Player Matchup

Chaac
Chaac
HunterZoIomon
Chaac
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
18W - 14L
1,590 Elo+
Party 3
Bellona
Bellona
Notevenlow
Bellona
Level 108
God Stats
8W - 5L
1,803 SR
Queue Stats
131W - 127L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
The d0pe man
Heimdallr
Level 58
God Stats
24W - 26L
1,491 SR
Queue Stats
193W - 197L
1,544 Elo+
Party 3
Cabrakan
Cabrakan
amis26
Cabrakan
Level 29
God Stats
3W - 7L
1,803 SR
Queue Stats
116W - 134L
1,393 Elo+
Party 1
Merlin
Merlin
necco21
Merlin
Level 109
God Stats
6W - 8L
1,435 SR
Queue Stats
726W - 698L
1,461 Elo+
Party 1
Team Averages
Level 66
1,652 SR
1,510 Elo+

VS

Team Averages
Level 54
1,509 SR
1,566 Elo+
Tiamat
Tiamat
Fear_The_Rooster
Tiamat
Level 41
God Stats
7W - 11L
1,358 SR
Queue Stats
185W - 226L
1,410 Elo+
Solo
Serqet
Serqet
OREZGRVTY
Serqet
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
782W - 692L
1,570 Elo+
Party 2
Rama
Rama
SADBOYHOURS99
Rama
Level 26
God Stats
1W - 7L
1,506 SR
Queue Stats
730W - 704L
1,623 Elo+
Party 2
Izanami
Izanami
Sh4RPSh00T3R001
Izanami
Level 97
God Stats
154W - 99L
1,719 SR
Queue Stats
610W - 560L
1,647 Elo+
Party 2
Ares
Ares
Zequry
Ares
Level 27
God Stats
14W - 8L
1,462 SR
Queue Stats
793W - 662L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 2
12,384
619
7,700
17,368
18,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Notevenlow
Bellona
18
7 / 0 / 9
11,427
571
10,715
15,593
10,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
The d0pe man
Heimdallr
16
3 / 4 / 8
10,420
521
11,443
11,924
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
amis26
Cabrakan
15
4 / 2 / 15
9,772
489
10,389
14,327
11,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
necco21
Merlin
18
7 / 2 / 8
11,496
575
8,366
6,698
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
9,387
469
5,245
10,671
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
OREZGRVTY
Serqet
13
3 / 9 / 2
8,396
420
3,361
14,570
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 5 / 5
8,179
409
3,372
11,071
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 4
10,945
547
11,915
14,422
6,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Zequry
Ares
14
2 / 4 / 2
8,916
446
3,395
15,914
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
27
Kills
8
8
Deaths
28
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
6
0
2
7
W
Bellona
Notevenlow
Bellona
7
0
9
11.5
L
Serqet
OREZGRVTY
Serqet
3
9
2
0.44
L
0
5
5
0.5
L
3
5
4
1
W
Heimdallr
The d0pe man
Heimdallr
3
4
8
1.75
L
Ares
Zequry
Ares
2
4
2
0.75
W
Cabrakan
amis26
Cabrakan
4
2
15
5.75
W
Merlin
necco21
Merlin
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,613
Damage
27,288
65,910
Taken
66,648
47,905
Mitigated
37,716
21,994
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
995
0
1,565
10,671
7,670
1,016
1,793
8,808
55,395
0
W
7,700
2,219
0
6,565
17,368
18,987
1,045
4,314
12,317
58
75,968
W
Bellona
Notevenlow
Bellona
10,715
3,414
0
6,696
15,593
10,382
288
1,528
14,007
0
77,844
L
Serqet
OREZGRVTY
Serqet
3,361
489
0
2,946
14,570
5,389
228
4,347
10,037
0
35,788
L
3,372
2,451
0
2,743
11,071
4,413
522
4,247
6,734
0
42,381
L
11,915
9,065
0
4,985
14,422
6,348
251
3,439
10,812
0
95,545
W
Heimdallr
The d0pe man
Heimdallr
11,443
5,732
0
3,084
11,924
4,514
925
3,190
8,686
0
60,181
L
Ares
Zequry
Ares
3,395
48
0
3,461
15,914
13,896
290
4,336
11,444
31,013
0
W
Cabrakan
amis26
Cabrakan
10,389
1,490
1,479
3,874
14,327
11,403
95
1,511
12,282
29,552
0
W
Merlin
necco21
Merlin
8,366
316
0
296
6,698
2,619
1,879
365
6,333
79,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,499
Gold Earned
45,823
529
Minions Killed
486
0
Camps Cleared
0
1,884,054
Distance Traveled
1,806,345
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,387
469
138
7
0
326,213
1
W
Chaac
12,384
619
168
8
0
367,750
0
W
Bellona
11,427
571
114
6
0
424,903
8
L
Serqet
8,396
420
63
3
0
373,667
3
L
Rama
8,179
409
81
4
0
363,285
0
L
Izanami
10,945
547
169
8
0
341,729
1
W
Heimdallr
10,420
521
92
5
0
342,327
1
L
Ares
8,916
446
35
2
0
401,451
4
W
Cabrakan
9,772
489
26
1
0
354,125
1
W
Merlin
11,496
575
129
6
0
394,949
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role