Player Matchup

Fenrir
Fenrir
EduardoPimentaM
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo
Yemoja
Yemoja
MatteosComp
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 59L
1,626 Elo+
Solo
Ravana
Ravana
Paps Pitufo1377
Ravana
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 28L
1,587 Elo+
Solo
Medusa
Medusa
Shacobox321
Medusa
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
15W - 17L
1,284 Elo+
Solo
Bellona
Bellona
eli-dad0n
Bellona
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
304W - 326L
1,483 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,422 Elo+

VS

Team Averages
Level 16
1,529 SR
1,562 Elo+
Rama
Rama
BM Drandon3078
Rama
Level 7
God Stats
40W - 34L
1,500 SR
Queue Stats
134W - 131L
1,650 Elo+
Solo
Loki
Loki
II R3D II PR
Loki
Level 23
God Stats
4W - 8L
1,360 SR
Queue Stats
38W - 46L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
KeNs_Tourettes
Tsukuyomi
Level 24
God Stats
1W - 2L
1,285 SR
Queue Stats
68W - 82L
1,379 Elo+
Solo
Odin
Odin
SadBoiMike
Odin
Level 21
God Stats
47W - 40L
1,710 SR
Queue Stats
202W - 219L
1,463 Elo+
Solo
Tiamat
Tiamat
xJormungadr
Tiamat
Level 6
God Stats
2W - 0L
1,792 SR
Queue Stats
6W - 1L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 3
9,476
364
3,868
23,612
13,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
15
0 / 7 / 4
10,655
410
2,598
21,001
23,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 2 / 2
15,036
578
27,509
20,522
25,095
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
18
2 / 11 / 0
12,084
465
10,349
20,756
8,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
eli-dad0n
Bellona
14
1 / 6 / 2
9,349
360
4,472
13,724
16,316
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 2
15,431
594
24,492
25,059
8,425
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 4 / 7
13,730
528
15,727
16,678
7,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
KeNs_Tourettes
Tsukuyomi
3
0 / 0 / 0
7,651
294
0
0
0
20
5 / 3 / 9
14,317
551
9,813
19,523
16,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
15 / 0 / 3
15,188
584
26,948
14,604
33,089
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
39
39
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
4
2
2.5
L
0
13
3
0.12
W
10
4
7
3.38
W
Tsukuyomi
KeNs_Tourettes
Tsukuyomi
0
0
0
0
L
Yemoja
0
7
4
0.29
L
8
2
2
4.5
W
5
3
9
3.17
L
Medusa
2
11
0
0.18
L
Bellona
eli-dad0n
Bellona
1
6
2
0.33
W
Tiamat
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,796
Damage
76,980
99,615
Taken
75,864
86,923
Mitigated
65,060
16,895
Healing
27,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,492
22,001
0
13,546
25,059
8,425
4,241
968
23,587
0
131,508
L
3,868
659
0
1,496
23,612
13,663
0
7,492
16,120
0
38,413
W
15,727
7,640
219
4,823
16,678
7,387
1,667
376
16,078
0
93,838
W
Tsukuyomi
KeNs_Tourettes
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
2,598
1,068
1,812
992
21,001
23,567
830
6,301
14,700
33,373
0
L
27,509
5,725
0
8,425
20,522
25,095
0
4,216
16,306
0
137,472
W
9,813
2,910
196
2,630
19,523
16,159
3,358
547
18,568
0
81,998
L
Medusa
10,349
5,746
0
4,170
20,756
8,282
2,151
5,225
15,531
0
78,265
L
Bellona
eli-dad0n
Bellona
4,472
2,856
0
0
13,724
16,316
296
3,714
10,010
0
24,332
W
Tiamat
26,948
3,912
92
6,292
14,604
33,089
1,683
707
13,678
107,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,600
Gold Earned
66,317
532
Minions Killed
649
0
Camps Cleared
0
2,053,948
Distance Traveled
1,868,110
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,431
594
225
9
0
398,631
1
L
Fenrir
9,476
364
60
2
0
393,313
3
W
Loki
13,730
528
112
4
0
459,308
7
W
Tsukuyomi
7,651
294
0
0
0
0
0
L
Yemoja
10,655
410
49
2
0
420,059
0
L
Ravana
15,036
578
215
8
0
517,921
2
W
Odin
14,317
551
150
6
0
494,313
1
L
Medusa
12,084
465
152
6
0
333,230
3
L
Bellona
9,349
360
56
2
0
389,425
0
W
Tiamat
15,188
584
162
6
0
515,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role