Player Matchup

Bastet
Bastet
MichaelDouglas11
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ShadyonSmite
Cupid
Level 127
God Stats
31W - 12L
1,847 SR
Queue Stats
367W - 246L
1,653 Elo+
Party 1
Merlin
Merlin
SonicRefuGee
Merlin
Level 158
God Stats
7W - 4L
1,488 SR
Queue Stats
589W - 510L
1,668 Elo+
Party 1
Ganesha
Ganesha
Uzif
Ganesha
Level 129
God Stats
3W - 1L
1,798 SR
Queue Stats
66W - 45L
1,726 Elo+
Solo
Cu Chulainn
Cu Chulainn
thenegusayo
Cu Chulainn
Level 128
God Stats
22W - 19L
1,584 SR
Queue Stats
212W - 193L
1,652 Elo+
Solo
Team Averages
Level 126
1,644 SR
1,640 Elo+

VS

Team Averages
Level 117
1,695 SR
1,498 Elo+
Ymir
Ymir
Froslad
Ymir
Level 68
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo
Tiamat
Tiamat
Hotella
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Solo
Serqet
Serqet
Zhartix
Serqet
Level 152
God Stats
4W - 3L
1,921 SR
Queue Stats
554W - 473L
1,613 Elo+
Solo
Cupid
Cupid
iinotloyalii
Cupid
Level 118
God Stats
2W - 2L
1,817 SR
Queue Stats
13W - 12L
1,618 Elo+
Solo
Aphrodite
Aphrodite
palis963
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
5,910
591
5,761
6,308
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 0
5,718
572
2,466
4,841
1,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
2 / 0 / 2
5,545
555
4,548
1,866
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Uzif
Ganesha
8
0 / 0 / 6
5,295
530
2,089
6,552
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
thenegusayo
Cu Chulainn
12
4 / 0 / 1
6,681
668
4,624
4,836
2,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Froslad
Ymir
6
0 / 5 / 0
4,107
411
1,892
8,843
3,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Hotella
Tiamat
8
0 / 4 / 0
4,736
474
1,979
5,932
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Zhartix
Serqet
9
1 / 2 / 0
5,267
527
2,248
6,812
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,150
515
3,157
4,217
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
palis963
Aphrodite
9
0 / 0 / 0
5,248
525
2,736
4,317
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Froslad
Ymir
0
5
0
0
L
Tiamat
Hotella
Tiamat
0
4
0
0
W
5
0
3
6.5
W
2
1
0
2
W
Merlin
2
0
2
3
W
Ganesha
Uzif
Ganesha
0
0
6
3
L
Serqet
Zhartix
Serqet
1
2
0
0.5
L
0
2
1
0.25
L
Aphrodite
palis963
Aphrodite
0
0
0
0
W
Cu Chulainn
thenegusayo
Cu Chulainn
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,488
Damage
12,012
24,403
Taken
30,121
8,609
Mitigated
11,968
10,794
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Froslad
Ymir
1,892
282
108
1,581
8,843
3,413
0
3,508
5,335
13,714
0
L
Tiamat
Hotella
Tiamat
1,979
323
0
1,516
5,932
4,203
0
0
5,932
19,305
0
W
5,761
1,891
0
1,935
6,308
1,753
0
1,799
4,229
0
27,005
W
2,466
1,319
79
2,762
4,841
1,403
0
164
4,590
0
28,471
W
Merlin
4,548
407
0
699
1,866
471
0
283
1,583
36,750
0
W
Ganesha
Uzif
Ganesha
2,089
157
0
2,469
6,552
2,482
0
2,382
4,170
14,324
0
L
Serqet
Zhartix
Serqet
2,248
568
0
2,860
6,812
2,059
0
1,093
5,719
0
25,704
L
3,157
1,648
0
1,370
4,217
943
0
649
3,568
0
19,446
L
Aphrodite
palis963
Aphrodite
2,736
39
1,181
3,380
4,317
1,350
0
1,387
2,930
37,801
0
W
Cu Chulainn
thenegusayo
Cu Chulainn
4,624
1,413
0
2,850
4,836
2,500
0
1,717
2,857
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
24,508
303
Minions Killed
256
0
Camps Cleared
0
977,663
Distance Traveled
914,284
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,107
411
19
2
0
174,806
2
L
Tiamat
4,736
474
42
4
0
171,777
2
W
Bastet
5,910
591
64
6
0
231,283
4
W
Cupid
5,718
572
77
8
0
164,250
4
W
Merlin
5,545
555
78
8
0
185,051
5
W
Ganesha
5,295
530
6
1
0
186,444
1
L
Serqet
5,267
527
60
6
0
227,391
2
L
Cupid
5,150
515
51
5
0
165,482
2
L
Aphrodite
5,248
525
84
8
0
174,828
3
W
Cu Chulainn
6,681
668
78
8
0
210,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role