Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Allomoncoco2858
Hercules
Level 7
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 3L
1,782 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragomir1
Baron Samedi
Level 67
God Stats
8W - 8L
1,521 SR
Queue Stats
105W - 121L
1,448 Elo+
Party 1
Team Averages
Level 47
1,496 SR
1,577 Elo+

VS

Team Averages
Level 47
1,532 SR
1,430 Elo+
Zeus
Zeus
Warriors542
Zeus
Level 16
God Stats
12W - 6L
1,833 SR
Queue Stats
18W - 18L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
sunny301
Cernunnos
Level 108
God Stats
1W - 1L
1,263 SR
Queue Stats
22W - 36L
1,217 Elo+
Solo
Vamana
Vamana
weon_kaiser542
Vamana
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
26W - 32L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 3
10,461
654
11,558
13,772
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
1 / 12 / 1
8,527
533
4,657
23,594
13,377
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Dragomir1
Baron Samedi
13
1 / 7 / 4
10,732
671
11,328
26,858
12,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 9
12,574
786
32,424
10,558
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
sunny301
Cernunnos
13
2 / 4 / 12
10,263
641
8,627
10,571
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
8 / 1 / 12
12,664
792
15,085
16,844
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
23
23
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
3
1.13
L
Hercules
1
12
1
0.13
L
Baron Samedi
Dragomir1
Baron Samedi
1
7
4
0.43
W
13
1
9
17.5
W
Cernunnos
sunny301
Cernunnos
2
4
12
2
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,543
Damage
56,136
64,224
Taken
37,973
30,687
Mitigated
28,203
20,287
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,558
4,191
382
3,748
13,772
5,053
545
6,153
7,287
0
41,722
L
Hercules
4,657
1,384
0
3,196
23,594
13,377
373
12,320
10,714
0
9,143
L
Baron Samedi
Dragomir1
Baron Samedi
11,328
1,254
1,710
11,251
26,858
12,257
115
12,716
13,683
41,289
0
W
32,424
2,257
499
6,563
10,558
4,373
1,058
5,058
5,500
71,745
0
W
Cernunnos
sunny301
Cernunnos
8,627
3,310
879
974
10,571
4,139
2,034
2,315
8,256
0
35,726
W
15,085
6,254
0
6,154
16,844
19,691
820
4,072
12,772
0
50,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
35,501
107
Minions Killed
199
0
Camps Cleared
0
741,672
Distance Traveled
816,519
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,461
654
56
4
0
248,414
3
L
Hercules
8,527
533
7
0
0
251,808
4
L
Baron Samedi
10,732
671
44
3
0
241,450
5
W
Zeus
12,574
786
98
6
0
244,212
1
W
Cernunnos
10,263
641
51
3
0
250,983
1
W
Vamana
12,664
792
50
3
0
321,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role