Player Matchup

Mercury
Mercury
Aaox
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,435 Elo+
Party 2
Merlin
Merlin
JesuisF
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 2
Zeus
Zeus
KhalKane
Zeus
Level 8
God Stats
1W - 3L
1,259 SR
Queue Stats
26W - 39L
1,561 Elo+
Solo
Osiris
Osiris
Kocour200
Osiris
Level 6
God Stats
0W - 3L
1,327 SR
Queue Stats
15W - 17L
1,533 Elo+
Solo
Terra
Terra
Yaiks
Terra
Level 26
God Stats
5W - 2L
1,315 SR
Queue Stats
80W - 71L
1,432 Elo+
Solo
Team Averages
Level 15
1,380 SR
1,471 Elo+

VS

Team Averages
Level 14
1,344 SR
1,454 Elo+
Freya
Freya
CeriiZe
Freya
Level 18
God Stats
1W - 1L
1,248 SR
Queue Stats
6W - 14L
1,413 Elo+
Party 1
Yemoja
Yemoja
Looloove
Yemoja
Level 18
God Stats
2W - 2L
1,430 SR
Queue Stats
14W - 25L
1,423 Elo+
Party 1
Ra
Ra
RaxorHD
Ra
Level 16
God Stats
4W - 4L
1,296 SR
Queue Stats
261W - 294L
1,295 Elo+
Solo
Nemesis
Nemesis
Tefrick
Nemesis
Level 17
God Stats
1W - 1L
1,248 SR
Queue Stats
17W - 20L
1,471 Elo+
Party 1
Ullr
Ullr
nagato2444
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aaox
Mercury
7
1 / 5 / 1
4,852
441
2,620
7,696
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
JesuisF
Merlin
4
0 / 4 / 0
3,854
350
201
2,736
512
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
11
4 / 3 / 1
6,519
593
4,214
4,977
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Kocour200
Osiris
7
0 / 3 / 2
4,437
403
1,303
4,140
1,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Yaiks
Terra
7
1 / 4 / 0
4,848
441
1,885
5,525
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CeriiZe
Freya
9
2 / 2 / 1
5,458
496
2,491
5,403
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Looloove
Yemoja
9
1 / 0 / 2
6,096
554
1,215
3,836
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 1
6,438
585
2,445
3,507
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Tefrick
Nemesis
11
2 / 2 / 2
6,354
578
2,200
6,717
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 0 / 1
7,980
725
6,388
4,791
1,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
18
19
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aaox
Mercury
1
5
1
0.3
W
Freya
CeriiZe
Freya
2
2
1
1.25
L
Merlin
JesuisF
Merlin
0
4
0
0
L
Zeus
4
3
1
1.5
L
Osiris
Kocour200
Osiris
0
3
2
0.33
W
Yemoja
Looloove
Yemoja
1
0
2
2
W
3
2
1
1.75
W
Nemesis
Tefrick
Nemesis
2
2
2
1.5
L
Terra
Yaiks
Terra
1
4
0
0.25
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
14,739
25,074
Taken
24,254
7,802
Mitigated
8,519
5,804
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aaox
Mercury
2,620
1,196
0
2,320
7,696
2,130
0
944
6,688
0
18,628
W
Freya
CeriiZe
Freya
2,491
911
0
2,227
5,403
1,824
1,288
447
4,956
21,987
0
L
Merlin
JesuisF
Merlin
201
111
0
180
2,736
512
0
0
2,736
5,569
0
L
Zeus
4,214
753
0
1,526
4,977
1,198
0
1,351
3,464
30,172
0
L
Osiris
Kocour200
Osiris
1,303
242
0
500
4,140
1,514
0
3,293
847
0
9,439
W
Yemoja
Looloove
Yemoja
1,215
550
323
1,602
3,836
1,591
900
421
3,415
12,787
0
W
2,445
192
0
991
3,507
1,153
33
1,969
1,538
22,178
0
W
Nemesis
Tefrick
Nemesis
2,200
465
0
750
6,717
2,288
0
2,293
4,424
0
35,156
L
Terra
Yaiks
Terra
1,885
407
163
1,115
5,525
2,448
0
305
5,188
9,821
0
W
6,388
2,394
0
1,037
4,791
1,663
1,191
1,170
3,621
0
42,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
32,326
146
Minions Killed
266
0
Camps Cleared
0
854,421
Distance Traveled
989,505
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,852
441
42
4
0
210,446
0
W
Freya
5,458
496
56
5
0
184,384
0
L
Merlin
3,854
350
11
1
0
75,964
0
L
Zeus
6,519
593
70
6
0
179,663
2
L
Osiris
4,437
403
8
1
0
191,194
1
W
Yemoja
6,096
554
10
1
0
201,385
0
W
Ra
6,438
585
44
4
0
182,922
0
W
Nemesis
6,354
578
68
6
0
212,799
1
L
Terra
4,848
441
15
1
0
197,154
1
W
Ullr
7,980
725
88
8
0
208,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role