Player Matchup

Achilles
Achilles
Bronze III
EzGioco
Achilles
Bronze III
Level 124
God Stats
0W - 1L
1,609 SR
Queue Stats
3W - 2L
1,581 MMR
Party 1
Vulcan
Vulcan
Gold II
JOLUDELLA
Vulcan
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Mawjik
Cthulhu
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold III
MrJadus
Rama
Gold III
Level 157
God Stats
1W - 4L
1,239 SR
Queue Stats
137W - 137L
1,604 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Paranoi5e
Ao Kuang
Gold I
Level 159
God Stats
10W - 13L
1,601 SR
Queue Stats
543W - 548L
1,619 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,490 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,611 SR
1,607 MMR
Set
Set
Gold V
DrReverse
Set
Gold V
Level 41
God Stats
3W - 2L
1,732 SR
Queue Stats
57W - 41L
1,630 MMR
Solo
Agni
Agni
Gold II
andreselpronob
Agni
Gold II
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 88L
1,577 MMR
Solo
Anhur
Anhur
Gold II
chodesanders
Anhur
Gold II
Level 149
God Stats
2W - 1L
1,639 SR
Queue Stats
34W - 29L
1,622 MMR
Solo
Ymir
Ymir
Gold III
wutsamoba
Ymir
Gold III
Level 148
God Stats
31W - 25L
1,684 SR
Queue Stats
260W - 251L
1,618 MMR
Solo
Amaterasu
Amaterasu
Silver I
yodabadaba
Amaterasu
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 114L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EzGioco
Achilles
7
0 / 2 / 0
4,255
426
2,101
6,050
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
JOLUDELLA
Vulcan
10
0 / 1 / 0
4,980
498
1,454
4,246
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Mawjik
Cthulhu
10
0 / 3 / 0
5,371
537
4,518
7,729
5,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
MrJadus
Rama
8
0 / 3 / 0
4,835
484
2,020
6,728
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Paranoi5e
Ao Kuang
9
0 / 1 / 0
5,260
526
1,176
5,623
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
King ArthurDanzaburouCu ChulainnTsukuyomiXbalanque

VS

Bans
PersephoneHeimdallrScyllaApolloBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,238
624
3,736
5,591
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 1
5,724
572
2,658
2,983
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 1
6,132
613
6,076
4,783
1,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
0 / 0 / 4
5,477
548
1,504
4,831
2,114
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
yodabadaba
Amaterasu
12
3 / 0 / 0
6,528
653
5,871
7,831
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Achilles
EzGioco
Achilles
0
2
0
0
L
Vulcan
JOLUDELLA
Vulcan
0
1
0
0
L
Cthulhu
Mawjik
Cthulhu
0
3
0
0
L
Rama
MrJadus
Rama
0
3
0
0
L
Ao Kuang
Paranoi5e
Ao Kuang
0
1
0
0
W
0
0
1
0.5
W
4
0
1
4.5
W
Ymir
0
0
4
2
W
Amaterasu
yodabadaba
Amaterasu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,269
Damage
19,845
30,376
Taken
26,019
12,348
Mitigated
11,623
8,182
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,736
1,913
0
2,988
5,591
2,291
0
1,266
4,325
0
39,901
L
Achilles
EzGioco
Achilles
2,101
525
0
1,047
6,050
2,960
0
1,225
4,791
0
11,358
L
Vulcan
JOLUDELLA
Vulcan
1,454
389
0
491
4,246
1,226
0
1,550
2,584
31,355
0
L
Cthulhu
Mawjik
Cthulhu
4,518
754
0
2,879
7,729
5,516
0
0
7,289
29,196
0
L
Rama
MrJadus
Rama
2,020
1,647
0
2,518
6,728
1,028
0
547
6,181
0
28,051
L
Ao Kuang
Paranoi5e
Ao Kuang
1,176
329
0
1,247
5,623
1,618
0
648
4,929
31,581
0
W
2,658
84
0
1,021
2,983
980
68
1,219
1,739
39,690
0
W
6,076
3,755
0
2,833
4,783
1,329
76
0
4,662
0
36,539
W
Ymir
1,504
357
0
3,111
4,831
2,114
0
259
4,476
15,808
0
W
Amaterasu
yodabadaba
Amaterasu
5,871
2,584
0
5,570
7,831
4,909
0
3,922
3,427
0
32,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
30,099
271
Minions Killed
349
0
Camps Cleared
0
948,206
Distance Traveled
992,443
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,238
624
83
8
0
224,031
3
L
Achilles
4,255
426
21
2
0
209,355
4
L
Vulcan
4,980
498
58
6
0
193,652
3
L
Cthulhu
5,371
537
61
6
0
186,411
3
L
Rama
4,835
484
57
6
0
151,218
4
L
Ao Kuang
5,260
526
74
7
0
207,570
2
W
Agni
5,724
572
94
9
0
207,101
2
W
Anhur
6,132
613
76
8
0
176,919
1
W
Ymir
5,477
548
18
2
0
188,908
5
W
Amaterasu
6,528
653
78
8
0
195,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role