Player Matchup

Vamana
Vamana
EZI_COLON
Vamana
Level 88
God Stats
8W - 10L
1,579 SR
Queue Stats
401W - 355L
1,505 Elo+
Party 2
Apollo
Apollo
UNKNOWN_SHIKAS-
Apollo
Level 108
God Stats
9W - 11L
1,200 SR
Queue Stats
288W - 268L
1,498 Elo+
Solo
Susano
Susano
gamertate904
Susano
Level 81
God Stats
8W - 4L
1,559 SR
Queue Stats
203W - 179L
1,511 Elo+
Solo
Cerberus
Cerberus
helioslyra
Cerberus
Level 158
God Stats
4W - 4L
1,695 SR
Queue Stats
100W - 90L
1,516 Elo+
Solo
Chang'e
Chang'e
illuminati197432
Chang'e
Level 109
God Stats
31W - 20L
1,574 SR
Queue Stats
253W - 236L
1,509 Elo+
Party 2
Team Averages
Level 109
1,521 SR
1,508 Elo+

VS

Team Averages
Level 95
1,609 SR
1,461 Elo+
Cupid
Cupid
ArcuateSilenT98
Cupid
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 192L
1,329 Elo+
Party 3
Sylvanus
Sylvanus
JurassicGoblin
Sylvanus
Level 108
God Stats
6W - 5L
1,574 SR
Queue Stats
98W - 100L
1,489 Elo+
Party 3
Camazotz
Camazotz
MUSHROOM MAN273
Camazotz
Level 77
God Stats
14W - 10L
1,694 SR
Queue Stats
723W - 719L
1,533 Elo+
Party 1
Hel
Hel
Velorlan
Hel
Level 60
God Stats
4W - 2L
1,612 SR
Queue Stats
228W - 211L
1,485 Elo+
Party 1
Chaac
Chaac
giancarlosxg
Chaac
Level 105
God Stats
7W - 2L
1,666 SR
Queue Stats
37W - 36L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EZI_COLON
Vamana
5
0 / 0 / 0
5,154
344
934
2,414
942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 2 / 3
8,096
540
7,395
9,560
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
15
6 / 1 / 4
8,571
571
11,035
8,267
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
helioslyra
Cerberus
14
3 / 0 / 3
8,122
541
9,134
11,555
5,337
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 8 / 4
7,846
523
6,815
12,880
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,549
503
5,467
10,673
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
9
0 / 2 / 2
6,106
407
3,486
7,918
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
14
6 / 2 / 2
8,870
591
6,404
16,032
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 5
8,315
554
7,746
12,690
4,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
8,013
534
7,039
11,162
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
15
Kills
11
11
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Vamana
EZI_COLON
Vamana
0
0
0
0
W
Sylvanus
0
2
2
0.5
W
Camazotz
6
2
2
3.5
L
3
2
3
2.25
W
2
6
5
0.75
L
Susano
6
1
4
8
W
0
2
2
0.5
L
Cerberus
helioslyra
Cerberus
3
0
3
4.5
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,313
Damage
30,142
44,676
Taken
58,475
15,388
Mitigated
24,663
17,273
Healing
28,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,467
3,384
500
4,159
10,673
3,040
702
1,600
9,073
0
33,046
L
Vamana
EZI_COLON
Vamana
934
318
0
1,050
2,414
942
0
0
2,239
0
8,163
W
Sylvanus
3,486
1,121
2,175
2,242
7,918
4,589
47
2,983
4,923
21,999
0
W
Camazotz
6,404
1,964
0
9,636
16,032
5,138
271
2,750
13,140
0
47,182
L
7,395
4,102
0
3,910
9,560
2,790
38
1,170
8,290
0
47,124
W
7,746
785
940
4,611
12,690
4,489
0
4,353
8,003
53,258
0
L
Susano
11,035
1,979
0
2,448
8,267
2,796
0
1,629
6,473
0
48,745
W
7,039
840
0
4,195
11,162
7,407
963
3,775
7,387
0
46,542
L
Cerberus
helioslyra
Cerberus
9,134
246
321
5,848
11,555
5,337
77
2,254
9,146
49,011
0
L
6,815
379
263
3,433
12,880
3,523
727
5,743
6,821
36,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,789
Gold Earned
38,853
395
Minions Killed
388
0
Camps Cleared
0
1,195,883
Distance Traveled
1,289,921
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,549
503
73
5
0
231,317
0
L
Vamana
5,154
344
14
1
0
73,684
0
W
Sylvanus
6,106
407
36
2
0
192,779
0
W
Camazotz
8,870
591
86
6
0
330,155
0
L
Apollo
8,096
540
96
6
0
268,395
2
W
Hel
8,315
554
101
7
0
276,124
4
L
Susano
8,571
571
85
6
0
333,027
2
W
Chaac
8,013
534
92
6
0
259,546
2
L
Cerberus
8,122
541
134
9
0
295,406
6
L
Chang'e
7,846
523
66
4
0
225,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role