Player Matchup

Ra
Ra
 
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IWavor
Hou Yi
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
124W - 120L
1,481 Elo+
Solo
Jormungandr
Jormungandr
Otw ofc
Jormungandr
Level 14
God Stats
4W - 6L
1,264 SR
Queue Stats
18W - 16L
1,360 Elo+
Party 1
Olorun
Olorun
PRAY25
Olorun
Level 4
God Stats
3W - 2L
1,631 SR
Queue Stats
6W - 4L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
Wym ofc
Ratatoskr
Level 17
God Stats
12W - 11L
1,264 SR
Queue Stats
19W - 17L
1,360 Elo+
Party 1
Team Averages
Level 13
1,432 SR
1,431 Elo+

VS

Team Averages
Level 15
1,392 SR
1,418 Elo+
Ymir
Ymir
BeefyxMoose13
Ymir
Level 4
God Stats
8W - 13L
1,140 SR
Queue Stats
55W - 66L
1,184 Elo+
Party 2
Neith
Neith
Chase1029
Neith
Level 27
God Stats
17W - 24L
1,336 SR
Queue Stats
335W - 340L
1,513 Elo+
Party 2
Ra
Ra
Emperyean
Ra
Level 17
God Stats
2W - 6L
1,278 SR
Queue Stats
5W - 9L
1,355 Elo+
Solo
Thanatos
Thanatos
Thats Slight
Thanatos
Level 22
God Stats
7W - 4L
1,709 SR
Queue Stats
40W - 32L
1,538 Elo+
Party 2
Ares
Ares
crazy-throne733
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 1
6,203
443
1,781
5,318
2,331
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
IWavor
Hou Yi
14
3 / 2 / 1
8,239
589
2,675
4,649
1,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Otw ofc
Jormungandr
9
1 / 1 / 1
6,255
447
1,304
5,731
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
PRAY25
Olorun
11
3 / 5 / 6
7,279
520
8,909
11,121
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Wym ofc
Ratatoskr
14
8 / 1 / 1
8,632
617
4,448
8,471
2,864
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,376
384
922
4,481
2,092
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Chase1029
Neith
11
4 / 1 / 1
6,767
483
6,457
4,678
1,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 3 / 1
7,372
527
3,556
7,869
2,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Thats Slight
Thanatos
7
3 / 2 / 0
5,589
399
2,645
3,777
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 10 / 0
5,113
365
1,818
11,907
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
11
11
Deaths
17
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
L
0
1
1
0.5
L
Neith
Chase1029
Neith
4
1
1
4.5
L
4
3
1
1.5
W
Hou Yi
IWavor
Hou Yi
3
2
1
1.75
W
Jormungandr
Otw ofc
Jormungandr
1
1
1
1.5
W
Olorun
PRAY25
Olorun
3
5
6
1.2
L
Thanatos
Thats Slight
Thanatos
3
2
0
1.5
W
Ratatoskr
Wym ofc
Ratatoskr
8
1
1
8.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
15,398
35,290
Taken
32,712
13,355
Mitigated
14,423
13,690
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,781
626
179
1,587
5,318
2,331
250
427
4,891
23,980
0
L
922
507
254
555
4,481
2,092
0
424
4,057
17,278
0
L
Neith
Chase1029
Neith
6,457
3,592
0
2,175
4,678
1,516
100
1,071
3,607
0
39,622
L
3,556
856
139
3,527
7,869
2,897
241
5,314
2,555
44,768
0
W
Hou Yi
IWavor
Hou Yi
2,675
1,744
0
2,127
4,649
1,547
2,516
330
4,319
0
44,085
W
Jormungandr
Otw ofc
Jormungandr
1,304
108
0
84
5,731
2,608
0
464
5,267
22,039
0
W
Olorun
PRAY25
Olorun
8,909
4,813
326
4,962
11,121
4,005
1,104
4,355
6,766
42,095
0
L
Thanatos
Thats Slight
Thanatos
2,645
730
0
2,482
3,777
2,538
168
39
3,738
0
15,977
W
Ratatoskr
Wym ofc
Ratatoskr
4,448
2,014
0
4,425
8,471
2,864
0
720
7,751
0
52,871
L
1,818
425
0
276
11,907
5,380
66
5,146
6,761
9,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
30,217
325
Minions Killed
241
0
Camps Cleared
0
1,180,407
Distance Traveled
1,037,880
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,203
443
37
3
0
215,487
0
L
Ymir
5,376
384
32
2
0
259,826
2
L
Neith
6,767
483
83
6
0
236,325
1
L
Ra
7,372
527
84
6
0
238,871
0
W
Hou Yi
8,239
589
93
7
0
245,692
0
W
Jormungandr
6,255
447
43
3
0
221,878
0
W
Olorun
7,279
520
57
4
0
210,086
0
L
Thanatos
5,589
399
28
2
0
89,875
0
W
Ratatoskr
8,632
617
95
7
0
287,264
1
L
Ares
5,113
365
14
1
0
212,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role