Player Matchup

Cthulhu
Cthulhu
Fruit Salwid
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 335L
1,426 Elo+
Party 4
Merlin
Merlin
HSG BigRichhhh
Merlin
Level 22
God Stats
21W - 21L
1,379 SR
Queue Stats
166W - 185L
1,375 Elo+
Party 4
Thor
Thor
I3yPINEL
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,160 Elo+
Solo
Bacchus
Bacchus
LoN Brother
Bacchus
Level 29
God Stats
9W - 8L
1,838 SR
Queue Stats
411W - 430L
1,454 Elo+
Party 1
Chernobog
Chernobog
MIK BRASIL
Chernobog
Level 27
God Stats
6W - 9L
1,441 SR
Queue Stats
213W - 223L
1,474 Elo+
Party 1
Team Averages
Level 18
1,532 SR
1,378 Elo+

VS

Team Averages
Level 19
1,522 SR
1,371 Elo+
Sun Wukong
Sun Wukong
Buddadogg24
Sun Wukong
Level 43
God Stats
29W - 39L
1,500 SR
Queue Stats
40W - 55L
1,364 Elo+
Party 2
Arachne
Arachne
E-boy-AstroNut
Arachne
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,264 Elo+
Party 2
Cthulhu
Cthulhu
Exodus Fatal
Cthulhu
Level 17
God Stats
6W - 3L
1,378 SR
Queue Stats
59W - 50L
1,439 Elo+
Party 3
Zeus
Zeus
TotemicBear822
Zeus
Level 16
God Stats
1W - 0L
1,467 SR
Queue Stats
108W - 100L
1,300 Elo+
Party 3
Danzaburou
Danzaburou
ToxicAstroNut
Danzaburou
Level 6
God Stats
2W - 0L
1,762 SR
Queue Stats
5W - 4L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fruit Salwid
Cthulhu
14
0 / 8 / 0
8,626
411
5,194
14,591
8,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 2 / 3
11,258
536
15,051
16,399
6,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
7
2 / 5 / 1
7,055
336
2,010
7,090
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LoN Brother
Bacchus
14
3 / 1 / 1
9,082
432
7,572
14,690
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
MIK BRASIL
Chernobog
14
2 / 7 / 3
8,685
414
11,691
13,900
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buddadogg24
Sun Wukong
18
3 / 0 / 6
11,823
563
5,661
14,478
11,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 0 / 2
13,539
645
16,612
18,334
14,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Exodus Fatal
Cthulhu
15
3 / 1 / 3
10,324
492
11,250
12,756
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 10 / 0
10,424
496
5,212
16,528
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ToxicAstroNut
Danzaburou
16
4 / 3 / 4
10,657
507
8,814
14,110
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
14
Kills
22
23
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Buddadogg24
Sun Wukong
3
0
6
6
W
12
0
2
13
W
Cthulhu
Exodus Fatal
Cthulhu
3
1
3
4.5
L
Cthulhu
Fruit Salwid
Cthulhu
0
8
0
0
L
7
2
3
4.25
L
Thor
2
5
1
0.5
L
Bacchus
LoN Brother
Bacchus
3
1
1
3.5
L
Chernobog
MIK BRASIL
Chernobog
2
7
3
0.5
W
0
10
0
0
W
Danzaburou
ToxicAstroNut
Danzaburou
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
47,549
66,670
Taken
76,206
33,943
Mitigated
45,200
16,877
Healing
25,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Buddadogg24
Sun Wukong
5,661
2,235
335
3,538
14,478
11,117
1,277
7,184
7,294
0
54,804
W
16,612
11,833
0
11,227
18,334
14,057
2,378
2,661
15,673
0
133,972
W
Cthulhu
Exodus Fatal
Cthulhu
11,250
181
660
1,129
12,756
9,607
102
3,360
9,396
38,225
0
L
Cthulhu
Fruit Salwid
Cthulhu
5,194
197
0
998
14,591
8,840
0
444
14,147
43,527
0
L
15,051
1,109
19
8,476
16,399
6,732
825
6,626
9,773
84,355
0
L
Thor
2,010
526
0
1,166
7,090
1,861
0
524
6,566
0
18,347
L
Bacchus
LoN Brother
Bacchus
7,572
953
0
4,476
14,690
11,951
0
4,160
10,530
31,936
0
L
Chernobog
MIK BRASIL
Chernobog
11,691
5,865
0
1,742
13,900
4,559
112
4,708
9,192
0
47,372
W
5,212
1,592
0
4,084
16,528
5,215
1,966
9,750
6,778
55,653
0
W
Danzaburou
ToxicAstroNut
Danzaburou
8,814
3,472
0
4,055
14,110
5,204
265
4,862
9,248
0
68,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
56,767
403
Minions Killed
548
0
Camps Cleared
0
1,758,198
Distance Traveled
2,009,138
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,823
563
120
6
0
388,112
0
W
Arachne
13,539
645
157
7
0
484,578
1
W
Cthulhu
10,324
492
61
3
0
463,792
6
L
Cthulhu
8,626
411
94
4
0
339,560
2
L
Merlin
11,258
536
152
7
0
402,769
0
L
Thor
7,055
336
35
2
0
221,323
0
L
Bacchus
9,082
432
44
2
0
409,200
4
L
Chernobog
8,685
414
78
4
0
385,346
3
W
Zeus
10,424
496
124
6
0
304,884
5
W
Danzaburou
10,657
507
86
4
0
367,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role