Player Matchup

Amaterasu
Amaterasu
Dkdeathfoot
Amaterasu
Level 127
God Stats
5W - 8L
1,514 SR
Queue Stats
467W - 414L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Jacaroo228
Cthulhu
Level 37
God Stats
13W - 19L
1,473 SR
Queue Stats
57W - 80L
1,485 Elo+
Solo
Hachiman
Hachiman
Roddeboiii
Hachiman
Level 28
God Stats
6W - 10L
1,311 SR
Queue Stats
372W - 337L
1,553 Elo+
Party 1
Da Ji
Da Ji
astrobat
Da Ji
Level 158
God Stats
18W - 19L
1,413 SR
Queue Stats
217W - 211L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
iishinkeN
Baba Yaga
Level 115
God Stats
14W - 8L
1,236 SR
Queue Stats
111W - 121L
1,496 Elo+
Party 1
Team Averages
Level 93
1,389 SR
1,511 Elo+

VS

Team Averages
Level 82
1,554 SR
1,672 Elo+
Kali
Kali
Flække
Kali
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 11L
1,915 Elo+
Party 2
Aphrodite
Aphrodite
GongaxStriker
Aphrodite
Level 115
God Stats
10W - 11L
1,550 SR
Queue Stats
69W - 66L
1,626 Elo+
Party 3
Ymir
Ymir
ManuP12
Ymir
Level 100
God Stats
4W - 4L
1,727 SR
Queue Stats
27W - 32L
1,560 Elo+
Party 3
Skadi
Skadi
Raghesh
Skadi
Level 48
God Stats
5W - 1L
1,306 SR
Queue Stats
36W - 36L
1,548 Elo+
Party 3
Osiris
Osiris
UncleEasy
Osiris
Level 135
God Stats
9W - 4L
1,686 SR
Queue Stats
130W - 99L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dkdeathfoot
Amaterasu
17
4 / 4 / 3
10,404
495
12,769
24,989
17,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Jacaroo228
Cthulhu
14
1 / 8 / 3
9,063
432
9,787
19,955
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Roddeboiii
Hachiman
13
0 / 9 / 0
8,007
381
2,167
12,807
4,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
astrobat
Da Ji
16
5 / 7 / 3
10,348
493
6,969
16,994
10,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
iishinkeN
Baba Yaga
16
2 / 2 / 5
10,221
487
14,940
12,276
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Flække
Kali
20
8 / 3 / 4
13,456
641
11,111
18,696
10,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
GongaxStriker
Aphrodite
17
4 / 2 / 7
11,536
549
8,966
13,162
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ManuP12
Ymir
17
6 / 2 / 15
12,334
587
7,252
19,508
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Raghesh
Skadi
18
10 / 1 / 14
12,581
599
19,374
14,272
6,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
UncleEasy
Osiris
19
2 / 4 / 7
12,326
587
20,490
26,100
19,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
12
Kills
30
30
Deaths
12
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dkdeathfoot
Amaterasu
4
4
3
1.38
W
Kali
Flække
Kali
8
3
4
3.33
W
Aphrodite
GongaxStriker
Aphrodite
4
2
7
3.75
L
Cthulhu
Jacaroo228
Cthulhu
1
8
3
0.31
W
Ymir
ManuP12
Ymir
6
2
15
6.75
W
Skadi
Raghesh
Skadi
10
1
14
17
L
Hachiman
Roddeboiii
Hachiman
0
9
0
0
W
Osiris
UncleEasy
Osiris
2
4
7
1.38
L
Da Ji
astrobat
Da Ji
5
7
3
0.93
L
Baba Yaga
iishinkeN
Baba Yaga
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
67,193
87,021
Taken
91,738
50,897
Mitigated
64,863
22,349
Healing
45,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dkdeathfoot
Amaterasu
12,769
7,961
0
10,743
24,989
17,429
0
1,083
23,906
0
62,517
W
Kali
Flække
Kali
11,111
6,296
0
9,582
18,696
10,363
2,447
4,193
14,503
0
99,131
W
Aphrodite
GongaxStriker
Aphrodite
8,966
1,265
8,264
9,148
13,162
6,665
1,643
5,315
7,847
71,854
0
L
Cthulhu
Jacaroo228
Cthulhu
9,787
670
200
2,337
19,955
13,681
175
6,279
13,676
33,508
0
W
Ymir
ManuP12
Ymir
7,252
979
0
1,690
19,508
22,460
332
6,838
12,670
34,749
0
W
Skadi
Raghesh
Skadi
19,374
11,368
0
4,188
14,272
6,218
6,319
5,846
8,426
0
101,857
L
Hachiman
Roddeboiii
Hachiman
2,167
985
0
1,824
12,807
4,199
0
3,731
9,076
0
42,879
W
Osiris
UncleEasy
Osiris
20,490
10,569
0
13,107
26,100
19,157
719
2,535
23,565
108
85,393
L
Da Ji
astrobat
Da Ji
6,969
1,265
0
3,896
16,994
10,824
504
1,913
15,081
0
48,256
L
Baba Yaga
iishinkeN
Baba Yaga
14,940
320
0
3,349
12,276
4,764
0
3,320
8,956
72,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
62,233
468
Minions Killed
627
0
Camps Cleared
0
1,926,123
Distance Traveled
2,087,002
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,404
495
120
6
0
420,755
4
W
Kali
13,456
641
177
8
0
466,501
2
W
Aphrodite
11,536
549
120
6
0
407,061
3
L
Cthulhu
9,063
432
40
2
0
390,767
6
W
Ymir
12,334
587
56
3
0
402,316
6
W
Skadi
12,581
599
136
6
0
390,911
1
L
Hachiman
8,007
381
98
5
0
336,738
6
W
Osiris
12,326
587
138
7
0
420,213
4
L
Da Ji
10,348
493
77
4
0
344,026
2
L
Baba Yaga
10,221
487
133
6
0
433,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role