Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
AbsurdChimera81
Ah Muzen Cab
Diamond V
Level 83
God Stats
3W - 2L
1,631 SR
Queue Stats
102W - 84L
2,181 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond IV
Ghostboyee1
Sun Wukong
Diamond IV
Level 149
God Stats
44W - 38L
1,580 SR
Queue Stats
689W - 674L
2,071 MMR
Solo
Ymir
Ymir
Diamond IV
Stokes
Ymir
Diamond IV
Level 159
God Stats
15W - 12L
1,807 SR
Queue Stats
519W - 475L
2,066 MMR
Solo
Chronos
Chronos
Platinum V
SuperTopNachhh
Chronos
Platinum V
Level 60
God Stats
4W - 0L
1,943 SR
Queue Stats
32W - 23L
1,945 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum I
XxKing Alien6xX
Tsukuyomi
Platinum I
Level 103
God Stats
6W - 0L
1,665 SR
Queue Stats
87W - 57L
2,049 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,725 SR
2,062 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,755 SR
1,969 MMR
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond IV
AlessSer
Cerberus
Diamond IV
Level 160
God Stats
15W - 11L
1,768 SR
Queue Stats
566W - 538L
2,081 MMR
Party 2
Danzaburou
Danzaburou
Platinum I
HeartkillerX92
Danzaburou
Platinum I
Level 158
God Stats
10W - 10L
1,689 SR
Queue Stats
199W - 183L
2,083 MMR
Party 2
Thoth
Thoth
Diamond IV
IStaxks
Thoth
Diamond IV
Level 129
God Stats
27W - 20L
1,732 SR
Queue Stats
325W - 293L
2,100 MMR
Solo
Sobek
Sobek
Platinum I
hybrid53
Sobek
Platinum I
Level 160
God Stats
3W - 1L
2,088 SR
Queue Stats
48W - 35L
2,080 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AbsurdChimera81
Ah Muzen Cab
20
10 / 1 / 7
14,770
615
18,089
15,084
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Ghostboyee1
Sun Wukong
20
3 / 2 / 10
14,021
584
19,274
28,029
21,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Stokes
Ymir
16
2 / 4 / 14
11,935
497
9,542
24,891
26,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 1 / 13
13,318
555
11,901
18,623
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
XxKing Alien6xX
Tsukuyomi
20
6 / 3 / 10
13,332
556
15,016
16,234
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ScyllaSetPersephoneApolloGuan Yu

VS

Bans
Cu ChulainnNemesisErlang ShenNu WaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
3 / 4 / 4
11,408
475
8,165
16,159
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
AlessSer
Cerberus
19
3 / 5 / 1
12,077
503
14,101
25,698
30,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
HeartkillerX92
Danzaburou
17
1 / 6 / 4
11,215
467
10,818
16,930
7,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
IStaxks
Thoth
18
4 / 2 / 2
11,137
464
15,456
12,476
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
hybrid53
Sobek
12
0 / 6 / 8
9,119
380
9,869
25,376
29,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
23
Kills
11
11
Deaths
23
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
4
1.25
W
Ah Muzen Cab
AbsurdChimera81
Ah Muzen Cab
10
1
7
13.5
L
Cerberus
AlessSer
Cerberus
3
5
1
0.7
W
Sun Wukong
Ghostboyee1
Sun Wukong
3
2
10
4
L
Danzaburou
HeartkillerX92
Danzaburou
1
6
4
0.5
L
Thoth
IStaxks
Thoth
4
2
2
2.5
W
Ymir
Stokes
Ymir
2
4
14
2.25
W
2
1
13
8.5
W
Tsukuyomi
XxKing Alien6xX
Tsukuyomi
6
3
10
3.67
L
Sobek
hybrid53
Sobek
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,822
Damage
58,409
102,861
Taken
96,639
69,945
Mitigated
79,536
51,669
Healing
30,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,165
4,006
683
6,506
16,159
7,242
0
1,617
14,542
0
80,320
W
Ah Muzen Cab
AbsurdChimera81
Ah Muzen Cab
18,089
7,845
0
11,822
15,084
7,487
4,421
7,738
6,986
0
130,540
L
Cerberus
AlessSer
Cerberus
14,101
565
0
9,079
25,698
30,043
168
3,361
22,337
92,488
0
W
Sun Wukong
Ghostboyee1
Sun Wukong
19,274
4,866
0
15,279
28,029
21,709
661
12,291
15,574
156
104,048
L
Danzaburou
HeartkillerX92
Danzaburou
10,818
4,003
0
4,215
16,930
7,817
1,056
5,688
11,242
0
85,830
L
Thoth
IStaxks
Thoth
15,456
360
0
4,044
12,476
5,296
0
3,762
8,714
80,488
0
W
Ymir
Stokes
Ymir
9,542
2,297
0
4,859
24,891
26,056
928
8,922
15,627
30,012
0
W
11,901
5,935
0
13,107
18,623
7,745
4,318
5,480
13,089
109,563
0
W
Tsukuyomi
XxKing Alien6xX
Tsukuyomi
15,016
3,931
0
6,602
16,234
6,948
1,638
7,414
8,553
0
99,215
L
Sobek
hybrid53
Sobek
9,869
704
0
6,287
25,376
29,138
0
7,171
18,205
25,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,376
Gold Earned
54,956
712
Minions Killed
699
0
Camps Cleared
0
2,453,180
Distance Traveled
2,146,625
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,408
475
148
6
0
456,752
4
W
Ah Muzen Cab
14,770
615
203
8
0
487,352
7
L
Cerberus
12,077
503
204
9
0
424,232
0
W
Sun Wukong
14,021
584
177
7
0
485,011
6
L
Danzaburou
11,215
467
169
7
0
411,656
4
L
Thoth
11,137
464
155
6
0
437,823
4
W
Ymir
11,935
497
30
1
0
479,735
5
W
Chronos
13,318
555
166
7
0
470,019
1
W
Tsukuyomi
13,332
556
136
6
0
531,063
8
L
Sobek
9,119
380
23
1
0
416,162
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role