Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DIXON l35l
Rama
Level 143
God Stats
4W - 4L
1,334 SR
Queue Stats
195W - 193L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Smash Then Cry
Nu Wa
Level 103
God Stats
8W - 4L
1,470 SR
Queue Stats
602W - 613L
1,524 Elo+
Solo
Geb
Geb
Sol the little
Geb
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 209L
1,562 Elo+
Solo
Hera
Hera
The_Legacy64
Hera
Level 85
God Stats
17W - 12L
1,372 SR
Queue Stats
501W - 563L
1,501 Elo+
Party 2
Team Averages
Level 104
1,435 SR
1,513 Elo+

VS

Team Averages
Level 130
1,500 SR
1,542 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BodakRedd25K
Hades
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 105L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DragonMonk06
Cu Chulainn
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 124L
1,521 Elo+
Party 1
Hel
Hel
SauceSlays
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,603 Elo+
Solo
Serqet
Serqet
hotboyyzo
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 174L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 2 / 12
11,159
858
20,617
10,224
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 14
10,327
794
13,874
9,245
4,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 2 / 16
9,880
760
15,700
9,047
4,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 15
9,516
732
10,613
13,219
11,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 14
8,592
661
13,858
6,589
2,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
0 / 4 / 10
8,009
616
5,886
18,656
18,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 5 / 9
8,675
667
13,178
16,921
10,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
DragonMonk06
Cu Chulainn
14
3 / 5 / 5
8,409
647
9,782
20,605
12,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 2 / 4
9,053
696
5,434
15,411
10,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
hotboyyzo
Serqet
14
2 / 4 / 6
7,875
606
3,861
12,414
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
20
Kills
11
13
Deaths
20
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
12
6.5
L
Xing Tian
 
Xing Tian
0
4
10
1.25
L
2
5
9
1.3
W
6
2
14
6.5
L
Cu Chulainn
DragonMonk06
Cu Chulainn
3
5
5
1.1
L
4
2
4
3
W
4
2
16
6
W
3
4
15
2.63
W
0
3
14
2.33
L
Serqet
hotboyyzo
Serqet
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,662
Damage
38,141
48,324
Taken
84,007
27,981
Mitigated
59,529
20,364
Healing
40,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,617
896
2,293
3,342
10,224
5,104
232
4,004
5,872
43,277
0
L
Xing Tian
 
Xing Tian
5,886
249
463
648
18,656
18,155
0
12,536
5,500
17,000
0
L
13,178
549
1,193
4,132
16,921
10,903
0
11,376
5,111
32,523
0
W
13,874
11,142
811
2,445
9,245
4,153
2,851
7,315
1,930
0
26,446
L
Cu Chulainn
DragonMonk06
Cu Chulainn
9,782
1,301
1,618
5,710
20,605
12,629
0
13,199
7,024
0
27,657
L
5,434
217
14,755
9,348
15,411
10,898
0
12,540
2,191
23,072
0
W
15,700
2,591
3,674
2,357
9,047
4,211
989
4,297
4,662
32,584
0
W
10,613
687
3,098
1,196
13,219
11,874
769
4,109
8,965
16,650
0
W
13,858
2,823
316
832
6,589
2,639
696
4,773
1,787
20,791
0
L
Serqet
hotboyyzo
Serqet
3,861
457
1,294
1,079
12,414
6,944
0
8,625
3,393
0
4,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,474
Gold Earned
42,021
131
Minions Killed
128
0
Camps Cleared
0
1,110,199
Distance Traveled
1,054,730
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,159
858
47
4
0
221,357
0
L
Xing Tian
8,009
616
23
2
0
221,940
2
L
Hades
8,675
667
39
3
0
195,210
0
W
Rama
10,327
794
32
2
0
209,533
1
L
Cu Chulainn
8,409
647
26
2
0
204,033
0
L
Hel
9,053
696
36
3
0
231,490
1
W
Nu Wa
9,880
760
29
2
0
220,370
0
W
Geb
9,516
732
11
1
0
235,702
3
W
Hera
8,592
661
12
1
0
223,237
2
L
Serqet
7,875
606
4
0
0
202,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role