Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Tom Kruzenbo
Kuzenbo
Bronze III
Level 88
God Stats
1W - 1L
1,830 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,830 SR
1,500 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,460 SR
1,443 MMR
Baron Samedi
Baron Samedi
Platinum IV
Digi_24
Baron Samedi
Platinum IV
Level 142
God Stats
2W - 5L
1,460 SR
Queue Stats
340W - 359L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Tom Kruzenbo
Kuzenbo
20
7 / 1 / 0
14,716
818
19,120
23,930
26,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
KaliBellonaSetOsirisBakasura

VS

Bans
Erlang ShenCu ChulainnUllrOlorunHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Digi_24
Baron Samedi
20
1 / 7 / 0
13,419
746
14,489
22,323
14,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Digi_24
Baron Samedi
1
7
0
0.14
W
Kuzenbo
Tom Kruzenbo
Kuzenbo
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,120
Damage
14,489
23,930
Taken
22,323
26,575
Mitigated
14,969
8,046
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Digi_24
Baron Samedi
14,489
1,113
0
6,346
22,323
14,969
89
19,064
3,259
123,959
0
W
Kuzenbo
Tom Kruzenbo
Kuzenbo
19,120
5,692
0
8,046
23,930
26,575
2,302
14,539
9,391
99,474
3,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,716
Gold Earned
13,419
141
Minions Killed
183
0
Camps Cleared
0
374,320
Distance Traveled
301,954
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,419
746
183
10
0
301,954
1
W
Kuzenbo
14,716
818
141
8
0
374,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role