Player Matchup

Bellona
Bellona
Dracstar24
Bellona
Level 4
God Stats
0W - 1L
1,307 SR
Queue Stats
10W - 7L
1,767 Elo+
Party 1
Medusa
Medusa
Kayrissy
Medusa
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,812 Elo+
Party 1
Izanami
Izanami
KiiaranMinaj
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,745 Elo+
Solo
Ne Zha
Ne Zha
LVLup FAZO
Ne Zha
Level 29
God Stats
42W - 35L
1,625 SR
Queue Stats
43W - 43L
1,557 Elo+
Solo
Ra
Ra
xCherri P
Ra
Level 28
God Stats
3W - 3L
1,715 SR
Queue Stats
134W - 122L
1,592 Elo+
Solo
Team Averages
Level 37
1,529 SR
1,695 Elo+

VS

Team Averages
Level 21
1,503 SR
1,619 Elo+
Danzaburou
Danzaburou
Miean
Danzaburou
Level 29
God Stats
4W - 4L
1,475 SR
Queue Stats
11W - 9L
1,607 Elo+
Solo
Hades
Hades
RubrNjaRobot
Hades
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 94L
1,684 Elo+
Solo
Guan Yu
Guan Yu
camposdojordao
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,542 Elo+
Solo
Thanatos
Thanatos
isaacmonstro566
Thanatos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,696 Elo+
Solo
Anubis
Anubis
xSlayerTp23x
Anubis
Level 25
God Stats
16W - 13L
1,541 SR
Queue Stats
38W - 49L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dracstar24
Bellona
20
0 / 12 / 22
14,579
911
8,479
32,662
30,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Kayrissy
Medusa
20
16 / 4 / 10
18,539
1,159
46,151
23,136
8,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
KiiaranMinaj
Izanami
16
0 / 0 / 0
11,430
714
276
206
44
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
LVLup FAZO
Ne Zha
20
9 / 7 / 15
15,662
979
25,981
24,556
10,049
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 6 / 19
17,050
1,066
28,294
17,338
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Miean
Danzaburou
20
7 / 3 / 17
16,877
1,055
36,169
27,363
13,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 11
15,863
991
27,241
19,685
17,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 12 / 16
14,741
921
6,047
33,081
44,163
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
20
5 / 9 / 16
14,651
916
9,334
18,538
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
5 / 5 / 9
14,533
908
11,681
18,357
9,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
97
33
Kills
28
29
Deaths
33
66
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dracstar24
Bellona
0
12
22
0.92
L
Medusa
Kayrissy
Medusa
16
4
10
5.25
L
Izanami
KiiaranMinaj
Izanami
0
0
0
0
L
Ne Zha
LVLup FAZO
Ne Zha
9
7
15
2.36
W
Danzaburou
Miean
Danzaburou
7
3
17
5.17
W
10
4
11
3.88
W
1
12
16
0.75
W
Thanatos
5
9
16
1.44
L
8
6
19
2.92
W
Anubis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,181
Damage
90,472
97,898
Taken
117,024
55,867
Mitigated
93,850
17,981
Healing
34,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dracstar24
Bellona
8,479
2,321
0
446
32,662
30,801
0
10,480
21,795
0
19,995
L
Medusa
Kayrissy
Medusa
46,151
28,107
0
4,267
23,136
8,748
0
7,290
15,746
0
89,028
L
Izanami
KiiaranMinaj
Izanami
276
265
0
114
206
44
0
149
57
0
1,635
L
Ne Zha
LVLup FAZO
Ne Zha
25,981
9,411
628
3,279
24,556
10,049
0
13,313
11,068
0
50,585
W
Danzaburou
Miean
Danzaburou
36,169
23,009
0
11,537
27,363
13,548
0
7,964
19,349
0
92,923
W
27,241
1,062
571
1,758
19,685
17,644
0
4,153
15,457
47,476
0
W
6,047
1,189
4,671
6,092
33,081
44,163
0
7,407
25,549
0
24,211
W
Thanatos
9,334
1,442
0
4,963
18,538
8,557
0
5,696
12,715
0
19,291
L
28,294
741
4,648
4,599
17,338
6,225
0
7,690
9,598
80,444
0
W
Anubis
11,681
681
1,252
4,058
18,357
9,938
0
3,074
15,233
54,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,260
Gold Earned
76,665
321
Minions Killed
325
7
Camps Cleared
11
1,150,361
Distance Traveled
1,336,199
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,579
911
31
2
1
237,000
1
L
Medusa
18,539
1,159
119
7
4
286,885
1
L
Izanami
11,430
714
2
0
1
21,674
0
L
Ne Zha
15,662
979
40
3
1
289,092
0
W
Danzaburou
16,877
1,055
137
9
1
280,899
0
W
Hades
15,863
991
41
3
3
277,713
1
W
Guan Yu
14,741
921
39
2
1
281,265
1
W
Thanatos
14,651
916
20
1
0
271,755
0
L
Ra
17,050
1,066
129
8
0
315,710
1
W
Anubis
14,533
908
88
6
6
224,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role