Player Matchup

Scylla
Scylla
BOOOMH
Scylla
Level 6
God Stats
16W - 7L
1,781 SR
Queue Stats
319W - 195L
1,708 Elo+
Party 2
Anhur
Anhur
MeDoWaFi
Anhur
Level 109
God Stats
71W - 46L
1,674 SR
Queue Stats
454W - 451L
1,551 Elo+
Party 2
Kali
Kali
Pharophs
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 134L
1,579 Elo+
Solo
Osiris
Osiris
jogoscor35
Osiris
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 159L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
梓汐灬灬
Kuzenbo
Level 17
God Stats
2W - 1L
1,485 SR
Queue Stats
17W - 20L
1,412 Elo+
Solo
Team Averages
Level 33
1,588 SR
1,547 Elo+

VS

Team Averages
Level 14
1,601 SR
1,503 Elo+
Skadi
Skadi
Cecazo29
Skadi
Level 18
God Stats
1W - 1L
1,676 SR
Queue Stats
47W - 38L
1,292 Elo+
Party 1
Fenrir
Fenrir
LockeTS1
Fenrir
Level 4
God Stats
4W - 4L
1,800 SR
Queue Stats
14W - 24L
1,859 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZusPippi
Cu Chulainn
Level 28
God Stats
44W - 54L
1,528 SR
Queue Stats
224W - 220L
1,604 Elo+
Solo
Cthulhu
Cthulhu
santiago_tnf
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,316 Elo+
Party 1
The Morrigan
The Morrigan
woodster456
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOOOMH
Scylla
18
17 / 2 / 5
12,510
626
17,136
11,786
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MeDoWaFi
Anhur
17
15 / 5 / 4
11,448
572
16,225
18,697
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
17
7 / 1 / 9
11,053
553
13,213
16,063
10,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
jogoscor35
Osiris
17
3 / 6 / 5
10,513
526
8,074
17,300
21,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
梓汐灬灬
Kuzenbo
13
0 / 3 / 9
8,379
419
4,881
11,719
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cecazo29
Skadi
13
3 / 10 / 5
8,820
441
10,077
16,398
9,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
LockeTS1
Fenrir
13
2 / 8 / 2
9,027
451
6,585
14,648
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
ZusPippi
Cu Chulainn
16
4 / 7 / 2
9,949
497
13,138
22,331
16,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
santiago_tnf
Cthulhu
13
5 / 7 / 1
9,007
450
8,524
15,615
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
woodster456
The Morrigan
14
0 / 11 / 3
8,298
415
4,639
10,894
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
42
Kills
14
17
Deaths
43
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
BOOOMH
Scylla
17
2
5
9.75
L
Skadi
Cecazo29
Skadi
3
10
5
0.55
L
Fenrir
LockeTS1
Fenrir
2
8
2
0.38
W
Anhur
MeDoWaFi
Anhur
15
5
4
3.4
W
Kali
7
1
9
11.5
L
Cu Chulainn
ZusPippi
Cu Chulainn
4
7
2
0.71
W
Osiris
jogoscor35
Osiris
3
6
5
0.92
L
Cthulhu
santiago_tnf
Cthulhu
5
7
1
0.79
L
The Morrigan
woodster456
The Morrigan
0
11
3
0.14
W
Kuzenbo
梓汐灬灬
Kuzenbo
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,529
Damage
42,963
75,565
Taken
79,886
53,623
Mitigated
43,894
20,856
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BOOOMH
Scylla
17,136
2,496
0
3,724
11,786
4,609
133
1,417
10,369
76,153
0
L
Skadi
Cecazo29
Skadi
10,077
3,854
954
1,594
16,398
9,084
510
6,013
10,251
0
47,036
L
Fenrir
LockeTS1
Fenrir
6,585
1,047
0
2,760
14,648
5,215
0
2,384
12,146
0
37,336
W
Anhur
MeDoWaFi
Anhur
16,225
7,734
0
7,928
18,697
7,062
4,347
3,648
15,049
0
62,276
W
Kali
13,213
6,726
0
3,530
16,063
10,871
1,882
2,240
13,823
0
68,124
L
Cu Chulainn
ZusPippi
Cu Chulainn
13,138
3,818
0
4,393
22,331
16,261
74
4,871
17,312
0
67,127
W
Osiris
jogoscor35
Osiris
8,074
2,408
0
4,318
17,300
21,574
132
2,475
14,825
0
65,545
L
Cthulhu
santiago_tnf
Cthulhu
8,524
278
127
636
15,615
9,389
0
4,645
10,809
31,646
0
L
The Morrigan
woodster456
The Morrigan
4,639
1,028
0
411
10,894
3,945
739
3,334
7,351
42,037
0
W
Kuzenbo
梓汐灬灬
Kuzenbo
4,881
1,189
450
906
11,719
9,507
1,095
3,383
8,336
21,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
45,101
449
Minions Killed
369
0
Camps Cleared
0
1,863,495
Distance Traveled
1,709,755
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,510
626
136
7
0
344,825
1
L
Skadi
8,820
441
76
4
0
317,431
4
L
Fenrir
9,027
451
64
3
0
388,182
2
W
Anhur
11,448
572
84
4
0
340,540
0
W
Kali
11,053
553
94
5
0
399,939
2
L
Cu Chulainn
9,949
497
109
5
0
314,376
4
W
Osiris
10,513
526
106
5
0
375,725
3
L
Cthulhu
9,007
450
42
2
0
408,324
2
L
The Morrigan
8,298
415
78
4
0
281,442
0
W
Kuzenbo
8,379
419
29
1
0
402,466
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role