Player Matchup

Nemesis
Nemesis
Everydaypound3
Nemesis
Level 46
God Stats
6W - 5L
1,483 SR
Queue Stats
155W - 154L
1,616 Elo+
Solo
Jing Wei
Jing Wei
HirashiDesu
Jing Wei
Level 66
God Stats
22W - 24L
1,600 SR
Queue Stats
683W - 685L
1,504 Elo+
Party 2
Mulan
Mulan
ITsDarkrai0421
Mulan
Level 64
God Stats
6W - 7L
1,614 SR
Queue Stats
287W - 318L
1,535 Elo+
Party 2
Raijin
Raijin
bolilleirus
Raijin
Level 109
God Stats
2W - 4L
1,290 SR
Queue Stats
276W - 295L
1,509 Elo+
Party 2
Ymir
Ymir
xMGxPaco
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 86
1,497 SR
1,533 Elo+

VS

Team Averages
Level 72
1,528 SR
1,546 Elo+
Athena
Athena
GrinchMoney
Athena
Level 28
God Stats
9W - 14L
1,703 SR
Queue Stats
22W - 23L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
H0SSxDELGADO
Guan Yu
Level 48
God Stats
11W - 12L
1,500 SR
Queue Stats
331W - 370L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Scrubosaurus13
Cabrakan
Level 156
God Stats
6W - 3L
1,777 SR
Queue Stats
33W - 34L
1,653 Elo+
Party 1
Tiamat
Tiamat
just8dessert1
Tiamat
Level 43
God Stats
1W - 1L
1,419 SR
Queue Stats
11W - 20L
1,480 Elo+
Solo
Apollo
Apollo
xXLogDogXx
Apollo
Level 83
God Stats
6W - 4L
1,242 SR
Queue Stats
35W - 37L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,025
502
4,453
9,293
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
HirashiDesu
Jing Wei
14
2 / 0 / 5
8,336
521
9,385
6,229
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 0
9,049
566
8,478
9,124
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
15
3 / 2 / 2
9,031
564
7,447
5,263
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
4 / 0 / 5
8,568
536
9,050
8,350
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 1
6,520
408
3,293
14,908
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
H0SSxDELGADO
Guan Yu
12
0 / 4 / 0
6,812
426
4,704
12,627
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
16
2 / 3 / 2
8,626
539
4,133
11,681
8,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
6,080
380
1,136
3,922
1,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
xXLogDogXx
Apollo
12
0 / 4 / 0
6,859
429
3,308
11,196
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
3
4
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Athena
0
2
1
0.25
L
Guan Yu
H0SSxDELGADO
Guan Yu
0
4
0
0
W
Jing Wei
HirashiDesu
Jing Wei
2
0
5
4.5
W
4
0
0
4
L
Cabrakan
2
3
2
1
W
Raijin
3
2
2
2
L
1
1
0
1
W
Ymir
4
0
5
6.5
L
Apollo
xXLogDogXx
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
16,574
38,259
Taken
54,334
22,184
Mitigated
34,810
12,051
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,453
2,117
0
1,258
9,293
4,600
614
1,857
7,436
0
55,751
L
Athena
3,293
1,046
0
3,760
14,908
9,924
0
5,290
9,510
18,843
0
L
Guan Yu
H0SSxDELGADO
Guan Yu
4,704
906
0
4,664
12,627
11,286
0
160
11,959
0
30,499
W
Jing Wei
HirashiDesu
Jing Wei
9,385
6,929
0
3,854
6,229
2,186
1,883
1,289
4,940
0
60,176
W
8,478
2,244
0
3,767
9,124
7,199
0
464
8,235
0
50,376
L
Cabrakan
4,133
417
0
4,084
11,681
8,195
0
4,126
7,484
66,082
0
W
Raijin
7,447
944
93
1,689
5,263
2,252
52
2,271
2,992
61,298
0
L
1,136
155
385
2,062
3,922
1,826
0
2,192
1,607
25,609
0
W
Ymir
9,050
2,282
0
1,390
8,350
5,947
0
2,681
5,669
24,740
0
L
Apollo
xXLogDogXx
Apollo
3,308
1,995
0
3,603
11,196
3,579
0
4,369
6,777
0
46,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,009
Gold Earned
34,897
490
Minions Killed
367
0
Camps Cleared
0
1,443,385
Distance Traveled
1,331,514
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,025
502
83
5
0
326,845
5
L
Athena
6,520
408
29
2
0
302,777
0
L
Guan Yu
6,812
426
50
3
0
261,658
2
W
Jing Wei
8,336
521
102
6
0
293,056
4
W
Mulan
9,049
566
112
7
0
254,683
1
L
Cabrakan
8,626
539
143
9
0
278,589
3
W
Raijin
9,031
564
152
10
0
284,880
0
L
Tiamat
6,080
380
50
3
0
190,931
3
W
Ymir
8,568
536
41
3
0
283,921
4
L
Apollo
6,859
429
95
6
0
297,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role