Player Matchup

Kali
Kali
AndeGaarT
Kali
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 106L
1,553 Elo+
Solo
Izanami
Izanami
Cedrikfds
Izanami
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 142L
1,541 Elo+
Solo
Yemoja
Yemoja
Mtsmatelles
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Vitorino052
Chaac
Level 13
God Stats
15W - 17L
1,169 SR
Queue Stats
151W - 201L
1,513 Elo+
Solo
Skadi
Skadi
kevinMagnussen
Skadi
Level 16
God Stats
11W - 9L
1,500 SR
Queue Stats
83W - 83L
1,498 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,521 Elo+

VS

Team Averages
Level 19
1,717 SR
1,497 Elo+
Cthulhu
Cthulhu
CharlesXforce
Cthulhu
Level 11
God Stats
2W - 1L
1,743 SR
Queue Stats
6W - 9L
1,337 Elo+
Solo
Kali
Kali
Detonaw
Kali
Level 28
God Stats
3W - 1L
1,885 SR
Queue Stats
74W - 43L
1,659 Elo+
Solo
Nike
Nike
KoatoRTL
Nike
Level 28
God Stats
5W - 1L
1,738 SR
Queue Stats
23W - 20L
1,520 Elo+
Solo
Olorun
Olorun
PoluxDao
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,476 Elo+
Solo
Agni
Agni
ReidosUrubus
Agni
Level 3
God Stats
13W - 7L
1,718 SR
Queue Stats
113W - 57L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 5 / 1
6,899
531
4,402
12,806
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Cedrikfds
Izanami
10
3 / 3 / 0
6,122
471
6,367
8,337
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
8
0 / 2 / 2
5,443
419
2,269
5,696
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,499
423
2,754
5,586
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 1
6,463
497
2,535
8,576
2,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 2 / 0
6,438
495
3,821
6,478
2,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Detonaw
Kali
14
6 / 0 / 3
8,151
627
7,330
10,849
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
10
2 / 2 / 3
6,573
506
3,877
9,174
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
PoluxDao
Olorun
13
3 / 0 / 7
7,705
593
7,632
6,963
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 2
6,843
526
4,542
4,483
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
16
16
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
2
5
1
0.5
L
Izanami
Cedrikfds
Izanami
3
3
0
1
W
Cthulhu
2
2
0
1
W
Kali
Detonaw
Kali
6
0
3
7.5
W
Nike
2
2
3
1.75
L
Yemoja
0
2
2
0.5
W
Olorun
PoluxDao
Olorun
3
0
7
6.5
W
3
2
2
2
L
0
2
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,327
Damage
27,202
41,001
Taken
37,947
15,484
Mitigated
14,595
9,563
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,402
2,474
0
4,364
12,806
4,278
0
4,257
8,549
0
37,508
L
Izanami
Cedrikfds
Izanami
6,367
4,424
0
2,292
8,337
2,605
541
4,583
3,754
0
29,515
W
Cthulhu
3,821
468
43
890
6,478
2,365
535
440
6,038
27,171
0
W
Kali
Detonaw
Kali
7,330
4,944
0
5,498
10,849
4,310
0
418
10,431
0
48,483
W
Nike
3,877
1,179
0
1,843
9,174
3,966
486
139
8,910
0
25,122
L
Yemoja
2,269
713
156
305
5,696
2,482
396
4,195
1,501
8,151
0
W
Olorun
PoluxDao
Olorun
7,632
4,181
329
4,308
6,963
2,610
613
814
6,099
49,003
0
W
4,542
401
0
1,344
4,483
1,344
0
458
4,025
32,670
0
L
2,754
672
0
679
5,586
3,553
66
1,001
4,585
0
24,586
L
2,535
1,554
0
1,767
8,576
2,566
204
1,959
6,617
0
41,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
35,710
248
Minions Killed
317
0
Camps Cleared
0
1,112,119
Distance Traveled
1,167,409
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,899
531
67
5
0
193,820
2
L
Izanami
6,122
471
53
4
0
225,982
0
W
Cthulhu
6,438
495
55
4
0
230,086
2
W
Kali
8,151
627
86
7
0
273,094
0
W
Nike
6,573
506
37
3
0
245,432
5
L
Yemoja
5,443
419
9
1
0
248,354
2
W
Olorun
7,705
593
85
7
0
218,860
0
W
Agni
6,843
526
54
4
0
199,937
5
L
Chaac
5,499
423
50
4
0
221,988
0
L
Skadi
6,463
497
69
5
0
221,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role