Player Matchup

Tsukuyomi
Tsukuyomi
Easy Solod
Tsukuyomi
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 5L
1,892 Elo+
Solo
Chang'e
Chang'e
Iunauria
Chang'e
Level 29
God Stats
14W - 9L
1,678 SR
Queue Stats
63W - 44L
1,732 Elo+
Party 1
Apollo
Apollo
Jamaica__Power
Apollo
Level 25
God Stats
5W - 4L
1,870 SR
Queue Stats
355W - 298L
1,698 Elo+
Party 1
Zeus
Zeus
SwiftTheTurtle
Zeus
Level 8
God Stats
7W - 10L
1,507 SR
Queue Stats
14W - 22L
1,532 Elo+
Solo
Chiron
Chiron
TheOwlController
Chiron
Level 29
God Stats
32W - 56L
1,651 SR
Queue Stats
452W - 470L
1,599 Elo+
Solo
Team Averages
Level 20
1,641 SR
1,691 Elo+

VS

Team Averages
Level 22
1,666 SR
1,780 Elo+
Nu Wa
Nu Wa
Ham_Meister
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,713 Elo+
Solo
Serqet
Serqet
Leggo_My_Ahegao
Serqet
Level 28
God Stats
4W - 0L
1,842 SR
Queue Stats
182W - 92L
1,869 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SCHAWN21
Ah Muzen Cab
Level 12
God Stats
2W - 4L
1,707 SR
Queue Stats
33W - 24L
1,779 Elo+
Solo
Bakasura
Bakasura
Wanderbread4525
Bakasura
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 15L
1,672 Elo+
Solo
Tiamat
Tiamat
temp-373459
Tiamat
Level 27
God Stats
50W - 25L
1,780 SR
Queue Stats
161W - 83L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Easy Solod
Tsukuyomi
9
3 / 2 / 2
5,527
553
3,737
6,475
1,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Iunauria
Chang'e
8
0 / 3 / 3
4,845
485
2,937
5,061
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 1
5,692
569
1,875
5,509
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 1
4,193
419
1,189
4,744
1,088
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 1
5,800
580
2,987
6,873
1,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,754
575
3,706
3,534
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 6
5,958
596
4,809
5,715
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
SCHAWN21
Ah Muzen Cab
9
1 / 2 / 0
5,655
566
1,659
4,997
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
11
3 / 2 / 1
6,095
610
4,283
5,288
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
5 / 0 / 2
6,558
656
4,265
2,611
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
14
14
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Easy Solod
Tsukuyomi
3
2
2
2
W
2
2
3
1.75
L
Chang'e
Iunauria
Chang'e
0
3
3
0.5
L
2
1
1
2.5
W
3
1
6
6
W
Ah Muzen Cab
SCHAWN21
Ah Muzen Cab
1
2
0
0.5
L
0
5
1
0.1
L
2
3
1
0.83
W
Bakasura
3
2
1
1.75
W
Tiamat
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,725
Damage
18,722
28,662
Taken
22,145
7,403
Mitigated
10,557
9,557
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Easy Solod
Tsukuyomi
3,737
1,382
0
2,609
6,475
1,769
0
2,050
3,910
0
19,088
W
3,706
548
0
575
3,534
1,101
273
1,680
1,854
26,862
0
L
Chang'e
Iunauria
Chang'e
2,937
38
267
1,599
5,061
1,281
0
1,732
3,126
20,662
0
L
1,875
918
0
1,406
5,509
1,430
0
892
4,149
0
28,469
W
4,809
800
0
765
5,715
2,374
57
1,472
4,243
0
13,861
W
Ah Muzen Cab
SCHAWN21
Ah Muzen Cab
1,659
646
0
2,180
4,997
1,439
189
0
4,997
0
26,328
L
1,189
63
0
858
4,744
1,088
88
1,787
2,594
12,001
0
L
2,987
1,923
0
2,818
6,873
1,835
959
810
5,921
0
29,773
W
Bakasura
4,283
3,038
0
1,170
5,288
3,108
0
378
4,910
0
28,880
W
Tiamat
4,265
229
0
1,504
2,611
2,535
799
596
2,015
28,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
30,020
244
Minions Killed
287
0
Camps Cleared
0
861,019
Distance Traveled
914,072
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,527
553
40
4
0
195,231
2
W
Nu Wa
5,754
575
50
5
0
166,608
3
L
Chang'e
4,845
485
43
4
0
162,783
1
L
Apollo
5,692
569
63
6
0
186,700
1
W
Serqet
5,958
596
23
2
0
222,540
3
W
Ah Muzen Cab
5,655
566
54
5
0
125,708
0
L
Zeus
4,193
419
21
2
0
152,958
2
L
Chiron
5,800
580
77
8
0
163,347
0
W
Bakasura
6,095
610
79
8
0
204,687
3
W
Tiamat
6,558
656
81
8
0
194,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role