Player Matchup

Achilles
Achilles
Crolalala
Achilles
Level 130
God Stats
1W - 1L
1,269 SR
Queue Stats
13W - 5L
1,708 Elo+
Party 2
Sol
Sol
JUANCHO112
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheRoyalBlah
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,583 Elo+
Party 2
Bellona
Bellona
Zhorionak
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
funkster5679
Nu Wa
Level 120
God Stats
1W - 1L
1,315 SR
Queue Stats
11W - 7L
1,809 Elo+
Party 2
Team Averages
Level 137
1,417 SR
1,620 Elo+

VS

Team Averages
Level 125
1,597 SR
1,514 Elo+
Scylla
Scylla
BaconFlavorD
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Caroor
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,546 Elo+
Solo
Skadi
Skadi
Jøshø
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,389 Elo+
Party 1
Zeus
Zeus
SICC4theTHICC
Zeus
Level 141
God Stats
1W - 2L
1,740 SR
Queue Stats
96W - 87L
1,564 Elo+
Party 1
Merlin
Merlin
Seorane
Merlin
Level 137
God Stats
2W - 1L
1,744 SR
Queue Stats
77W - 60L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crolalala
Achilles
17
6 / 2 / 10
10,335
861
12,113
14,877
15,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 6
9,912
826
5,467
12,264
4,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 10
9,565
797
10,709
11,657
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Zhorionak
Bellona
16
5 / 3 / 5
10,587
882
6,357
12,992
11,714
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 1 / 11
9,687
807
9,843
7,992
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 2 / 4
9,476
790
8,374
6,118
2,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Caroor
Jormungandr
13
0 / 5 / 5
7,911
659
3,952
13,713
10,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Jøshø
Skadi
17
6 / 4 / 3
9,584
799
9,746
11,043
5,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 3
7,569
631
13,526
8,184
3,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Seorane
Merlin
13
1 / 4 / 3
8,488
707
9,583
7,086
2,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
20
Kills
9
9
Deaths
20
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
2
4
2
L
Jormungandr
Caroor
Jormungandr
0
5
5
0.5
W
Achilles
Crolalala
Achilles
6
2
10
5.5
W
4
1
6
7
L
Skadi
Jøshø
Skadi
6
4
3
1.88
L
0
5
3
0.3
L
Merlin
Seorane
Merlin
1
4
3
0.63
W
2
2
10
3.5
W
Bellona
Zhorionak
Bellona
5
3
5
2.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,489
Damage
45,181
59,782
Taken
46,144
42,128
Mitigated
24,373
32,388
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,374
430
1,310
1,028
6,118
2,692
343
1,919
3,923
26,247
0
L
Jormungandr
Caroor
Jormungandr
3,952
445
2,118
1,134
13,713
10,405
198
3,677
9,622
13,038
0
W
Achilles
Crolalala
Achilles
12,113
2,051
3,857
5,890
14,877
15,009
376
7,673
7,204
0
22,443
W
5,467
169
1,163
6,262
12,264
4,400
2,726
8,001
4,263
25,016
0
L
Skadi
Jøshø
Skadi
9,746
3,894
505
1,010
11,043
5,161
794
3,778
6,909
0
22,376
L
13,526
180
236
175
8,184
3,138
0
2,482
5,500
25,047
0
L
Merlin
Seorane
Merlin
9,583
143
1,101
810
7,086
2,977
350
2,788
4,030
26,801
0
W
10,709
3,144
1,190
3,239
11,657
4,272
1,228
8,396
3,261
0
28,362
W
Bellona
Zhorionak
Bellona
6,357
208
3,869
2,957
12,992
11,714
304
5,272
7,720
449
10,327
W
9,843
1,979
2,899
1,062
7,992
6,733
1,265
6,093
1,899
17,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,086
Gold Earned
43,028
127
Minions Killed
143
0
Camps Cleared
0
1,157,284
Distance Traveled
940,427
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,476
790
52
4
0
217,300
0
L
Jormungandr
7,911
659
14
1
0
173,195
0
W
Achilles
10,335
861
19
2
0
264,482
0
W
Sol
9,912
826
43
4
0
221,324
1
L
Skadi
9,584
799
24
2
0
207,849
0
L
Zeus
7,569
631
18
2
0
200,305
0
L
Merlin
8,488
707
35
3
0
141,778
0
W
Skadi
9,565
797
47
4
0
228,945
2
W
Bellona
10,587
882
8
1
0
234,382
2
W
Nu Wa
9,687
807
10
1
0
208,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role