Player Matchup

Neith
Neith
Bebzon89
Neith
Level 105
God Stats
94W - 116L
1,465 SR
Queue Stats
428W - 534L
1,404 Elo+
Party 2
Tiamat
Tiamat
Flawless SW
Tiamat
Level 108
God Stats
35W - 31L
1,483 SR
Queue Stats
87W - 70L
1,561 Elo+
Party 1
Anubis
Anubis
GisUsASnout
Anubis
Level 103
God Stats
5W - 7L
1,164 SR
Queue Stats
339W - 320L
1,479 Elo+
Party 1
Ymir
Ymir
ZiLo_PS
Ymir
Level 106
God Stats
6W - 9L
1,475 SR
Queue Stats
439W - 536L
1,405 Elo+
Party 2
Osiris
Osiris
xXHellRiderXx
Osiris
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,514 Elo+
Solo
Team Averages
Level 112
1,417 SR
1,473 Elo+

VS

Team Averages
Level 77
1,404 SR
1,434 Elo+
Guan Yu
Guan Yu
DavsGPiñaPatata
Guan Yu
Level 121
God Stats
1W - 1L
1,589 SR
Queue Stats
143W - 125L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Derppppppppp
Tsukuyomi
Level 67
God Stats
3W - 5L
1,300 SR
Queue Stats
48W - 58L
1,434 Elo+
Solo
Izanami
Izanami
PiKuSx3
Izanami
Level 40
God Stats
4W - 3L
1,596 SR
Queue Stats
56W - 52L
1,522 Elo+
Solo
Tiamat
Tiamat
Unipedios
Tiamat
Level 101
God Stats
1W - 4L
1,063 SR
Queue Stats
52W - 43L
1,260 Elo+
Solo
Amaterasu
Amaterasu
xXLucienXx
Amaterasu
Level 54
God Stats
11W - 8L
1,470 SR
Queue Stats
188W - 150L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bebzon89
Neith
15
1 / 9 / 5
9,121
415
9,861
19,127
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
18
5 / 6 / 3
11,225
510
12,576
18,994
11,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
9 / 4 / 4
12,025
547
15,612
18,261
10,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
ZiLo_PS
Ymir
15
3 / 8 / 1
9,843
447
8,282
19,518
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 3
9,194
418
13,072
17,404
19,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
11,125
506
11,030
24,923
23,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Derppppppppp
Tsukuyomi
19
4 / 4 / 10
11,994
545
10,950
14,616
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
PiKuSx3
Izanami
20
11 / 5 / 10
13,113
596
23,920
21,773
7,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Unipedios
Tiamat
17
8 / 3 / 6
11,665
530
14,200
10,074
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
xXLucienXx
Amaterasu
20
8 / 3 / 4
13,486
613
13,837
28,515
22,178
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
19
Kills
35
35
Deaths
19
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
Bebzon89
Neith
1
9
5
0.39
W
4
4
13
2.63
W
Tsukuyomi
Derppppppppp
Tsukuyomi
4
4
10
2.25
L
Tiamat
5
6
3
1.08
L
Anubis
9
4
4
2.75
W
Izanami
PiKuSx3
Izanami
11
5
10
3.2
W
Tiamat
Unipedios
Tiamat
8
3
6
3.67
L
Ymir
ZiLo_PS
Ymir
3
8
1
0.44
L
1
8
3
0.31
W
Amaterasu
xXLucienXx
Amaterasu
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,403
Damage
73,937
93,304
Taken
99,901
60,933
Mitigated
64,011
23,121
Healing
53,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bebzon89
Neith
9,861
4,193
87
5,850
19,127
6,101
68
1,830
17,225
0
64,973
W
11,030
1,864
3,677
12,649
24,923
23,443
827
8,494
16,289
0
55,700
W
Tsukuyomi
Derppppppppp
Tsukuyomi
10,950
2,969
0
4,953
14,616
5,276
700
6,403
8,171
0
84,947
L
Tiamat
12,576
1,593
198
3,776
18,994
11,102
612
6,353
12,250
75,266
0
L
Anubis
15,612
956
0
8,775
18,261
10,347
0
2,586
15,421
84,161
0
W
Izanami
PiKuSx3
Izanami
23,920
17,494
0
11,133
21,773
7,653
3,058
9,826
11,807
0
113,462
W
Tiamat
Unipedios
Tiamat
14,200
1,448
0
3,302
10,074
5,461
1,786
6,931
2,999
50,171
0
L
Ymir
ZiLo_PS
Ymir
8,282
1,010
0
2,595
19,518
14,237
0
1,723
17,624
43,069
0
L
13,072
5,828
0
1,840
17,404
19,146
0
806
16,584
48
46,703
W
Amaterasu
xXLucienXx
Amaterasu
13,837
7,113
0
17,744
28,515
22,178
3,116
4,319
24,117
0
88,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,408
Gold Earned
61,383
518
Minions Killed
602
0
Camps Cleared
0
1,829,164
Distance Traveled
2,065,791
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,121
415
102
5
0
321,235
0
W
Guan Yu
11,125
506
73
3
0
441,399
3
W
Tsukuyomi
11,994
545
111
5
0
452,183
13
L
Tiamat
11,225
510
120
5
0
395,734
5
L
Anubis
12,025
547
138
6
0
378,706
9
W
Izanami
13,113
596
159
7
0
360,365
5
W
Tiamat
11,665
530
89
4
0
369,185
4
L
Ymir
9,843
447
71
3
0
373,478
3
L
Osiris
9,194
418
87
4
0
360,011
2
W
Amaterasu
13,486
613
170
8
0
442,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role