Player Matchup

Ymir
Ymir
Silver IV
CarritoDSoriana
Ymir
Silver IV
Level 60
God Stats
10W - 7L
1,607 SR
Queue Stats
40W - 51L
1,226 MMR
Solo
Bellona
Bellona
Gold V
Cold Blooded 00
Bellona
Gold V
Level 160
God Stats
18W - 15L
1,618 SR
Queue Stats
205W - 223L
1,229 MMR
Solo
Kukulkan
Kukulkan
Silver III
HEYY ARNOLD91
Kukulkan
Silver III
Level 157
God Stats
4W - 6L
1,651 SR
Queue Stats
21W - 32L
1,221 MMR
Party 1
Ne Zha
Ne Zha
Silver III
King Neesko
Ne Zha
Silver III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,223 MMR
Solo
Danzaburou
Danzaburou
Silver III
Mr Cha1k
Danzaburou
Silver III
Level 122
God Stats
7W - 4L
1,751 SR
Queue Stats
21W - 29L
1,267 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,625 SR
1,233 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,614 SR
1,233 MMR
Discordia
Discordia
Gold V
GeauxCosmic
Discordia
Gold V
Level 104
God Stats
134W - 115L
1,543 SR
Queue Stats
1,122W - 1,117L
1,187 MMR
Party 2
Hercules
Hercules
Silver III
JakobraStrikes
Hercules
Silver III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,219 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
LtK-savage-
Tsukuyomi
Silver I
Level 106
God Stats
15W - 8L
1,684 SR
Queue Stats
137W - 135L
1,230 MMR
Solo
Fenrir
Fenrir
Gold V
XtremeSniper572
Fenrir
Gold V
Level 119
God Stats
2W - 0L
1,844 SR
Queue Stats
49W - 54L
1,301 MMR
Party 2
Izanami
Izanami
Bronze III
iStayWizard
Izanami
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
11,908
397
10,099
31,727
41,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 5 / 3
15,033
501
24,667
37,529
36,014
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
HEYY ARNOLD91
Kukulkan
18
1 / 12 / 6
12,359
412
15,053
22,369
8,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
4 / 13 / 5
13,169
439
10,768
29,216
12,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Mr Cha1k
Danzaburou
19
3 / 9 / 5
13,037
435
16,187
24,221
11,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetCu ChulainnNu WaScyllaCthulhu

VS

Bans
AwilixArachneApolloSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GeauxCosmic
Discordia
20
10 / 3 / 14
18,282
609
25,301
14,738
5,838
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
20
1 / 6 / 7
14,844
495
10,738
29,821
35,918
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
LtK-savage-
Tsukuyomi
20
13 / 2 / 12
19,583
653
30,674
24,904
12,003
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
17 / 5 / 12
17,957
599
27,497
30,152
30,285
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
iStayWizard
Izanami
20
6 / 3 / 6
17,047
568
16,270
22,388
9,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
19
Kills
47
47
Deaths
19
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
9
5
3
2.1
W
Discordia
GeauxCosmic
Discordia
10
3
14
5.67
L
Kukulkan
HEYY ARNOLD91
Kukulkan
1
12
6
0.33
W
Hercules
1
6
7
0.75
L
Ne Zha
4
13
5
0.5
W
Tsukuyomi
LtK-savage-
Tsukuyomi
13
2
12
9.5
L
Danzaburou
Mr Cha1k
Danzaburou
3
9
5
0.61
W
17
5
12
4.6
W
Izanami
iStayWizard
Izanami
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,774
Damage
110,480
145,062
Taken
122,003
110,612
Mitigated
93,511
24,460
Healing
52,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,099
764
0
2,500
31,727
41,191
0
6,153
24,914
47,661
0
L
24,667
10,047
0
11,040
37,529
36,014
946
6,933
29,524
0
104,261
W
Discordia
GeauxCosmic
Discordia
25,301
1,708
613
3,784
14,738
5,838
2,300
4,891
9,581
121,980
0
L
Kukulkan
HEYY ARNOLD91
Kukulkan
15,053
122
0
2,710
22,369
8,839
0
5,345
16,234
81,088
0
W
Hercules
10,738
3,404
0
12,916
29,821
35,918
803
5,823
23,812
0
63,216
L
Ne Zha
10,768
2,746
0
3,461
29,216
12,642
31
2,606
26,262
0
86,545
W
Tsukuyomi
LtK-savage-
Tsukuyomi
30,674
7,367
0
10,553
24,904
12,003
700
4,838
19,974
0
166,838
L
Danzaburou
Mr Cha1k
Danzaburou
16,187
4,189
1,152
3,597
24,221
11,926
25
3,340
20,616
0
90,848
W
27,497
5,336
771
13,519
30,152
30,285
688
7,761
22,225
0
90,771
W
Izanami
iStayWizard
Izanami
16,270
8,582
0
10,078
22,388
9,467
9,012
2,266
20,030
0
171,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,506
Gold Earned
87,713
665
Minions Killed
814
0
Camps Cleared
0
2,516,629
Distance Traveled
2,918,060
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,908
397
57
2
0
499,699
10
L
Bellona
15,033
501
180
6
0
548,904
1
W
Discordia
18,282
609
201
7
0
585,227
7
L
Kukulkan
12,359
412
156
5
0
474,635
3
W
Hercules
14,844
495
96
3
0
494,645
0
L
Ne Zha
13,169
439
121
4
0
478,217
3
W
Tsukuyomi
19,583
653
204
7
0
669,424
7
L
Danzaburou
13,037
435
151
5
0
515,174
12
W
Fenrir
17,957
599
85
3
0
634,947
4
W
Izanami
17,047
568
228
8
0
533,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role