Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Swiftjerk
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 10L
1,271 Elo+
Party 2
Chaac
Chaac
Swiftlyjerkin
Chaac
Level 22
God Stats
0W - 2L
1,394 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Cerberus
Cerberus
luckydays
Cerberus
Level 26
God Stats
2W - 4L
1,814 SR
Queue Stats
10W - 29L
1,372 Elo+
Party 2
Team Averages
Level 35
1,495 SR
1,295 Elo+

VS

Team Averages
Level 52
1,642 SR
1,556 Elo+
Agni
Agni
CTCheeser
Agni
Level 29
God Stats
3W - 1L
1,692 SR
Queue Stats
30W - 49L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
Jinker6
Heimdallr
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 156L
1,548 Elo+
Party 1
King Arthur
King Arthur
WKeyDiff
King Arthur
Level 67
God Stats
1W - 1L
1,734 SR
Queue Stats
202W - 166L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Swiftjerk
Ah Muzen Cab
19
15 / 9 / 4
15,471
737
24,110
21,280
8,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 7 / 16
12,682
604
10,617
20,685
27,265
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
luckydays
Cerberus
18
7 / 4 / 13
15,218
725
19,195
23,630
26,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 5 / 9
15,750
750
24,088
14,157
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Jinker6
Heimdallr
16
6 / 10 / 8
14,239
678
14,573
20,001
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
WKeyDiff
King Arthur
17
5 / 8 / 12
14,167
675
17,418
29,192
21,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
23
Kills
20
20
Deaths
23
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
9
5
9
2.7
W
Heimdallr
Jinker6
Heimdallr
6
10
8
1
L
Ah Muzen Cab
Swiftjerk
Ah Muzen Cab
15
9
4
1.89
L
1
7
16
1.29
W
King Arthur
WKeyDiff
King Arthur
5
8
12
1.38
L
Cerberus
luckydays
Cerberus
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,922
Damage
56,079
65,595
Taken
63,350
62,292
Mitigated
32,176
22,109
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
24,088
1,711
0
0
14,157
4,510
630
2,540
11,617
65,967
0
W
Heimdallr
Jinker6
Heimdallr
14,573
6,534
0
2,394
20,001
6,351
0
6,487
13,514
0
60,950
L
Ah Muzen Cab
Swiftjerk
Ah Muzen Cab
24,110
13,960
0
8,131
21,280
8,364
397
8,558
12,722
0
86,316
L
10,617
1,903
0
4,688
20,685
27,265
0
7,964
12,721
0
37,261
W
King Arthur
WKeyDiff
King Arthur
17,418
2,120
0
4,788
29,192
21,315
252
10,233
18,959
81
70,170
L
Cerberus
luckydays
Cerberus
19,195
1,144
65
9,225
23,630
26,663
731
7,729
15,901
71,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
44,156
259
Minions Killed
242
0
Camps Cleared
0
1,122,418
Distance Traveled
1,084,992
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,750
750
85
4
0
386,250
0
W
Heimdallr
14,239
678
86
4
0
325,664
2
L
Ah Muzen Cab
15,471
737
105
5
0
403,272
0
L
Chaac
12,682
604
36
2
0
313,505
0
W
King Arthur
14,167
675
71
3
0
373,078
1
L
Cerberus
15,218
725
118
6
0
405,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role