Player Matchup

Yemoja
Yemoja
Arab3l_-
Yemoja
Level 16
God Stats
8W - 9L
1,243 SR
Queue Stats
70W - 63L
1,310 Elo+
Solo
Zeus
Zeus
Darkjack2
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ZoeroEterno
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
anubinho157
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
zXIMENESz
Sun Wukong
Level 28
God Stats
5W - 6L
1,353 SR
Queue Stats
126W - 169L
1,464 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,455 Elo+

VS

Team Averages
Level 20
1,508 SR
1,437 Elo+
Arachne
Arachne
DarkPinhas
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Extafius
Apollo
Level 27
God Stats
18W - 5L
1,858 SR
Queue Stats
119W - 62L
1,658 Elo+
Solo
Cthulhu
Cthulhu
Generations890
Cthulhu
Level 4
God Stats
3W - 5L
1,310 SR
Queue Stats
38W - 64L
1,195 Elo+
Party 2
Poseidon
Poseidon
Ghazard08
Poseidon
Level 28
God Stats
25W - 32L
1,439 SR
Queue Stats
132W - 166L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
SANTIMO2K
Tsukuyomi
Level 16
God Stats
4W - 6L
1,436 SR
Queue Stats
186W - 223L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arab3l_-
Yemoja
6
1 / 1 / 3
5,105
511
1,497
3,678
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
9
1 / 1 / 1
5,565
557
3,710
2,781
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ZoeroEterno
Nemesis
7
1 / 1 / 1
5,010
501
1,041
4,957
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
4 / 1 / 1
5,370
537
3,234
5,856
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
zXIMENESz
Sun Wukong
11
5 / 0 / 0
6,473
647
4,428
5,469
2,024
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkPinhas
Arachne
6
0 / 3 / 0
4,357
436
813
5,053
1,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Extafius
Apollo
9
3 / 2 / 0
5,215
522
3,425
5,255
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,181
418
422
3,562
1,751
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Ghazard08
Poseidon
10
1 / 0 / 2
5,988
599
2,405
3,391
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SANTIMO2K
Tsukuyomi
5
0 / 5 / 0
4,172
417
1,650
5,334
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
4
4
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arab3l_-
Yemoja
1
1
3
2.5
L
Arachne
DarkPinhas
Arachne
0
3
0
0
W
Zeus
1
1
1
1.5
L
Apollo
Extafius
Apollo
3
2
0
1.5
L
0
2
0
0
L
Poseidon
Ghazard08
Poseidon
1
0
2
2
L
Tsukuyomi
SANTIMO2K
Tsukuyomi
0
5
0
0
W
Nemesis
ZoeroEterno
Nemesis
1
1
1
1.5
W
4
1
1
4.5
W
Sun Wukong
zXIMENESz
Sun Wukong
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
8,715
22,741
Taken
22,595
7,120
Mitigated
6,952
9,431
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arab3l_-
Yemoja
1,497
677
1,019
1,019
3,678
1,623
27
205
3,473
6,320
0
L
Arachne
DarkPinhas
Arachne
813
565
0
295
5,053
1,313
0
588
4,465
0
9,621
W
Zeus
3,710
666
0
627
2,781
728
39
867
1,914
25,693
0
L
Apollo
Extafius
Apollo
3,425
1,746
0
1,795
5,255
1,351
592
1,446
3,809
0
24,014
L
422
167
0
0
3,562
1,751
0
280
3,282
9,108
0
L
Poseidon
Ghazard08
Poseidon
2,405
358
0
1,436
3,391
957
0
1,518
1,873
32,786
0
L
Tsukuyomi
SANTIMO2K
Tsukuyomi
1,650
516
0
740
5,334
1,580
0
1,375
3,959
0
10,791
W
Nemesis
ZoeroEterno
Nemesis
1,041
420
0
2,774
4,957
1,334
0
932
4,025
0
19,030
W
3,234
2,621
0
2,522
5,856
1,411
619
823
5,033
0
19,680
W
Sun Wukong
zXIMENESz
Sun Wukong
4,428
972
0
1,470
5,469
2,024
956
0
5,469
0
30,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
23,913
236
Minions Killed
177
0
Camps Cleared
0
926,888
Distance Traveled
907,921
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,105
511
9
1
0
196,170
0
L
Arachne
4,357
436
21
2
0
184,476
2
W
Zeus
5,565
557
75
8
0
171,602
3
L
Apollo
5,215
522
40
4
0
167,856
0
L
Cthulhu
4,181
418
14
1
0
176,654
0
L
Poseidon
5,988
599
78
8
0
183,934
2
L
Tsukuyomi
4,172
417
24
2
0
195,001
0
W
Nemesis
5,010
501
41
4
0
192,838
1
W
Rama
5,370
537
35
4
0
175,844
1
W
Sun Wukong
6,473
647
76
8
0
190,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role