Player Matchup

Nike
Nike
Spriggan12202
Nike
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 10L
1,170 Elo+
Party 1
Cupid
Cupid
TheBlayed
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 1
Scylla
Scylla
itaSentinel
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Party 1
Team Averages
Level 46
1,568 SR
1,279 Elo+

VS

Team Averages
Level 24
1,601 SR
1,386 Elo+
Arachne
Arachne
Splashgoons
Arachne
Level 16
God Stats
4W - 8L
1,634 SR
Queue Stats
13W - 26L
1,312 Elo+
Solo
Hel
Hel
anthousai966
Hel
Level 27
God Stats
26W - 21L
1,595 SR
Queue Stats
101W - 104L
1,391 Elo+
Party 2
Hou Yi
Hou Yi
sfosls
Hou Yi
Level 29
God Stats
2W - 4L
1,572 SR
Queue Stats
206W - 169L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
10,579
622
5,683
13,063
10,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cupid
TheBlayed
Cupid
15
5 / 1 / 6
11,456
674
13,359
11,928
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
15
6 / 1 / 6
11,817
695
19,632
7,616
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Splashgoons
Arachne
13
3 / 4 / 1
9,869
581
5,725
13,417
5,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 5 / 5
9,670
569
7,784
12,878
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
sfosls
Hou Yi
14
2 / 3 / 3
10,509
618
13,546
22,003
7,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
5
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Splashgoons
Arachne
3
4
1
0.88
W
1
3
10
2
W
Cupid
TheBlayed
Cupid
5
1
6
8
L
0
5
5
0.5
W
Scylla
6
1
6
9
L
Hou Yi
sfosls
Hou Yi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
27,055
32,607
Taken
48,298
18,174
Mitigated
17,342
7,332
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Splashgoons
Arachne
5,725
2,909
0
3,240
13,417
5,173
0
3,503
9,788
0
17,228
W
5,683
756
0
270
13,063
10,692
1,392
3,280
9,783
0
26,366
W
Cupid
TheBlayed
Cupid
13,359
8,319
1,852
3,831
11,928
4,769
429
2,451
9,477
0
46,992
L
7,784
120
8,680
5,437
12,878
4,902
0
5,999
6,635
33,933
0
W
Scylla
19,632
1,648
0
1,379
7,616
2,713
260
2,073
5,543
69,461
0
L
Hou Yi
sfosls
Hou Yi
13,546
6,578
418
6,272
22,003
7,267
88
9,307
12,143
0
61,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
30,048
218
Minions Killed
149
0
Camps Cleared
0
967,295
Distance Traveled
916,409
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,869
581
19
1
0
305,759
3
W
Nike
10,579
622
54
3
0
332,583
3
W
Cupid
11,456
674
76
4
0
336,972
3
L
Hel
9,670
569
42
2
0
320,738
0
W
Scylla
11,817
695
88
5
0
297,740
2
L
Hou Yi
10,509
618
88
5
0
289,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role