Player Matchup

Chang'e
Chang'e
Silver II
DaChubby
Chang'e
Silver II
Level 139
God Stats
17W - 18L
1,453 SR
Queue Stats
242W - 301L
1,196 MMR
Solo
Anhur
Anhur
Gold V
Vortick
Anhur
Gold V
Level 145
God Stats
19W - 27L
1,506 SR
Queue Stats
120W - 142L
1,375 MMR
Solo
King Arthur
King Arthur
Bronze I
wm1rvndv
King Arthur
Bronze I
Level 89
God Stats
1W - 2L
1,523 SR
Queue Stats
13W - 30L
1,145 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,494 SR
1,239 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,433 SR
1,434 MMR
Cerberus
Cerberus
Bronze III
LETSBOINK
Cerberus
Bronze III
Level 37
God Stats
6W - 10L
1,515 SR
Queue Stats
14W - 17L
1,444 MMR
Solo
Agni
Agni
Silver I
P3P390
Agni
Silver I
Level 160
God Stats
5W - 2L
1,285 SR
Queue Stats
69W - 77L
1,360 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
PutYouInFountain
Ah Muzen Cab
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaChubby
Chang'e
18
6 / 4 / 5
13,552
645
14,883
18,655
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Vortick
Anhur
18
4 / 1 / 9
13,371
637
12,321
15,094
6,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
wm1rvndv
King Arthur
15
3 / 6 / 5
12,491
595
10,925
22,025
18,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ThothScyllaDanzaburouAphroditeSobek

VS

Bans
CthulhuCupidAwilixGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LETSBOINK
Cerberus
16
1 / 3 / 6
13,570
646
11,735
19,181
21,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
P3P390
Agni
18
4 / 4 / 7
14,032
668
15,996
11,965
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
PutYouInFountain
Ah Muzen Cab
18
6 / 6 / 5
14,282
680
15,761
20,358
7,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
13
Kills
11
11
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DaChubby
Chang'e
6
4
5
2.13
W
Cerberus
LETSBOINK
Cerberus
1
3
6
1.33
W
Agni
P3P390
Agni
4
4
7
1.88
W
Ah Muzen Cab
PutYouInFountain
Ah Muzen Cab
6
6
5
1.42
L
Anhur
Vortick
Anhur
4
1
9
8.5
L
King Arthur
wm1rvndv
King Arthur
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,129
Damage
43,492
55,774
Taken
51,504
31,250
Mitigated
33,800
16,216
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DaChubby
Chang'e
14,883
1,278
1,257
6,520
18,655
5,972
423
9,452
9,203
78,229
0
W
Cerberus
LETSBOINK
Cerberus
11,735
515
0
4,410
19,181
21,811
198
4,132
14,715
46,686
0
W
Agni
P3P390
Agni
15,996
963
0
3,391
11,965
4,123
709
3,905
7,890
71,825
0
W
Ah Muzen Cab
PutYouInFountain
Ah Muzen Cab
15,761
4,850
0
6,612
20,358
7,866
2,501
6,070
13,928
0
90,861
L
Anhur
Vortick
Anhur
12,321
6,199
0
7,056
15,094
6,564
2,808
8,816
6,278
0
59,866
L
King Arthur
wm1rvndv
King Arthur
10,925
534
0
1,383
22,025
18,714
261
9,574
12,451
0
53,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
41,884
291
Minions Killed
290
0
Camps Cleared
0
1,071,421
Distance Traveled
1,109,057
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,552
645
107
5
0
360,225
0
W
Cerberus
13,570
646
74
4
0
404,259
4
W
Agni
14,032
668
94
4
0
353,287
7
W
Ah Muzen Cab
14,282
680
122
6
0
351,511
1
L
Anhur
13,371
637
117
6
0
377,795
5
L
King Arthur
12,491
595
67
3
0
333,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role