Player Matchup

Neith
Neith
Boigles
Neith
Level 21
God Stats
0W - 1L
1,611 SR
Queue Stats
154W - 103L
1,658 Elo+
Party 1
Nemesis
Nemesis
CerberusInfernum
Nemesis
Level 61
God Stats
12W - 9L
1,829 SR
Queue Stats
102W - 72L
1,682 Elo+
Party 1
Agni
Agni
IMBADATMID69
Agni
Level 16
God Stats
1W - 1L
1,813 SR
Queue Stats
41W - 31L
1,743 Elo+
Party 1
Ymir
Ymir
ImRambooo
Ymir
Level 3
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 3L
1,384 Elo+
Party 1
Cu Chulainn
Cu Chulainn
okokokokok9
Cu Chulainn
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 80L
1,733 Elo+
Party 1
Team Averages
Level 28
1,603 SR
1,640 Elo+

VS

Team Averages
Level 24
1,605 SR
1,711 Elo+
Ravana
Ravana
GettingLoose
Ravana
Level 24
God Stats
6W - 4L
1,707 SR
Queue Stats
116W - 100L
1,626 Elo+
Solo
Neith
Neith
MClovin1509
Neith
Level 29
God Stats
2W - 0L
1,819 SR
Queue Stats
78W - 55L
1,695 Elo+
Solo
Cthulhu
Cthulhu
MercenaryAtlas
Cthulhu
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
420W - 364L
1,725 Elo+
Solo
He Bo
He Bo
lowrezblows
He Bo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 66L
1,765 Elo+
Solo
Baron Samedi
Baron Samedi
sully16194
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 59L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boigles
Neith
9
1 / 4 / 0
5,427
417
1,929
6,482
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
6,455
497
3,159
9,694
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
6,489
499
2,925
5,705
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
7
0 / 3 / 1
5,205
400
1,508
5,732
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
okokokokok9
Cu Chulainn
12
2 / 4 / 0
7,021
540
8,071
12,519
10,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
7 / 0 / 3
7,659
589
8,077
6,897
2,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 5
6,987
537
4,922
6,387
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 1 / 3
7,429
571
5,412
7,168
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 4
7,672
590
9,540
9,523
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
sully16194
Baron Samedi
12
0 / 0 / 3
6,729
518
2,107
5,942
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
17
17
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Boigles
Neith
1
4
0
0.25
L
1
3
1
0.5
W
Ravana
7
0
3
8.5
L
0
3
0
0
L
Ymir
0
3
1
0.17
W
1
1
5
3.5
W
5
1
3
6.5
W
4
2
4
3
L
Cu Chulainn
okokokokok9
Cu Chulainn
2
4
0
0.5
W
Baron Samedi
sully16194
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
30,058
40,132
Taken
35,917
19,426
Mitigated
13,615
9,923
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Boigles
Neith
1,929
442
0
1,530
6,482
1,759
0
2,606
3,876
0
18,632
L
3,159
970
0
3,576
9,694
2,790
0
2,571
7,085
0
32,545
W
Ravana
8,077
2,242
0
4,218
6,897
2,607
85
602
6,295
0
46,310
L
2,925
331
0
934
5,705
1,686
0
1,663
4,042
41,712
0
L
Ymir
1,508
202
0
408
5,732
2,463
0
2,576
3,137
7,045
0
W
4,922
1,400
0
3,478
6,387
2,006
461
376
6,011
0
47,218
W
5,412
427
120
1,277
7,168
3,798
68
1,029
6,139
22,826
0
W
9,540
597
0
4,636
9,523
3,019
0
859
8,664
44,323
0
L
Cu Chulainn
okokokokok9
Cu Chulainn
8,071
1,512
0
3,475
12,519
10,728
86
7,254
4,933
0
38,044
W
Baron Samedi
sully16194
Baron Samedi
2,107
346
117
3,225
5,942
2,185
0
1,567
4,375
41,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
36,476
259
Minions Killed
398
0
Camps Cleared
0
1,224,959
Distance Traveled
1,230,361
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,427
417
25
2
0
208,521
4
L
Nemesis
6,455
497
68
5
0
274,417
1
W
Ravana
7,659
589
83
6
0
278,085
2
L
Agni
6,489
499
83
6
0
255,512
5
L
Ymir
5,205
400
9
1
0
241,335
1
W
Neith
6,987
537
86
7
0
223,134
0
W
Cthulhu
7,429
571
50
4
0
279,777
1
W
He Bo
7,672
590
93
7
0
229,669
3
L
Cu Chulainn
7,021
540
74
6
0
245,174
4
W
Baron Samedi
6,729
518
86
7
0
219,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role