Player Matchup

Hercules
Hercules
Dr MlD
Hercules
Level 160
God Stats
9W - 7L
1,646 SR
Queue Stats
449W - 267L
1,657 Elo+
Party 2
Cerberus
Cerberus
HailLordThor
Cerberus
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 4L
1,717 Elo+
Party 2
Awilix
Awilix
Xetzuna
Awilix
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,605 Elo+
Solo
Sol
Sol
ZkHippy
Sol
Level 150
God Stats
1W - 0L
1,731 SR
Queue Stats
7W - 1L
1,667 Elo+
Party 2
Thoth
Thoth
hotzrod
Thoth
Level 69
God Stats
4W - 3L
1,360 SR
Queue Stats
231W - 199L
1,535 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,636 Elo+

VS

Team Averages
Level 108
1,573 SR
1,499 Elo+
Chaac
Chaac
Aidikei
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 181L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GhxstPhAce
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,665 SR
Queue Stats
33W - 42L
1,477 Elo+
Party 3
Serqet
Serqet
Long Live Remy
Serqet
Level 153
God Stats
3W - 7L
1,436 SR
Queue Stats
81W - 74L
1,524 Elo+
Party 3
Chang'e
Chang'e
ROSExBUDD
Chang'e
Level 154
God Stats
0W - 2L
1,763 SR
Queue Stats
79W - 69L
1,524 Elo+
Party 3
Ra
Ra
ReCRuiiT_MaiN_GG
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr MlD
Hercules
5
3 / 0 / 3
4,084
817
2,459
2,518
888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
HailLordThor
Cerberus
7
2 / 0 / 1
4,121
824
1,369
2,198
1,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Xetzuna
Awilix
7
2 / 0 / 2
4,103
821
1,720
2,705
661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sol
7
1 / 0 / 0
4,284
857
846
2,808
497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thoth
hotzrod
Thoth
6
2 / 1 / 3
3,952
790
2,351
2,901
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aidikei
Chaac
5
0 / 3 / 1
3,326
665
1,759
4,450
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
GhxstPhAce
Ah Muzen Cab
6
0 / 0 / 0
3,172
634
614
1,398
275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 3 / 0
3,413
683
1,113
2,993
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
ROSExBUDD
Chang'e
5
0 / 2 / 0
3,158
632
1,137
2,642
956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 2 / 0
2,742
548
1,024
2,062
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aidikei
Chaac
0
3
1
0.17
W
Hercules
Dr MlD
Hercules
3
0
3
4.5
L
Ah Muzen Cab
GhxstPhAce
Ah Muzen Cab
0
0
0
0
W
Cerberus
HailLordThor
Cerberus
2
0
1
2.5
L
1
3
0
0.33
L
Chang'e
ROSExBUDD
Chang'e
0
2
0
0
L
0
2
0
0
W
Awilix
Xetzuna
Awilix
2
0
2
3
W
Sol
1
0
0
1
W
Thoth
hotzrod
Thoth
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,745
Damage
5,647
13,130
Taken
13,545
3,685
Mitigated
4,758
5,863
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aidikei
Chaac
1,759
672
0
1,231
4,450
1,823
0
1,085
3,265
0
9,260
W
Hercules
Dr MlD
Hercules
2,459
1,016
0
1,311
2,518
888
33
322
2,134
0
6,339
L
Ah Muzen Cab
GhxstPhAce
Ah Muzen Cab
614
115
0
714
1,398
275
0
634
764
0
8,412
W
Cerberus
HailLordThor
Cerberus
1,369
94
0
1,119
2,198
1,035
72
952
1,246
14,140
0
L
1,113
298
0
504
2,993
1,311
0
993
1,861
0
8,935
L
Chang'e
ROSExBUDD
Chang'e
1,137
289
0
640
2,642
956
0
1,068
1,574
10,015
0
L
1,024
234
15
481
2,062
393
0
473
1,515
4,263
0
W
Awilix
Xetzuna
Awilix
1,720
963
0
250
2,705
661
0
347
2,318
0
18,514
W
Sol
846
385
0
2,433
2,808
497
444
0
2,808
21,272
0
W
Thoth
hotzrod
Thoth
2,351
266
0
750
2,901
604
0
362
2,343
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,544
Gold Earned
15,811
173
Minions Killed
71
0
Camps Cleared
0
528,995
Distance Traveled
492,217
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,326
665
13
3
0
115,390
1
W
Hercules
4,084
817
9
2
0
106,618
0
L
Ah Muzen Cab
3,172
634
13
3
0
104,391
0
W
Cerberus
4,121
824
47
9
0
106,987
1
L
Serqet
3,413
683
20
4
0
118,526
3
L
Chang'e
3,158
632
15
3
0
78,846
2
L
Ra
2,742
548
10
2
0
75,064
2
W
Awilix
4,103
821
38
8
0
130,315
0
W
Sol
4,284
857
52
10
0
81,588
1
W
Thoth
3,952
790
27
5
0
103,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role