Player Matchup

Yemoja
Yemoja
Avengingholy
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,607 Elo+
Party 2
Chernobog
Chernobog
Kashimot0
Chernobog
Level 124
God Stats
7W - 7L
1,645 SR
Queue Stats
95W - 93L
1,586 Elo+
Party 2
Fenrir
Fenrir
LiamBey69
Fenrir
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 108L
1,479 Elo+
Solo
Mulan
Mulan
Monchiiito
Mulan
Level 128
God Stats
9W - 9L
1,267 SR
Queue Stats
466W - 389L
1,526 Elo+
Solo
Anubis
Anubis
Zellzarell
Anubis
Level 120
God Stats
3W - 8L
1,432 SR
Queue Stats
80W - 79L
1,571 Elo+
Party 2
Team Averages
Level 110
1,469 SR
1,554 Elo+

VS

Team Averages
Level 128
1,542 SR
1,545 Elo+
Tiamat
Tiamat
AudioBomb
Tiamat
Level 120
God Stats
14W - 22L
1,427 SR
Queue Stats
149W - 143L
1,522 Elo+
Solo
Neith
Neith
Fuhiya
Neith
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 319L
1,561 Elo+
Party 1
Cerberus
Cerberus
OllieJones
Cerberus
Level 89
God Stats
29W - 32L
1,514 SR
Queue Stats
211W - 218L
1,539 Elo+
Party 1
Osiris
Osiris
Skellyrules
Osiris
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 252L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
eggarson
Cthulhu
Level 145
God Stats
3W - 1L
1,771 SR
Queue Stats
193W - 161L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 3 / 1
4,971
497
5,529
7,010
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Kashimot0
Chernobog
8
1 / 4 / 1
4,585
459
4,327
7,571
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
LiamBey69
Fenrir
8
0 / 2 / 0
4,434
443
781
7,049
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
11
1 / 1 / 0
6,003
600
4,365
7,056
2,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Zellzarell
Anubis
9
0 / 3 / 0
5,048
505
2,353
5,352
2,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AudioBomb
Tiamat
11
4 / 0 / 1
6,239
624
1,986
2,194
1,471
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Fuhiya
Neith
11
6 / 0 / 1
6,114
611
6,869
5,763
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
OllieJones
Cerberus
10
0 / 1 / 1
5,390
539
2,765
6,394
3,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
11
2 / 0 / 7
6,151
615
5,008
4,778
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
eggarson
Cthulhu
9
1 / 2 / 3
4,785
479
4,165
7,930
2,398
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AudioBomb
Tiamat
4
0
1
4.5
L
Yemoja
1
3
1
0.5
W
Neith
Fuhiya
Neith
6
0
1
6.5
L
Chernobog
Kashimot0
Chernobog
1
4
1
0.38
L
Fenrir
LiamBey69
Fenrir
0
2
0
0
L
Mulan
1
1
0
1
W
Cerberus
OllieJones
Cerberus
0
1
1
0.5
W
Osiris
2
0
7
5.5
L
Anubis
Zellzarell
Anubis
0
3
0
0
W
Cthulhu
eggarson
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
20,793
34,038
Taken
27,059
12,018
Mitigated
11,441
14,575
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AudioBomb
Tiamat
1,986
259
0
835
2,194
1,471
760
963
1,231
29,402
0
L
Yemoja
5,529
1,721
918
2,600
7,010
2,457
0
1,916
5,094
17,803
0
W
Neith
Fuhiya
Neith
6,869
4,073
0
3,414
5,763
1,872
86
1,854
3,909
0
40,132
L
Chernobog
Kashimot0
Chernobog
4,327
3,018
0
2,342
7,571
1,706
0
1,952
5,619
0
23,577
L
Fenrir
LiamBey69
Fenrir
781
314
0
2,781
7,049
2,282
0
766
6,283
0
14,088
L
Mulan
4,365
577
0
3,573
7,056
2,826
0
2,765
4,291
0
37,161
W
Cerberus
OllieJones
Cerberus
2,765
133
0
3,703
6,394
3,469
0
0
6,394
29,148
0
W
Osiris
5,008
1,432
0
2,235
4,778
2,231
0
1,688
3,090
0
28,585
L
Anubis
Zellzarell
Anubis
2,353
38
0
2,361
5,352
2,747
130
1,517
3,835
32,398
0
W
Cthulhu
eggarson
Cthulhu
4,165
179
308
1,189
7,930
2,398
0
3,377
4,553
12,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
28,679
271
Minions Killed
317
0
Camps Cleared
0
805,072
Distance Traveled
890,946
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,239
624
66
7
0
177,077
2
L
Yemoja
4,971
497
23
2
0
152,144
1
W
Neith
6,114
611
80
8
0
161,335
2
L
Chernobog
4,585
459
43
4
0
162,313
4
L
Fenrir
4,434
443
40
4
0
170,134
1
L
Mulan
6,003
600
90
9
0
170,503
2
W
Cerberus
5,390
539
94
9
0
159,566
2
W
Osiris
6,151
615
57
6
0
193,645
3
L
Anubis
5,048
505
75
8
0
149,978
4
W
Cthulhu
4,785
479
20
2
0
199,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role