Player Matchup

Izanami
Izanami
FaceDaMorte1533
Izanami
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
GDelaqua
Kukulkan
Level 30
God Stats
2W - 1L
1,724 SR
Queue Stats
56W - 55L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Megaducks180
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Kali
Kali
reenanz1nN
Kali
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
vitorcunhao
Arachne
Level 28
God Stats
8W - 13L
1,655 SR
Queue Stats
17W - 25L
1,428 Elo+
Party 1
Team Averages
Level 21
1,576 SR
1,490 Elo+

VS

Team Averages
Level 12
1,563 SR
1,460 Elo+
Tiamat
Tiamat
AndryusB
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
EIphaba
Yemoja
Level 3
God Stats
5W - 6L
1,573 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FilhoDoMaar
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,385 Elo+
Party 2
Thor
Thor
Mrdtg
Thor
Level 16
God Stats
1W - 1L
1,741 SR
Queue Stats
31W - 26L
1,564 Elo+
Solo
Cthulhu
Cthulhu
riuston
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 22
12,350
1,123
23,067
12,658
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
GDelaqua
Kukulkan
18
6 / 1 / 21
11,466
1,042
18,044
3,996
1,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Megaducks180
Cthulhu
18
1 / 2 / 33
11,129
1,012
14,833
17,870
20,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 20
11,822
1,075
22,369
15,936
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
vitorcunhao
Arachne
19
14 / 0 / 11
13,490
1,226
19,546
10,452
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AndryusB
Tiamat
16
2 / 7 / 7
10,462
951
16,593
19,926
14,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
EIphaba
Yemoja
15
0 / 11 / 3
9,455
860
6,368
29,201
29,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
FilhoDoMaar
Cu Chulainn
15
3 / 10 / 3
9,898
900
10,607
30,065
23,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Mrdtg
Thor
15
5 / 8 / 2
10,381
944
13,325
19,985
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
riuston
Cthulhu
13
0 / 3 / 2
8,549
777
1,609
4,173
2,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
27
39
Kills
10
10
Deaths
39
107
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AndryusB
Tiamat
2
7
7
0.79
L
Yemoja
EIphaba
Yemoja
0
11
3
0.14
W
10
5
22
4.2
L
Cu Chulainn
FilhoDoMaar
Cu Chulainn
3
10
3
0.45
W
Kukulkan
GDelaqua
Kukulkan
6
1
21
16.5
W
Cthulhu
Megaducks180
Cthulhu
1
2
33
8.75
L
Thor
Mrdtg
Thor
5
8
2
0.75
W
8
2
20
9
L
Cthulhu
riuston
Cthulhu
0
3
2
0.33
W
Arachne
vitorcunhao
Arachne
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,859
Damage
48,502
60,912
Taken
103,350
38,736
Mitigated
78,032
20,091
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AndryusB
Tiamat
16,593
1,563
0
1,933
19,926
14,691
0
7,252
12,569
33,205
0
L
Yemoja
EIphaba
Yemoja
6,368
1,440
2,294
562
29,201
29,680
0
10,381
18,547
19,616
0
W
23,067
16,221
0
4,192
12,658
5,067
0
6,544
5,989
0
39,996
L
Cu Chulainn
FilhoDoMaar
Cu Chulainn
10,607
3,075
0
1,610
30,065
23,511
0
8,090
21,750
414
25,394
W
Kukulkan
GDelaqua
Kukulkan
18,044
1,218
0
0
3,996
1,672
0
1,633
2,363
37,619
0
W
Cthulhu
Megaducks180
Cthulhu
14,833
3,036
459
630
17,870
20,303
0
7,484
9,900
30,797
0
L
Thor
Mrdtg
Thor
13,325
3,144
0
596
19,985
7,896
0
5,192
14,693
0
26,930
W
22,369
13,555
0
10,145
15,936
7,024
0
5,963
9,798
0
29,413
L
Cthulhu
riuston
Cthulhu
1,609
241
0
100
4,173
2,254
0
1,214
2,914
4,183
0
W
Arachne
vitorcunhao
Arachne
19,546
15,664
0
4,665
10,452
4,670
0
3,210
7,117
0
38,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,257
Gold Earned
48,745
187
Minions Killed
132
11
Camps Cleared
2
1,089,489
Distance Traveled
715,085
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,462
951
45
4
0
204,239
0
L
Yemoja
9,455
860
25
2
0
139,605
2
W
Izanami
12,350
1,123
47
4
0
178,065
2
L
Cu Chulainn
9,898
900
27
2
0
158,917
3
W
Kukulkan
11,466
1,042
59
5
3
226,053
1
W
Cthulhu
11,129
1,012
33
3
2
208,511
2
L
Thor
10,381
944
29
3
0
171,299
1
W
Kali
11,822
1,075
18
2
3
206,320
2
L
Cthulhu
8,549
777
6
1
2
41,025
0
W
Arachne
13,490
1,226
30
3
3
270,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role