Player Matchup

King Arthur
King Arthur
Gilgamesh721
King Arthur
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
94W - 72L
1,680 Elo+
Solo
Pele
Pele
Kobratix
Pele
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
9W - 8L
1,746 Elo+
Solo
Athena
Athena
Lilonet120
Athena
Level 11
God Stats
4W - 2L
1,833 SR
Queue Stats
8W - 7L
1,675 Elo+
Solo
Danzaburou
Danzaburou
tgyhujik
Danzaburou
Level 24
God Stats
6W - 8L
1,494 SR
Queue Stats
8W - 13L
1,534 Elo+
Solo
Cthulhu
Cthulhu
xR3AP3RxK3Nx666
Cthulhu
Level 24
God Stats
2W - 2L
1,475 SR
Queue Stats
51W - 50L
1,601 Elo+
Solo
Team Averages
Level 17
1,597 SR
1,647 Elo+

VS

Team Averages
Level 25
1,611 SR
1,606 Elo+
Chronos
Chronos
BeerGolfChamp
Chronos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 59L
1,733 Elo+
Party 1
Hercules
Hercules
Help_Me_Im_Done
Hercules
Level 65
God Stats
3W - 3L
1,743 SR
Queue Stats
78W - 51L
1,728 Elo+
Party 1
Kali
Kali
ItsCocobolo
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 124L
1,604 Elo+
Solo
Danzaburou
Danzaburou
WorstDefender
Danzaburou
Level 29
God Stats
7W - 11L
1,499 SR
Queue Stats
8W - 13L
1,468 Elo+
Solo
The Morrigan
The Morrigan
godsleader98
The Morrigan
Level 7
God Stats
8W - 6L
1,814 SR
Queue Stats
106W - 91L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gilgamesh721
King Arthur
8
0 / 6 / 0
4,495
450
3,125
7,654
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
2 / 3 / 1
5,127
513
3,242
7,240
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Lilonet120
Athena
4
0 / 3 / 0
3,889
389
1,088
3,197
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
tgyhujik
Danzaburou
7
0 / 4 / 3
5,075
508
2,535
5,321
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 1
5,655
566
6,065
5,553
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
4 / 0 / 3
7,414
741
5,923
7,088
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
12
6 / 0 / 1
7,275
728
4,391
6,815
4,357
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 0 / 2
6,915
692
2,077
7,551
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
WorstDefender
Danzaburou
10
2 / 1 / 5
6,186
619
4,966
6,371
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
godsleader98
The Morrigan
8
1 / 4 / 3
4,929
493
1,734
5,362
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
0
3
5.5
L
King Arthur
Gilgamesh721
King Arthur
0
6
0
0
W
Hercules
6
0
1
6.5
W
5
0
2
6
L
Pele
2
3
1
0.83
L
Athena
Lilonet120
Athena
0
3
0
0
W
Danzaburou
WorstDefender
Danzaburou
2
1
5
4.5
W
The Morrigan
godsleader98
The Morrigan
1
4
3
0.63
L
Danzaburou
tgyhujik
Danzaburou
0
4
3
0.38
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,055
Damage
19,091
28,965
Taken
33,187
11,435
Mitigated
12,687
5,090
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
5,923
2,430
0
4,843
7,088
2,465
2,671
1,023
5,990
43,867
0
L
King Arthur
Gilgamesh721
King Arthur
3,125
1,002
0
1,333
7,654
4,168
0
2,058
5,596
0
14,889
W
Hercules
4,391
1,998
0
3,186
6,815
4,357
605
0
6,565
0
39,562
W
2,077
1,114
0
4,806
7,551
2,757
0
1,754
5,797
0
27,238
L
Pele
3,242
1,054
135
1,838
7,240
2,104
594
2,085
5,155
0
22,907
L
Athena
Lilonet120
Athena
1,088
592
0
0
3,197
1,191
0
1,780
1,417
4,556
0
W
Danzaburou
WorstDefender
Danzaburou
4,966
1,605
0
3,336
6,371
1,754
38
2,710
3,661
0
26,342
W
The Morrigan
godsleader98
The Morrigan
1,734
503
413
1,079
5,362
1,354
78
1,585
3,696
12,541
0
L
Danzaburou
tgyhujik
Danzaburou
2,535
830
246
1,001
5,321
1,651
216
1,251
4,070
0
14,700
L
6,065
117
101
436
5,553
2,321
330
483
5,070
27,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
32,719
158
Minions Killed
307
0
Camps Cleared
0
856,897
Distance Traveled
952,907
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,414
741
88
9
0
165,673
1
L
King Arthur
4,495
450
22
2
0
211,016
3
W
Hercules
7,275
728
85
9
0
213,984
1
W
Kali
6,915
692
72
7
0
224,690
0
L
Pele
5,127
513
47
5
0
210,843
2
L
Athena
3,889
389
7
1
0
84,808
1
W
Danzaburou
6,186
619
38
4
0
183,474
2
W
The Morrigan
4,929
493
24
2
0
165,086
3
L
Danzaburou
5,075
508
27
3
0
184,655
2
L
Cthulhu
5,655
566
55
6
0
165,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role