Player Matchup

Cu Chulainn
Cu Chulainn
AbysmalAttempt
Cu Chulainn
Level 62
God Stats
4W - 7L
1,547 SR
Queue Stats
77W - 94L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Halodog00
Cthulhu
Level 6
God Stats
10W - 5L
1,500 SR
Queue Stats
263W - 292L
1,701 Elo+
Party 3
Hun Batz
Hun Batz
Noktorifus
Hun Batz
Level 127
God Stats
0W - 4L
1,283 SR
Queue Stats
310W - 288L
1,469 Elo+
Solo
Neith
Neith
Racter
Neith
Level 119
God Stats
3W - 7L
1,500 SR
Queue Stats
48W - 46L
1,500 Elo+
Party 3
Scylla
Scylla
Satkar
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 79
1,466 SR
1,520 Elo+

VS

Team Averages
Level 72
1,596 SR
1,638 Elo+
Guan Yu
Guan Yu
MrFrankl1n
Guan Yu
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 65L
1,810 Elo+
Party 1
Heimdallr
Heimdallr
Sihisee
Heimdallr
Level 69
God Stats
21W - 12L
1,952 SR
Queue Stats
819W - 597L
1,749 Elo+
Party 1
Ymir
Ymir
SotaJorma
Ymir
Level 115
God Stats
9W - 6L
1,500 SR
Queue Stats
396W - 217L
1,805 Elo+
Party 1
Ratatoskr
Ratatoskr
alegh
Ratatoskr
Level 77
God Stats
1W - 4L
1,431 SR
Queue Stats
69W - 69L
1,400 Elo+
Party 2
Ra
Ra
danigon8
Ra
Level 71
God Stats
5W - 1L
1,595 SR
Queue Stats
56W - 74L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbysmalAttempt
Cu Chulainn
12
2 / 4 / 1
7,202
480
8,107
12,354
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Halodog00
Cthulhu
7
0 / 7 / 0
5,273
352
1,534
10,863
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Noktorifus
Hun Batz
13
2 / 5 / 2
7,504
500
7,162
11,551
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Racter
Neith
10
0 / 3 / 1
6,190
413
3,151
7,442
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Satkar
Scylla
12
4 / 5 / 1
7,410
494
9,558
8,868
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrFrankl1n
Guan Yu
15
5 / 3 / 0
8,720
581
9,942
13,318
10,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Sihisee
Heimdallr
16
8 / 0 / 3
9,346
623
11,617
5,532
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
6 / 0 / 8
9,018
601
7,677
10,083
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
alegh
Ratatoskr
13
3 / 2 / 0
7,676
512
3,064
9,673
3,450
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 5
8,476
565
4,321
9,688
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
24
24
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AbysmalAttempt
Cu Chulainn
2
4
1
0.63
L
Cthulhu
Halodog00
Cthulhu
0
7
0
0
W
Guan Yu
MrFrankl1n
Guan Yu
5
3
0
1.67
L
Hun Batz
Noktorifus
Hun Batz
2
5
2
0.6
L
Neith
Racter
Neith
0
3
1
0.17
L
Scylla
Satkar
Scylla
4
5
1
0.9
W
Heimdallr
Sihisee
Heimdallr
8
0
3
9.5
W
Ymir
6
0
8
10
W
Ratatoskr
alegh
Ratatoskr
3
2
0
1.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,512
Damage
36,621
51,078
Taken
48,294
23,523
Mitigated
26,392
9,324
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AbysmalAttempt
Cu Chulainn
8,107
1,227
0
3,798
12,354
8,356
0
955
10,799
4,252
33,632
L
Cthulhu
Halodog00
Cthulhu
1,534
270
0
1,391
10,863
6,539
0
1,595
9,268
7,646
0
W
Guan Yu
MrFrankl1n
Guan Yu
9,942
1,075
275
7,044
13,318
10,823
262
1,418
11,259
0
51,643
L
Hun Batz
Noktorifus
Hun Batz
7,162
3,260
0
975
11,551
3,912
0
3,895
7,605
0
57,037
L
Neith
Racter
Neith
3,151
1,021
0
2,352
7,442
1,958
0
1,086
6,356
0
31,569
L
Scylla
Satkar
Scylla
9,558
478
0
808
8,868
2,758
460
4,467
4,376
29,712
0
W
Heimdallr
Sihisee
Heimdallr
11,617
5,385
0
961
5,532
2,063
518
1,052
4,440
0
78,884
W
Ymir
7,677
1,102
0
4,404
10,083
6,536
138
4,781
4,945
26,306
0
W
Ratatoskr
alegh
Ratatoskr
3,064
957
0
3,062
9,673
3,450
334
641
8,854
0
40,936
W
4,321
283
818
2,562
9,688
3,520
0
3,757
5,533
56,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
43,236
306
Minions Killed
493
0
Camps Cleared
0
1,415,722
Distance Traveled
1,442,701
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,202
480
70
5
0
286,667
1
L
Cthulhu
5,273
352
15
1
0
288,420
1
W
Guan Yu
8,720
581
105
7
0
291,068
1
L
Hun Batz
7,504
500
103
7
0
280,502
3
L
Neith
6,190
413
59
4
0
301,326
5
L
Scylla
7,410
494
59
4
0
258,807
4
W
Heimdallr
9,346
623
146
10
0
249,959
3
W
Ymir
9,018
601
25
2
0
320,662
5
W
Ratatoskr
7,676
512
99
7
0
303,785
0
W
Ra
8,476
565
118
8
0
277,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role