiris
Level 88
God Stats
6W - 7L
1,510 SR
Queue Stats
385W - 217L
1,355 Elo+
Party 1
Janus
Janus
ShmealDeal
Janus
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 152L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Terence ILL187
Sylvanus
Level 157
God Stats
41W - 12L
1,731 SR
Queue Stats
442W - 203L
1,453 Elo+
Party 1
Thanatos
Thanatos
midorfeedm9
Thanatos
Level 126
God Stats
5W - 4L
1,337 SR
Queue Stats
261W - 137L
1,476 Elo+
Party 1
Team Averages
Level 111
1,519 SR
1,439 Elo+

VS

Team Averages
Level 71
1,468 SR
1,457 Elo+
Osiris
Osiris
Bjellran
Osiris
Level 83
God Stats
6W - 12L
1,573 SR
Queue Stats
87W - 92L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
HusseinMarzouk
Baron Samedi
Level 65
God Stats
4W - 10L
1,250 SR
Queue Stats
785W - 732L
1,527 Elo+
Solo
Bakasura
Bakasura
LissyMaeB
Bakasura
Level 94
God Stats
11W - 16L
1,355 SR
Queue Stats
1,060W - 1,134L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
SHA570DOW
Danzaburou
Level 64
God Stats
28W - 27L
1,560 SR
Queue Stats
652W - 665L
1,471 Elo+
Party 2
Tiamat
Tiamat
Scotty D R
Tiamat
Level 50
God Stats
47W - 29L
1,603 SR
Queue Stats
577W - 589L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hooch
Apollo
20
16 / 1 / 5
13,097
689
14,182
10,604
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
LordTommyG
Osiris
18
6 / 1 / 11
11,703
616
12,579
16,423
12,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
4 / 4 / 8
10,654
561
9,334
9,995
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
2 / 1 / 18
11,414
601
6,802
13,728
11,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
midorfeedm9
Thanatos
17
6 / 4 / 9
10,959
577
14,048
18,605
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bjellran
Osiris
13
0 / 5 / 0
7,630
402
3,201
10,844
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
HusseinMarzouk
Baron Samedi
15
2 / 6 / 4
9,571
504
8,666
19,175
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
LissyMaeB
Bakasura
15
2 / 9 / 3
9,056
477
5,377
17,986
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SHA570DOW
Danzaburou
14
1 / 8 / 2
8,648
455
5,410
13,545
4,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Scotty D R
Tiamat
15
5 / 6 / 1
9,627
507
12,108
15,483
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
34
Kills
10
11
Deaths
34
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bjellran
Osiris
0
5
0
0
W
Apollo
Hooch
Apollo
16
1
5
18.5
L
Baron Samedi
HusseinMarzouk
Baron Samedi
2
6
4
0.67
L
Bakasura
LissyMaeB
Bakasura
2
9
3
0.39
W
Osiris
LordTommyG
Osiris
6
1
11
11.5
L
Danzaburou
SHA570DOW
Danzaburou
1
8
2
0.25
L
Tiamat
Scotty D R
Tiamat
5
6
1
0.92
W
Janus
4
4
8
2
W
Sylvanus
2
1
18
11
W
Thanatos
midorfeedm9
Thanatos
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,945
Damage
34,762
69,355
Taken
77,033
39,288
Mitigated
40,147
43,332
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bjellran
Osiris
3,201
1,245
0
2,730
10,844
8,696
0
2,113
8,694
0
36,497
W
Apollo
Hooch
Apollo
14,182
7,220
0
4,974
10,604
4,123
3,441
2,961
7,635
0
105,844
L
Baron Samedi
HusseinMarzouk
Baron Samedi
8,666
1,345
489
4,532
19,175
13,636
0
4,563
14,494
41,893
0
L
Bakasura
LissyMaeB
Bakasura
5,377
4,128
0
3,577
17,986
5,387
0
2,988
14,872
0
44,355
W
Osiris
LordTommyG
Osiris
12,579
6,173
0
8,091
16,423
12,047
735
4,252
11,487
0
72,065
L
Danzaburou
SHA570DOW
Danzaburou
5,410
2,597
0
2,824
13,545
4,014
408
2,149
11,368
0
51,430
L
Tiamat
Scotty D R
Tiamat
12,108
1,349
239
5,012
15,483
8,414
270
3,779
11,469
51,964
0
W
Janus
9,334
175
0
3,180
9,995
3,693
357
5,919
3,806
59,642
0
W
Sylvanus
6,802
1,328
4,330
4,361
13,728
11,695
331
4,304
9,300
26,883
0
W
Thanatos
midorfeedm9
Thanatos
14,048
4,129
0
18,396
18,605
7,730
93
5,988
12,181
0
77,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,827
Gold Earned
44,532
520
Minions Killed
442
0
Camps Cleared
0
1,848,932
Distance Traveled
1,625,161
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,630
402
76
4
0
295,379
1
W
Apollo
13,097
689
158
8
0
401,473
8
L
Baron Samedi
9,571
504
65
3
0
335,420
3
L
Bakasura
9,056
477
89
5
0
342,284
0
W
Osiris
11,703
616
109
6
0
312,363
2
L
Danzaburou
8,648
455
108
6
0
339,080
2
L
Tiamat
9,627
507
104
5
0
312,998
5
W
Janus
10,654
561
124
7
0
358,539
1
W
Sylvanus
11,414
601
36
2
0
369,558
4
W
Thanatos
10,959
577
93
5
0
406,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role