Player Matchup

Cabrakan
Cabrakan
Ham_Meister
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,741 Elo+
Solo
Aphrodite
Aphrodite
Iunauria
Aphrodite
Level 29
God Stats
13W - 9L
1,671 SR
Queue Stats
63W - 44L
1,745 Elo+
Party 1
Hun Batz
Hun Batz
Jamaica__Power
Hun Batz
Level 25
God Stats
2W - 1L
1,870 SR
Queue Stats
355W - 298L
1,710 Elo+
Party 1
Anhur
Anhur
Podolak
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,588 Elo+
Solo
Susano
Susano
TadomiKarii36
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,698 Elo+

VS

Team Averages
Level 24
1,626 SR
1,684 Elo+
Izanami
Izanami
Emilia_xoxo
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 90L
1,546 Elo+
Solo
Serqet
Serqet
Leggo_My_Ahegao
Serqet
Level 28
God Stats
4W - 0L
1,730 SR
Queue Stats
182W - 92L
1,862 Elo+
Party 2
Danzaburou
Danzaburou
Shlaphands
Danzaburou
Level 24
God Stats
22W - 16L
1,628 SR
Queue Stats
32W - 28L
1,563 Elo+
Solo
Cthulhu
Cthulhu
eheazy
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 50L
1,586 Elo+
Solo
Tiamat
Tiamat
temp-373459
Tiamat
Level 27
God Stats
50W - 25L
1,772 SR
Queue Stats
161W - 83L
1,863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ham_Meister
Cabrakan
12
3 / 3 / 6
8,778
488
5,629
13,173
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Iunauria
Aphrodite
15
3 / 1 / 4
8,876
493
7,792
7,673
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
16
2 / 4 / 5
9,396
522
8,718
14,708
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Podolak
Anhur
13
5 / 7 / 5
8,560
476
8,458
14,518
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 2
7,441
413
2,169
10,059
3,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Emilia_xoxo
Izanami
19
4 / 1 / 1
11,471
637
9,493
12,876
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 3 / 10
10,386
577
10,434
14,185
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
Shlaphands
Danzaburou
14
0 / 5 / 6
8,310
462
5,281
10,578
2,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
eheazy
Cthulhu
12
1 / 4 / 5
8,001
445
3,894
9,364
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
17
11 / 1 / 4
10,656
592
14,152
6,976
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
14
Kills
22
22
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Emilia_xoxo
Izanami
4
1
1
4.5
L
Cabrakan
Ham_Meister
Cabrakan
3
3
6
2
L
Aphrodite
Iunauria
Aphrodite
3
1
4
5
L
Hun Batz
2
4
5
1.13
W
6
3
10
3.67
L
Anhur
Podolak
Anhur
5
7
5
1.07
W
Danzaburou
Shlaphands
Danzaburou
0
5
6
0.6
L
1
7
2
0.29
W
Cthulhu
eheazy
Cthulhu
1
4
5
0.88
W
Tiamat
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
43,254
60,131
Taken
53,979
30,541
Mitigated
24,045
22,043
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Emilia_xoxo
Izanami
9,493
4,414
0
7,457
12,876
4,988
3,886
4,640
8,236
0
95,978
L
Cabrakan
Ham_Meister
Cabrakan
5,629
1,052
0
3,608
13,173
14,598
241
4,872
7,507
27,344
0
L
Aphrodite
Iunauria
Aphrodite
7,792
585
4,365
6,115
7,673
2,616
922
1,705
5,946
49,209
0
L
Hun Batz
8,718
2,412
0
3,068
14,708
5,619
1,206
3,896
10,283
0
71,850
W
10,434
3,021
0
4,380
14,185
5,540
580
2,885
11,300
0
68,195
L
Anhur
Podolak
Anhur
8,458
5,021
0
4,327
14,518
4,537
1,058
4,598
9,190
0
47,738
W
Danzaburou
Shlaphands
Danzaburou
5,281
2,428
0
4,456
10,578
2,769
1,410
3,063
7,515
0
47,928
L
2,169
289
0
560
10,059
3,171
0
2,210
7,656
0
15,693
W
Cthulhu
eheazy
Cthulhu
3,894
122
0
642
9,364
3,693
0
2,167
7,197
20,686
0
W
Tiamat
14,152
1,957
116
4,216
6,976
7,055
1,277
666
6,310
69,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
48,824
422
Minions Killed
547
0
Camps Cleared
0
1,621,638
Distance Traveled
1,810,505
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,471
637
203
11
0
321,693
1
L
Cabrakan
8,778
488
52
3
0
333,050
6
L
Aphrodite
8,876
493
107
6
0
348,888
1
L
Hun Batz
9,396
522
136
8
0
361,800
0
W
Serqet
10,386
577
100
6
0
408,275
6
L
Anhur
8,560
476
90
5
0
278,058
2
W
Danzaburou
8,310
462
87
5
0
329,125
1
L
Susano
7,441
413
37
2
0
299,842
1
W
Cthulhu
8,001
445
33
2
0
380,651
2
W
Tiamat
10,656
592
124
7
0
370,761
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role