Player Matchup

Danzaburou
Danzaburou
BigNosedBanditYT
Danzaburou
Level 26
God Stats
52W - 35L
1,524 SR
Queue Stats
224W - 201L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
Tsterg22
Kuzenbo
Level 83
God Stats
2W - 1L
1,715 SR
Queue Stats
1,153W - 1,193L
1,493 Elo+
Party 1
Janus
Janus
unojorojo
Janus
Level 25
God Stats
35W - 70L
1,399 SR
Queue Stats
712W - 873L
1,342 Elo+
Solo
Team Averages
Level 45
1,546 SR
1,446 Elo+

VS

Team Averages
Level 23
1,674 SR
1,404 Elo+
Mercury
Mercury
Creamcorn1337
Mercury
Level 22
God Stats
9W - 4L
1,801 SR
Queue Stats
123W - 140L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
rcosta9721
Zhong Kui
Level 26
God Stats
0W - 2L
1,330 SR
Queue Stats
15W - 26L
1,362 Elo+
Solo
Cerberus
Cerberus
xXalienXx1108
Cerberus
Level 21
God Stats
3W - 1L
1,891 SR
Queue Stats
59W - 63L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigNosedBanditYT
Danzaburou
16
13 / 1 / 3
12,159
811
13,854
10,272
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Tsterg22
Kuzenbo
13
3 / 3 / 13
10,695
713
7,910
14,125
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
unojorojo
Janus
12
0 / 3 / 13
9,656
644
7,812
8,188
3,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 3 / 2
9,253
617
7,262
10,847
4,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
rcosta9721
Zhong Kui
11
3 / 6 / 3
8,985
599
11,971
12,579
7,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
xXalienXx1108
Cerberus
12
1 / 7 / 3
8,748
583
4,561
14,698
13,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
6
7
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigNosedBanditYT
Danzaburou
13
1
3
14.5
L
Mercury
2
3
2
1
W
Kuzenbo
Tsterg22
Kuzenbo
3
3
13
3.17
L
Zhong Kui
rcosta9721
Zhong Kui
3
6
3
0.75
W
Janus
unojorojo
Janus
0
3
13
2.17
L
Cerberus
xXalienXx1108
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
23,794
32,585
Taken
38,124
25,377
Mitigated
25,500
8,802
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigNosedBanditYT
Danzaburou
13,854
6,817
0
4,685
10,272
3,717
1,665
5,140
5,132
0
48,529
L
Mercury
7,262
4,229
0
3,143
10,847
4,106
0
2,964
7,883
0
41,784
W
Kuzenbo
Tsterg22
Kuzenbo
7,910
2,725
0
2,682
14,125
18,381
231
8,267
5,858
19,753
0
L
Zhong Kui
rcosta9721
Zhong Kui
11,971
1,342
0
2,518
12,579
7,960
0
5,601
6,978
27,601
0
W
Janus
unojorojo
Janus
7,812
385
0
1,435
8,188
3,279
564
3,174
5,014
35,321
0
L
Cerberus
xXalienXx1108
Cerberus
4,561
124
395
2,408
14,698
13,434
0
7,265
7,433
35,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
26,986
146
Minions Killed
168
0
Camps Cleared
0
798,393
Distance Traveled
700,459
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,159
811
68
5
0
266,095
0
L
Mercury
9,253
617
58
4
0
289,998
3
W
Kuzenbo
10,695
713
19
1
0
272,663
0
L
Zhong Kui
8,985
599
47
3
0
205,794
3
W
Janus
9,656
644
59
4
0
259,635
0
L
Cerberus
8,748
583
63
4
0
204,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role