Player Matchup

Guan Yu
Guan Yu
JSALSAS
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Raknarokx1x
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Party 1
Ares
Ares
VARD0C
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,894 Elo+
Party 1
Arachne
Arachne
jiveone
Arachne
Level 24
God Stats
33W - 28L
1,635 SR
Queue Stats
215W - 210L
1,507 Elo+
Solo
Anhur
Anhur
platanochips
Anhur
Level 3
God Stats
6W - 11L
1,460 SR
Queue Stats
6W - 15L
1,251 Elo+
Party 1
Team Averages
Level 7
1,519 SR
1,530 Elo+

VS

Team Averages
Level 26
1,546 SR
1,562 Elo+
Scylla
Scylla
DimiPup
Scylla
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
136W - 70L
1,500 Elo+
Party 3
Izanami
Izanami
Lilliqn
Izanami
Level 58
God Stats
11W - 3L
1,729 SR
Queue Stats
15W - 5L
1,917 Elo+
Party 3
Cthulhu
Cthulhu
MrBuxom
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,506 Elo+
Solo
Hercules
Hercules
Talderius
Hercules
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 59L
1,500 Elo+
Party 2
Thor
Thor
Wrightna
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JSALSAS
Guan Yu
7
1 / 3 / 1
5,027
457
1,368
7,708
4,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 7 / 0
5,105
464
2,563
5,640
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
VARD0C
Ares
5
0 / 7 / 1
4,406
401
1,025
8,245
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
jiveone
Arachne
9
3 / 2 / 1
5,671
516
3,661
6,874
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
4,950
450
2,243
4,182
988
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DimiPup
Scylla
13
9 / 0 / 1
7,550
686
6,919
3,535
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Lilliqn
Izanami
12
9 / 0 / 4
7,183
653
7,855
5,477
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MrBuxom
Cthulhu
9
2 / 1 / 8
6,058
551
2,909
6,181
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Talderius
Hercules
10
3 / 1 / 4
5,859
533
5,274
6,729
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
9
0 / 4 / 1
5,215
474
1,210
6,944
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
23
23
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
DimiPup
Scylla
9
0
1
9.5
L
Guan Yu
JSALSAS
Guan Yu
1
3
1
0.5
W
Izanami
Lilliqn
Izanami
9
0
4
11
W
Cthulhu
MrBuxom
Cthulhu
2
1
8
6
L
1
7
0
0.14
W
Hercules
Talderius
Hercules
3
1
4
5
L
Ares
VARD0C
Ares
0
7
1
0.07
W
Thor
0
4
1
0.13
L
Arachne
jiveone
Arachne
3
2
1
1.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
24,167
32,649
Taken
28,866
15,724
Mitigated
11,155
4,732
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DimiPup
Scylla
6,919
777
0
993
3,535
1,014
0
770
2,765
40,012
0
L
Guan Yu
JSALSAS
Guan Yu
1,368
345
150
2,183
7,708
4,139
0
2,895
4,485
0
9,127
W
Izanami
Lilliqn
Izanami
7,855
5,568
0
2,183
5,477
1,715
300
1,009
4,468
0
45,779
W
Cthulhu
MrBuxom
Cthulhu
2,909
355
0
1,040
6,181
3,055
0
875
5,306
12,288
0
L
2,563
548
58
329
5,640
2,222
224
2,736
2,642
19,457
0
W
Hercules
Talderius
Hercules
5,274
1,839
0
2,652
6,729
3,352
0
934
5,795
0
18,318
L
Ares
VARD0C
Ares
1,025
161
0
348
8,245
4,950
0
1,847
6,367
3,748
0
W
Thor
1,210
727
0
2,169
6,944
2,019
590
0
6,944
0
21,725
L
Arachne
jiveone
Arachne
3,661
2,715
0
1,664
6,874
3,425
0
1,118
5,603
0
25,291
L
2,243
830
0
0
4,182
988
0
843
3,339
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
31,865
153
Minions Killed
282
0
Camps Cleared
0
972,600
Distance Traveled
1,039,182
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,550
686
84
8
0
195,634
2
L
Guan Yu
5,027
457
23
2
0
233,859
1
W
Izanami
7,183
653
95
9
0
186,364
0
W
Cthulhu
6,058
551
12
1
0
226,723
3
L
Ra
5,105
464
35
3
0
179,344
1
W
Hercules
5,859
533
41
4
0
217,829
0
L
Ares
4,406
401
6
1
0
174,044
0
W
Thor
5,215
474
50
5
0
212,632
0
L
Arachne
5,671
516
47
4
0
219,750
0
L
Anhur
4,950
450
42
4
0
165,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role