Player Matchup

Guan Yu
Guan Yu
IAomineDaikiI
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Horus
Horus
Jamper93
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,804 Elo+
Party 1
Izanami
Izanami
Shadowrathx23
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
lionelfe
Hun Batz
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
108W - 98L
1,384 Elo+
Solo
Raijin
Raijin
raizonip
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,538 Elo+

VS

Team Averages
Level 19
1,491 SR
1,281 Elo+
Heimdallr
Heimdallr
BonzoBoiii
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,415 Elo+
Solo
Anubis
Anubis
DavideKovac
Anubis
Level 29
God Stats
3W - 5L
1,360 SR
Queue Stats
323W - 406L
1,361 Elo+
Solo
Loki
Loki
MrPewpieButtHole
Loki
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 16L
1,166 Elo+
Solo
Yemoja
Yemoja
Phoenixsidereus
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
964 Elo+
Party 2
Danzaburou
Danzaburou
RaggedySea55
Danzaburou
Level 18
God Stats
1W - 0L
1,595 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
5
0 / 1 / 1
3,132
626
1,302
2,602
1,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Horus
Jamper93
Horus
5
1 / 2 / 2
3,356
671
2,200
3,349
1,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
1
0 / 0 / 0
2,505
501
0
0
0
Hun Batz
lionelfe
Hun Batz
5
0 / 2 / 1
3,361
672
682
3,494
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
raizonip
Raijin
4
1 / 4 / 0
3,310
662
1,093
2,743
469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BonzoBoiii
Heimdallr
6
1 / 0 / 2
3,726
745
2,388
3,044
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
6
3 / 0 / 1
4,127
825
2,156
1,411
666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
4 / 2 / 2
4,279
856
1,725
4,008
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,456
691
482
1,603
574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
RaggedySea55
Danzaburou
6
1 / 1 / 0
3,601
720
1,032
2,992
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
9
9
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BonzoBoiii
Heimdallr
1
0
2
2
W
Anubis
3
0
1
3.5
L
Guan Yu
0
1
1
0.5
L
Horus
Jamper93
Horus
1
2
2
1
W
4
2
2
2.5
W
0
0
1
0.5
W
Danzaburou
RaggedySea55
Danzaburou
1
1
0
1
L
Izanami
0
0
0
0
L
Hun Batz
lionelfe
Hun Batz
0
2
1
0.25
L
Raijin
raizonip
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,277
Damage
7,783
12,188
Taken
13,058
3,577
Mitigated
3,440
2,240
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BonzoBoiii
Heimdallr
2,388
633
0
1,439
3,044
808
0
400
2,544
0
11,045
W
Anubis
2,156
302
0
912
1,411
666
0
544
867
11,133
0
L
Guan Yu
1,302
233
160
555
2,602
1,135
0
261
2,341
0
5,739
L
Horus
Jamper93
Horus
2,200
1,549
54
533
3,349
1,201
0
1,039
2,310
0
5,057
W
1,725
610
0
1,667
4,008
751
0
149
3,834
0
11,641
W
482
203
231
245
1,603
574
400
0
1,603
6,416
0
W
Danzaburou
RaggedySea55
Danzaburou
1,032
441
0
1,527
2,992
641
1,083
0
2,992
0
14,643
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
lionelfe
Hun Batz
682
170
0
838
3,494
772
0
212
3,282
0
9,238
L
Raijin
raizonip
Raijin
1,093
223
0
100
2,743
469
0
1,126
1,615
7,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,664
Gold Earned
19,189
64
Minions Killed
111
0
Camps Cleared
0
427,117
Distance Traveled
464,368
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,726
745
21
4
0
97,700
0
W
Anubis
4,127
825
24
5
0
71,155
1
L
Guan Yu
3,132
626
10
2
0
121,188
1
L
Horus
3,356
671
13
3
0
97,796
0
W
Loki
4,279
856
32
6
0
108,290
1
W
Yemoja
3,456
691
9
2
0
99,506
0
W
Danzaburou
3,601
720
25
5
0
87,717
1
L
Izanami
2,505
501
0
0
0
129
0
L
Hun Batz
3,361
672
29
6
0
98,599
0
L
Raijin
3,310
662
12
2
0
109,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role