Player Matchup

Hades
Hades
FizzySotoPop
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 415L
1,570 Elo+
Party 1
Tyr
Tyr
SHiFTJustice
Tyr
Level 109
God Stats
3W - 2L
1,744 SR
Queue Stats
246W - 219L
1,603 Elo+
Solo
Ravana
Ravana
SippingYak
Ravana
Level 102
God Stats
2W - 5L
1,459 SR
Queue Stats
97W - 89L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
nikoli-007
Heimdallr
Level 126
God Stats
5W - 11L
1,398 SR
Queue Stats
135W - 123L
1,599 Elo+
Party 1
Ares
Ares
shrimpfryingrice
Ares
Level 115
God Stats
2W - 2L
1,714 SR
Queue Stats
234W - 247L
1,487 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,570 Elo+

VS

Team Averages
Level 135
1,475 SR
1,560 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KingYoungBoss100
Nemesis
Level 123
God Stats
3W - 2L
1,495 SR
Queue Stats
13W - 23L
1,473 Elo+
Party 2
King Arthur
King Arthur
LoadingWhisper
King Arthur
Level 135
God Stats
18W - 13L
1,676 SR
Queue Stats
226W - 209L
1,587 Elo+
Party 2
Fenrir
Fenrir
Mother0fGeckos
Fenrir
Level 160
God Stats
2W - 0L
1,206 SR
Queue Stats
59W - 44L
1,678 Elo+
Solo
Chronos
Chronos
Sammolino55
Chronos
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
234W - 131L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
7,370
461
5,361
13,129
7,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
6,220
389
3,095
8,729
4,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
SippingYak
Ravana
13
2 / 5 / 3
8,148
509
6,258
11,414
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
nikoli-007
Heimdallr
15
4 / 3 / 0
9,028
564
7,307
11,523
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 8 / 5
7,350
459
6,297
17,347
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 8
10,060
629
11,593
10,335
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 1 / 13
10,422
651
12,060
10,982
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LoadingWhisper
King Arthur
16
10 / 2 / 6
10,403
650
11,886
12,157
13,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 6
8,247
515
5,347
12,130
6,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Sammolino55
Chronos
15
3 / 1 / 7
9,924
620
6,630
9,718
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
8
Kills
28
28
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
8
4.5
L
1
7
5
0.5
W
7
1
13
13.5
W
King Arthur
LoadingWhisper
King Arthur
10
2
6
6.5
W
3
3
6
2
L
0
5
0
0
W
Chronos
Sammolino55
Chronos
3
1
7
6.5
L
Ravana
SippingYak
Ravana
2
5
3
0.7
L
Heimdallr
nikoli-007
Heimdallr
4
3
0
1.33
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
47,516
62,142
Taken
55,322
38,656
Mitigated
30,579
12,386
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,593
5,190
0
5,597
10,335
3,732
2,360
2,688
7,647
0
74,233
L
5,361
221
250
2,718
13,129
7,112
0
879
12,250
28,857
0
W
12,060
5,677
0
3,569
10,982
3,961
294
2,257
8,725
0
60,248
W
King Arthur
LoadingWhisper
King Arthur
11,886
2,629
0
250
12,157
13,115
611
3,244
8,913
0
56,964
W
5,347
1,249
0
3,404
12,130
6,874
583
1,971
10,159
0
29,891
L
3,095
1,039
0
3,002
8,729
4,170
0
0
8,729
0
25,673
W
Chronos
Sammolino55
Chronos
6,630
3,229
0
7,063
9,718
2,897
2,403
1,498
8,220
64,422
0
L
Ravana
SippingYak
Ravana
6,258
1,352
0
2,926
11,414
4,860
0
295
11,119
0
40,188
L
Heimdallr
nikoli-007
Heimdallr
7,307
3,073
0
1,650
11,523
3,751
0
4,091
7,432
0
58,745
L
6,297
225
0
1,840
17,347
18,763
0
1,365
15,792
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
49,056
314
Minions Killed
477
0
Camps Cleared
0
1,387,747
Distance Traveled
1,639,238
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,060
629
129
8
0
305,373
4
L
Hades
7,370
461
49
3
0
279,273
2
W
Nemesis
10,422
651
89
6
0
384,088
2
W
King Arthur
10,403
650
100
6
0
326,274
2
W
Fenrir
8,247
515
44
3
0
346,119
6
L
Tyr
6,220
389
60
4
0
212,585
2
W
Chronos
9,924
620
115
7
0
277,384
5
L
Ravana
8,148
509
85
5
0
311,839
2
L
Heimdallr
9,028
564
112
7
0
281,543
3
L
Ares
7,350
459
8
1
0
302,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role