Player Matchup

Pele
Pele
IplayDareDevil
Pele
Level 27
God Stats
3W - 2L
1,900 SR
Queue Stats
85W - 75L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Lesnaa
Cthulhu
Level 23
God Stats
12W - 10L
1,779 SR
Queue Stats
84W - 75L
1,506 Elo+
Party 1
Nike
Nike
SventraDraghi
Nike
Level 17
God Stats
12W - 13L
1,449 SR
Queue Stats
47W - 64L
1,350 Elo+
Solo
Persephone
Persephone
Vettel23
Persephone
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,533 Elo+
Party 1
Chernobog
Chernobog
persu12
Chernobog
Level 17
God Stats
17W - 8L
1,748 SR
Queue Stats
65W - 56L
1,476 Elo+
Party 1
Team Averages
Level 20
1,675 SR
1,474 Elo+

VS

Team Averages
Level 26
1,546 SR
1,570 Elo+
Bastet
Bastet
Adriien937
Bastet
Level 8
God Stats
11W - 5L
1,500 SR
Queue Stats
287W - 191L
1,572 Elo+
Party 2
Apollo
Apollo
FredBaggings
Apollo
Level 12
God Stats
2W - 2L
1,452 SR
Queue Stats
24W - 12L
1,771 Elo+
Solo
Janus
Janus
Ko0pa66
Janus
Level 87
God Stats
20W - 13L
1,562 SR
Queue Stats
350W - 282L
1,575 Elo+
Party 2
Fenrir
Fenrir
MadockaMagica
Fenrir
Level 6
God Stats
2W - 0L
1,970 SR
Queue Stats
6W - 1L
1,712 Elo+
Solo
Cupid
Cupid
YouTube_WickMind
Cupid
Level 17
God Stats
10W - 12L
1,247 SR
Queue Stats
106W - 172L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 13 / 4
10,120
440
14,932
24,228
10,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Lesnaa
Cthulhu
14
2 / 7 / 4
9,710
422
9,336
21,418
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 4 / 3
10,095
439
8,651
15,451
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Vettel23
Persephone
15
3 / 13 / 0
10,279
447
3,358
18,264
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
persu12
Chernobog
17
4 / 8 / 4
10,689
465
6,067
15,094
5,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adriien937
Bastet
20
14 / 2 / 10
13,547
589
19,118
16,119
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
20
9 / 2 / 7
13,838
602
19,015
26,317
12,330
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Ko0pa66
Janus
20
14 / 2 / 13
13,999
609
17,756
10,936
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 0 / 4
15,502
674
11,414
15,087
10,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 8 / 5
10,651
463
6,456
12,840
4,831
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
14
Kills
45
45
Deaths
14
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
Adriien937
Bastet
14
2
10
9.5
W
Apollo
9
2
7
6.25
L
5
13
4
0.54
W
Janus
Ko0pa66
Janus
14
2
13
10.25
L
Cthulhu
Lesnaa
Cthulhu
2
7
4
0.57
W
6
0
4
8
L
0
4
3
0.38
L
Persephone
Vettel23
Persephone
3
13
0
0.23
W
2
8
5
0.56
L
Chernobog
persu12
Chernobog
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
73,759
94,455
Taken
81,299
50,721
Mitigated
38,696
11,879
Healing
31,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Adriien937
Bastet
19,118
7,987
0
4,016
16,119
6,756
0
3,915
12,129
0
91,513
W
Apollo
19,015
10,037
0
17,286
26,317
12,330
3,756
3,827
22,490
0
155,002
L
14,932
3,479
0
3,957
24,228
10,130
0
3,165
21,063
0
67,169
W
Janus
Ko0pa66
Janus
17,756
2,397
0
2,108
10,936
4,447
528
2,094
8,792
97,613
0
L
Cthulhu
Lesnaa
Cthulhu
9,336
647
0
2,538
21,418
19,284
0
3,649
17,769
31,763
0
W
11,414
2,335
0
6,507
15,087
10,332
42
276
14,186
0
123,684
L
8,651
253
0
3,139
15,451
10,338
560
3,578
11,873
48
56,038
L
Persephone
Vettel23
Persephone
3,358
239
0
715
18,264
5,849
0
5,422
12,839
38,391
0
W
6,456
2,089
123
1,198
12,840
4,831
1,840
2,618
10,197
0
39,886
L
Chernobog
persu12
Chernobog
6,067
4,042
0
1,530
15,094
5,120
198
1,939
13,155
0
59,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
67,537
448
Minions Killed
758
0
Camps Cleared
0
1,876,813
Distance Traveled
2,251,184
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,547
589
105
5
0
451,586
2
W
Apollo
13,838
602
189
8
0
436,112
4
L
Pele
10,120
440
89
4
0
382,798
3
W
Janus
13,999
609
143
6
0
490,451
4
L
Cthulhu
9,710
422
53
2
0
411,682
6
W
Fenrir
15,502
674
242
11
0
470,937
5
L
Nike
10,095
439
120
5
0
399,886
6
L
Persephone
10,279
447
78
3
0
338,194
3
W
Cupid
10,651
463
79
3
0
402,098
0
L
Chernobog
10,689
465
108
5
0
344,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role