Player Matchup

Cernunnos
Cernunnos
DIOSPALOMO
Cernunnos
Level 68
God Stats
4W - 0L
1,372 SR
Queue Stats
164W - 203L
1,417 Elo+
Solo
Bellona
Bellona
HunterC3R0
Bellona
Level 145
God Stats
2W - 1L
1,750 SR
Queue Stats
75W - 80L
1,565 Elo+
Party 1
Raijin
Raijin
IISigma
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Medusa423
Ravana
Level 113
God Stats
3W - 5L
1,367 SR
Queue Stats
39W - 35L
1,583 Elo+
Solo
Terra
Terra
Shibäsäki
Terra
Level 151
God Stats
10W - 13L
1,456 SR
Queue Stats
227W - 207L
1,552 Elo+
Party 1
Team Averages
Level 124
1,489 SR
1,523 Elo+

VS

Team Averages
Level 114
1,608 SR
1,493 Elo+
Thanatos
Thanatos
DerangedDwarf
Thanatos
Level 106
God Stats
10W - 9L
1,963 SR
Queue Stats
277W - 261L
1,566 Elo+
Party 2
Tiamat
Tiamat
DieNowSir
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
U GOT JAMM3D
King Arthur
Level 107
God Stats
10W - 14L
1,579 SR
Queue Stats
252W - 217L
1,583 Elo+
Party 2
Aphrodite
Aphrodite
Volitor
Aphrodite
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
325W - 405L
1,318 Elo+
Solo
Hachiman
Hachiman
aaronplay3
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DIOSPALOMO
Cernunnos
14
2 / 3 / 5
8,671
482
7,447
15,500
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
HunterC3R0
Bellona
16
5 / 0 / 3
10,493
583
11,045
14,668
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
IISigma
Raijin
15
2 / 4 / 5
9,668
537
9,173
11,693
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Medusa423
Ravana
15
4 / 6 / 8
9,705
539
9,637
12,128
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 9
9,914
551
7,001
11,940
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DerangedDwarf
Thanatos
16
7 / 6 / 3
9,424
524
10,977
17,973
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
DieNowSir
Tiamat
14
2 / 2 / 5
8,787
488
11,376
9,965
8,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
U GOT JAMM3D
King Arthur
17
1 / 3 / 4
9,369
521
8,602
16,524
10,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Volitor
Aphrodite
12
0 / 2 / 6
7,646
425
5,461
10,810
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
aaronplay3
Hachiman
12
3 / 4 / 3
7,603
422
7,685
10,946
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
17
Kills
13
13
Deaths
17
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DIOSPALOMO
Cernunnos
2
3
5
1.5
L
Thanatos
DerangedDwarf
Thanatos
7
6
3
1.42
L
Tiamat
DieNowSir
Tiamat
2
2
5
2.25
W
Bellona
HunterC3R0
Bellona
5
0
3
6.5
W
Raijin
IISigma
Raijin
2
4
5
1.13
W
Ravana
Medusa423
Ravana
4
6
8
1.33
W
4
0
9
8.5
L
King Arthur
U GOT JAMM3D
King Arthur
1
3
4
1
L
Aphrodite
Volitor
Aphrodite
0
2
6
1.5
L
Hachiman
aaronplay3
Hachiman
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,303
Damage
44,101
65,929
Taken
66,218
41,629
Mitigated
36,846
26,110
Healing
31,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DIOSPALOMO
Cernunnos
7,447
3,182
0
7,692
15,500
5,191
0
3,359
12,097
0
64,534
L
Thanatos
DerangedDwarf
Thanatos
10,977
1,816
0
14,365
17,973
6,777
0
4,384
13,300
0
60,697
L
Tiamat
DieNowSir
Tiamat
11,376
921
0
2,794
9,965
8,455
160
2,997
6,760
54,446
0
W
Bellona
HunterC3R0
Bellona
11,045
2,278
0
6,312
14,668
13,791
672
3,350
11,230
3,001
68,504
W
Raijin
IISigma
Raijin
9,173
947
0
3,404
11,693
4,393
464
3,532
7,819
66,708
0
W
Ravana
Medusa423
Ravana
9,637
3,632
0
933
12,128
6,706
190
2,454
9,520
0
58,374
W
7,001
412
1,644
6,125
11,940
11,548
0
3,292
8,426
23,245
0
L
King Arthur
U GOT JAMM3D
King Arthur
8,602
1,061
0
2,137
16,524
10,724
0
3,197
12,698
0
71,551
L
Aphrodite
Volitor
Aphrodite
5,461
1,288
2,296
5,626
10,810
7,491
172
3,629
6,935
24,348
0
L
Hachiman
aaronplay3
Hachiman
7,685
3,409
0
4,259
10,946
3,399
282
1,988
8,817
0
40,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
42,829
490
Minions Killed
499
0
Camps Cleared
0
1,769,005
Distance Traveled
1,582,831
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,671
482
85
5
0
314,971
2
L
Thanatos
9,424
524
123
7
0
344,292
3
L
Tiamat
8,787
488
122
7
0
303,654
3
W
Bellona
10,493
583
146
8
0
392,156
5
W
Raijin
9,668
537
139
8
0
310,789
4
W
Ravana
9,705
539
86
5
0
354,762
4
W
Terra
9,914
551
34
2
0
396,327
5
L
King Arthur
9,369
521
133
7
0
350,345
2
L
Aphrodite
7,646
425
42
2
0
313,293
1
L
Hachiman
7,603
422
79
4
0
271,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role